
Claude Skills by mrc4tt
github.com/mrc4ttAgent fallback for CSource2Client_ProcessGameInput-decompiles (auto-generated, category: vfunc). Locate CSource2Client::ProcessGameInput in the CS2 client module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Client_ProcessGameInput-decompiles, CSource2Client::ProcessGameInput
Agent fallback for CSource2Client_ProcessGameInput (auto-generated, category: vfunc). Locate CSource2Client::ProcessGameInput in the CS2 client module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Client_ProcessGameInput, CSource2Client::ProcessGameInput
Agent fallback for CSource2Client_SetGlobals-decompiles (auto-generated, category: vfunc). Locate CSource2Client::SetGlobals in the CS2 client module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Client_SetGlobals-decompiles, CSource2Client::SetGlobals
Agent fallback for CSource2Client_SetGlobals (auto-generated, category: vfunc). Locate CSource2Client::SetGlobals in the CS2 client module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Client_SetGlobals, CSource2Client::SetGlobals
Agent fallback for CSource2Client_vtable (auto-generated, category: func). Locate CSource2Client_vtable in the CS2 client module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Client_vtable, CSource2Client_vtable
Agent fallback for CSource2EntitySystem_StaticInit-decompiles (auto-generated, category: func). Locate CSource2EntitySystem::StaticInit in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2EntitySystem_StaticInit-decompiles, CSource2EntitySystem::StaticInit
Agent fallback for CSource2EntitySystem_StaticInit (auto-generated, category: func). Locate CSource2EntitySystem::StaticInit in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2EntitySystem_StaticInit, CSource2EntitySystem::StaticInit
Agent fallback for CSource2GameClients_ClientActive (auto-generated, category: vfunc). Locate CSource2GameClients::ClientActive in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientActive, CSource2GameClients::ClientActive
Agent fallback for CSource2GameClients_ClientCommand (auto-generated, category: vfunc). Locate CSource2GameClients::ClientCommand in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientCommand, CSource2GameClients::ClientCommand
Agent fallback for CSource2GameClients_ClientConnect (auto-generated, category: vfunc). Locate CSource2GameClients::ClientConnect in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientConnect, CSource2GameClients::ClientConnect
Agent fallback for CSource2GameClients_ClientDiagnostic (auto-generated, category: vfunc). Locate CSource2GameClients::ClientDiagnostic in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientDiagnostic, CSource2GameClients::ClientDiagnostic
Agent fallback for CSource2GameClients_ClientDisconnect-decompiles (auto-generated, category: vfunc). Locate CSource2GameClients::ClientDisconnect in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientDisconnect-decompiles, CSource2GameClients::ClientDisconnect
Agent fallback for CSource2GameClients_ClientDisconnect (auto-generated, category: vfunc). Locate CSource2GameClients::ClientDisconnect in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientDisconnect, CSource2GameClients::ClientDisconnect
Agent fallback for CSource2GameClients_ClientFullyConnect (auto-generated, category: vfunc). Locate CSource2GameClients::ClientFullyConnect in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientFullyConnect, CSource2GameClients::ClientFullyConnect
Agent fallback for CSource2GameClients_ClientPutInServer (auto-generated, category: vfunc). Locate CSource2GameClients::ClientPutInServer in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientPutInServer, CSource2GameClients::ClientPutInServer
Agent fallback for CSource2GameClients_ClientSetConVarUserInfoSet (auto-generated, category: func). Locate CSource2GameClients_ClientSetConVarUserInfoSet in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientSetConVarUserInfoSet, CSource2GameClients_ClientSetConVarUserInfoSet
Agent fallback for CSource2GameClients_ClientSettingsChanged (auto-generated, category: vfunc). Locate CSource2GameClients::ClientSettingsChanged in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientSettingsChanged, CSource2GameClients::ClientSettingsChanged
Agent fallback for CSource2GameClients_ClientSetupVisibility (auto-generated, category: vfunc). Locate CSource2GameClients::ClientSetupVisibility in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ClientSetupVisibility, CSource2GameClients::ClientSetupVisibility
Agent fallback for CSource2GameClients_GetBugReportInfo (auto-generated, category: vfunc). Locate CSource2GameClients::GetBugReportInfo in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_GetBugReportInfo, CSource2GameClients::GetBugReportInfo
Agent fallback for CSource2GameClients_OnClientConnected (auto-generated, category: vfunc). Locate CSource2GameClients::OnClientConnected in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_OnClientConnected, CSource2GameClients::OnClientConnected
Agent fallback for CSource2GameClients_ProcessUsercmds (auto-generated, category: vfunc). Locate CSource2GameClients::ProcessUsercmds in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ProcessUsercmds, CSource2GameClients::ProcessUsercmds
Agent fallback for CSource2GameClients_SendHLTVStatusMessage (auto-generated, category: vfunc). Locate CSource2GameClients::SendHLTVStatusMessage in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_SendHLTVStatusMessage, CSource2GameClients::SendHLTVStatusMessage
Agent fallback for CSource2GameClients_StartHLTVServer (auto-generated, category: vfunc). Locate CSource2GameClients::StartHLTVServer in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_StartHLTVServer, CSource2GameClients::StartHLTVServer
Agent fallback for CSource2GameClients_vtable (auto-generated, category: func). Locate CSource2GameClients_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_vtable, CSource2GameClients_vtable
Agent fallback for CSource2GameEntities_CheckTransmit-decompiles (auto-generated, category: vfunc). Locate CSource2GameEntities::CheckTransmit in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameEntities_CheckTransmit-decompiles, CSource2GameEntities::CheckTransmit
Find and identify the CSource2GameEntities::CheckTransmit virtual function in the CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the transmit-list decision function by scanning the `./gameinterface.cpp` compile-unit string fragments for a code xref, then confirming via the mangled `CheckTransmit` symbol left over from a parallel-job lambda and the `CSource2GameEntities` vtable slot. Trigger: CSource2GameEntities_CheckTransmit
Agent fallback for CSource2GameEntities_ShouldClientReceiveStringTableUserData (auto-generated, category: vfunc). Locate CSource2GameEntities::ShouldClientReceiveStringTableUserData in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameEntities_ShouldClientReceiveStringTableUserData, CSource2GameEntities::ShouldClientReceiveStringTab...
Agent fallback for CSource2GameEntities_vtable (auto-generated, category: func). Locate CSource2GameEntities_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameEntities_vtable, CSource2GameEntities_vtable
Agent fallback for CSource2Server_ApplyGameSettings (auto-generated, category: vfunc). Locate CSource2Server::ApplyGameSettings in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_ApplyGameSettings, CSource2Server::ApplyGameSettings
Agent fallback for CSource2Server_BroadcastServerFrameTime (auto-generated, category: vfunc). Locate CSource2Server::BroadcastServerFrameTime in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_BroadcastServerFrameTime, CSource2Server::BroadcastServerFrameTime
Agent fallback for CSource2Server_Connect-decompiles (auto-generated, category: vfunc). Locate CSource2Server::Connect in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Connect-decompiles, CSource2Server::Connect
Agent fallback for CSource2Server_Connect (auto-generated, category: vfunc). Locate CSource2Server::Connect in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Connect, CSource2Server::Connect
Agent fallback for CSource2Server_GameCreateNetworkStringTables (auto-generated, category: vfunc). Locate CSource2Server::GameCreateNetworkStringTables in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GameCreateNetworkStringTables, CSource2Server::GameCreateNetworkStringTables
Agent fallback for CSource2Server_GameFrame-decompiles (auto-generated, category: vfunc). Locate CSource2Server::GameFrame in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GameFrame-decompiles, CSource2Server::GameFrame
Agent fallback for CSource2Server_GameFrame (auto-generated, category: vfunc). Locate CSource2Server::GameFrame in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GameFrame, CSource2Server::GameFrame
Agent fallback for CSource2Server_GameServerSteamAPIActivated (auto-generated, category: vfunc). Locate CSource2Server::GameServerSteamAPIActivated in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GameServerSteamAPIActivated, CSource2Server::GameServerSteamAPIActivated
Agent fallback for CSource2Server_GameServerSteamAPIDeactivated (auto-generated, category: vfunc). Locate CSource2Server::GameServerSteamAPIDeactivated in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GameServerSteamAPIDeactivated, CSource2Server::GameServerSteamAPIDeactivated
Agent fallback for CSource2Server_GetActiveWorldName (auto-generated, category: vfunc). Locate CSource2Server::GetActiveWorldName in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GetActiveWorldName, CSource2Server::GetActiveWorldName
Agent fallback for CSource2Server_GetAllServerClasses (auto-generated, category: vfunc). Locate CSource2Server::GetAllServerClasses in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GetAllServerClasses, CSource2Server::GetAllServerClasses
Agent fallback for CSource2Server_GetEntityReport (auto-generated, category: vfunc). Locate CSource2Server::GetEntityReport in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GetEntityReport, CSource2Server::GetEntityReport
Agent fallback for CSource2Server_GetLevelsFromSaveFile (auto-generated, category: vfunc). Locate CSource2Server::GetLevelsFromSaveFile in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GetLevelsFromSaveFile, CSource2Server::GetLevelsFromSaveFile
Agent fallback for CSource2Server_GetMatchmakingGameData (auto-generated, category: vfunc). Locate CSource2Server::GetMatchmakingGameData in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GetMatchmakingGameData, CSource2Server::GetMatchmakingGameData
Agent fallback for CSource2Server_Init-decompiles (auto-generated, category: vfunc). Locate CSource2Server::Init in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Init-decompiles, CSource2Server::Init
Agent fallback for CSource2Server_Init (auto-generated, category: vfunc). Locate CSource2Server::Init in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Init, CSource2Server::Init
Agent fallback for CSource2Server_OnHostNameChanged (auto-generated, category: vfunc). Locate CSource2Server::OnHostNameChanged in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_OnHostNameChanged, CSource2Server::OnHostNameChanged
Agent fallback for CSource2Server_OnStreamEntitiesFromFileCompleted (auto-generated, category: vfunc). Locate CSource2Server::OnStreamEntitiesFromFileCompleted in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_OnStreamEntitiesFromFileCompleted, CSource2Server::OnStreamEntitiesFromFileCompleted
Agent fallback for CSource2Server_PreShutdown (auto-generated, category: vfunc). Locate CSource2Server::PreShutdown in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_PreShutdown, CSource2Server::PreShutdown
Agent fallback for CSource2Server_PreWorldUpdate (auto-generated, category: vfunc). Locate CSource2Server::PreWorldUpdate in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_PreWorldUpdate, CSource2Server::PreWorldUpdate
Agent fallback for CSource2Server_Save (auto-generated, category: vfunc). Locate CSource2Server::Save in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Save, CSource2Server::Save
Agent fallback for CSource2Server_ServerConVarChanged (auto-generated, category: vfunc). Locate CSource2Server::ServerConVarChanged in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_ServerConVarChanged, CSource2Server::ServerConVarChanged