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Claude Skills by mrc4tt
github.com/mrc4tt1,425 skills0 installs1,073 views
- Find CSource2GameClients GetBugReportInfoAgent fallback for CSource2GameClients_GetBugReportInfo (auto-generated, category: vfunc). Locate CSource2GameClients::GetBugReportInfo in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_GetBugReportInfo, CSource2GameClients::GetBugReportInfoVotes: 0GitHub stars: 4
- Find CSource2GameClients OnClientConnectedAgent fallback for CSource2GameClients_OnClientConnected (auto-generated, category: vfunc). Locate CSource2GameClients::OnClientConnected in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_OnClientConnected, CSource2GameClients::OnClientConnectedVotes: 0GitHub stars: 4
- Find CSource2GameClients ProcessUsercmdsAgent fallback for CSource2GameClients_ProcessUsercmds (auto-generated, category: vfunc). Locate CSource2GameClients::ProcessUsercmds in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_ProcessUsercmds, CSource2GameClients::ProcessUsercmdsVotes: 0GitHub stars: 4
- Find CSource2GameClients SendHLTVStatusMessageAgent fallback for CSource2GameClients_SendHLTVStatusMessage (auto-generated, category: vfunc). Locate CSource2GameClients::SendHLTVStatusMessage in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_SendHLTVStatusMessage, CSource2GameClients::SendHLTVStatusMessageVotes: 0GitHub stars: 4
- Find CSource2GameClients StartHLTVServerAgent fallback for CSource2GameClients_StartHLTVServer (auto-generated, category: vfunc). Locate CSource2GameClients::StartHLTVServer in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_StartHLTVServer, CSource2GameClients::StartHLTVServerVotes: 0GitHub stars: 4
- Find CSource2GameClients VtableAgent fallback for CSource2GameClients_vtable (auto-generated, category: func). Locate CSource2GameClients_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameClients_vtable, CSource2GameClients_vtableVotes: 0GitHub stars: 4
- Find CSource2GameEntities CheckTransmit DecompilesAgent fallback for CSource2GameEntities_CheckTransmit-decompiles (auto-generated, category: vfunc). Locate CSource2GameEntities::CheckTransmit in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameEntities_CheckTransmit-decompiles, CSource2GameEntities::CheckTransmitVotes: 0GitHub stars: 4
- Find CSource2GameEntities CheckTransmitFind and identify the CSource2GameEntities::CheckTransmit virtual function in the CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the transmit-list decision function by scanning the `./gameinterface.cpp` compile-unit string fragments for a code xref, then confirming via the mangled `CheckTransmit` symbol left over from a parallel-job lambda and the `CSource2GameEntities` vtable slot. Trigger: CSource2GameEntities_CheckTransmitVotes: 0GitHub stars: 4
- Find CSource2GameEntities ShouldClientReceiveStringTableUserDataAgent fallback for CSource2GameEntities_ShouldClientReceiveStringTableUserData (auto-generated, category: vfunc). Locate CSource2GameEntities::ShouldClientReceiveStringTableUserData in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameEntities_ShouldClientReceiveStringTableUserData, CSource2GameEntities::ShouldClientReceiveStringTab...Votes: 0GitHub stars: 4
- Find CSource2GameEntities VtableAgent fallback for CSource2GameEntities_vtable (auto-generated, category: func). Locate CSource2GameEntities_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2GameEntities_vtable, CSource2GameEntities_vtableVotes: 0GitHub stars: 4
- Find CSource2Server ApplyGameSettingsAgent fallback for CSource2Server_ApplyGameSettings (auto-generated, category: vfunc). Locate CSource2Server::ApplyGameSettings in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_ApplyGameSettings, CSource2Server::ApplyGameSettingsVotes: 0GitHub stars: 4
- Find CSource2Server BroadcastServerFrameTimeAgent fallback for CSource2Server_BroadcastServerFrameTime (auto-generated, category: vfunc). Locate CSource2Server::BroadcastServerFrameTime in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_BroadcastServerFrameTime, CSource2Server::BroadcastServerFrameTimeVotes: 0GitHub stars: 4
- Find CSource2Server Connect DecompilesAgent fallback for CSource2Server_Connect-decompiles (auto-generated, category: vfunc). Locate CSource2Server::Connect in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Connect-decompiles, CSource2Server::ConnectVotes: 0GitHub stars: 4
- Find CSource2Server ConnectAgent fallback for CSource2Server_Connect (auto-generated, category: vfunc). Locate CSource2Server::Connect in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Connect, CSource2Server::ConnectVotes: 0GitHub stars: 4
- Find CSource2Server GameCreateNetworkStringTablesAgent fallback for CSource2Server_GameCreateNetworkStringTables (auto-generated, category: vfunc). Locate CSource2Server::GameCreateNetworkStringTables in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GameCreateNetworkStringTables, CSource2Server::GameCreateNetworkStringTablesVotes: 0GitHub stars: 4
- Find CSource2Server GameFrame DecompilesAgent fallback for CSource2Server_GameFrame-decompiles (auto-generated, category: vfunc). Locate CSource2Server::GameFrame in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GameFrame-decompiles, CSource2Server::GameFrameVotes: 0GitHub stars: 4
- Find CSource2Server GameFrameAgent fallback for CSource2Server_GameFrame (auto-generated, category: vfunc). Locate CSource2Server::GameFrame in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GameFrame, CSource2Server::GameFrameVotes: 0GitHub stars: 4
- Find CSource2Server GameServerSteamAPIActivatedAgent fallback for CSource2Server_GameServerSteamAPIActivated (auto-generated, category: vfunc). Locate CSource2Server::GameServerSteamAPIActivated in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GameServerSteamAPIActivated, CSource2Server::GameServerSteamAPIActivatedVotes: 0GitHub stars: 4
- Find CSource2Server GameServerSteamAPIDeactivatedAgent fallback for CSource2Server_GameServerSteamAPIDeactivated (auto-generated, category: vfunc). Locate CSource2Server::GameServerSteamAPIDeactivated in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GameServerSteamAPIDeactivated, CSource2Server::GameServerSteamAPIDeactivatedVotes: 0GitHub stars: 4
- Find CSource2Server GetActiveWorldNameAgent fallback for CSource2Server_GetActiveWorldName (auto-generated, category: vfunc). Locate CSource2Server::GetActiveWorldName in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GetActiveWorldName, CSource2Server::GetActiveWorldNameVotes: 0GitHub stars: 4
- Find CSource2Server GetAllServerClassesAgent fallback for CSource2Server_GetAllServerClasses (auto-generated, category: vfunc). Locate CSource2Server::GetAllServerClasses in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GetAllServerClasses, CSource2Server::GetAllServerClassesVotes: 0GitHub stars: 4
- Find CSource2Server GetEntityReportAgent fallback for CSource2Server_GetEntityReport (auto-generated, category: vfunc). Locate CSource2Server::GetEntityReport in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GetEntityReport, CSource2Server::GetEntityReportVotes: 0GitHub stars: 4
- Find CSource2Server GetLevelsFromSaveFileAgent fallback for CSource2Server_GetLevelsFromSaveFile (auto-generated, category: vfunc). Locate CSource2Server::GetLevelsFromSaveFile in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GetLevelsFromSaveFile, CSource2Server::GetLevelsFromSaveFileVotes: 0GitHub stars: 4
- Find CSource2Server GetMatchmakingGameDataAgent fallback for CSource2Server_GetMatchmakingGameData (auto-generated, category: vfunc). Locate CSource2Server::GetMatchmakingGameData in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_GetMatchmakingGameData, CSource2Server::GetMatchmakingGameDataVotes: 0GitHub stars: 4
- Find CSource2Server Init DecompilesAgent fallback for CSource2Server_Init-decompiles (auto-generated, category: vfunc). Locate CSource2Server::Init in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Init-decompiles, CSource2Server::InitVotes: 0GitHub stars: 4
- Find CSource2Server InitAgent fallback for CSource2Server_Init (auto-generated, category: vfunc). Locate CSource2Server::Init in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Init, CSource2Server::InitVotes: 0GitHub stars: 4
- Find CSource2Server OnHostNameChangedAgent fallback for CSource2Server_OnHostNameChanged (auto-generated, category: vfunc). Locate CSource2Server::OnHostNameChanged in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_OnHostNameChanged, CSource2Server::OnHostNameChangedVotes: 0GitHub stars: 4
- Find CSource2Server OnStreamEntitiesFromFileCompletedAgent fallback for CSource2Server_OnStreamEntitiesFromFileCompleted (auto-generated, category: vfunc). Locate CSource2Server::OnStreamEntitiesFromFileCompleted in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_OnStreamEntitiesFromFileCompleted, CSource2Server::OnStreamEntitiesFromFileCompletedVotes: 0GitHub stars: 4
- Find CSource2Server PreShutdownAgent fallback for CSource2Server_PreShutdown (auto-generated, category: vfunc). Locate CSource2Server::PreShutdown in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_PreShutdown, CSource2Server::PreShutdownVotes: 0GitHub stars: 4
- Find CSource2Server PreWorldUpdateAgent fallback for CSource2Server_PreWorldUpdate (auto-generated, category: vfunc). Locate CSource2Server::PreWorldUpdate in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_PreWorldUpdate, CSource2Server::PreWorldUpdateVotes: 0GitHub stars: 4
- Find CSource2Server SaveAgent fallback for CSource2Server_Save (auto-generated, category: vfunc). Locate CSource2Server::Save in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Save, CSource2Server::SaveVotes: 0GitHub stars: 4
- Find CSource2Server ServerConVarChangedAgent fallback for CSource2Server_ServerConVarChanged (auto-generated, category: vfunc). Locate CSource2Server::ServerConVarChanged in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_ServerConVarChanged, CSource2Server::ServerConVarChangedVotes: 0GitHub stars: 4
- Find CSource2Server SetGlobalsAgent fallback for CSource2Server_SetGlobals (auto-generated, category: func). Locate CSource2Server_SetGlobals in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_SetGlobals, CSource2Server_SetGlobalsVotes: 0GitHub stars: 4
- Find CSource2Server ShouldTimeoutClientAgent fallback for CSource2Server_ShouldTimeoutClient (auto-generated, category: vfunc). Locate CSource2Server::ShouldTimeoutClient in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_ShouldTimeoutClient, CSource2Server::ShouldTimeoutClientVotes: 0GitHub stars: 4
- Find CSource2Server Shutdown DecompilesAgent fallback for CSource2Server_Shutdown-decompiles (auto-generated, category: vfunc). Locate CSource2Server::Shutdown in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Shutdown-decompiles, CSource2Server::ShutdownVotes: 0GitHub stars: 4
- Find CSource2Server ShutdownAgent fallback for CSource2Server_Shutdown (auto-generated, category: vfunc). Locate CSource2Server::Shutdown in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_Shutdown, CSource2Server::ShutdownVotes: 0GitHub stars: 4
- Find CSource2Server UpdateWhenNotInGameAgent fallback for CSource2Server_UpdateWhenNotInGame (auto-generated, category: vfunc). Locate CSource2Server::UpdateWhenNotInGame in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_UpdateWhenNotInGame, CSource2Server::UpdateWhenNotInGameVotes: 0GitHub stars: 4
- Find CSource2Server WriteSignonMessagesAgent fallback for CSource2Server_WriteSignonMessages (auto-generated, category: vfunc). Locate CSource2Server::WriteSignonMessages in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_WriteSignonMessages, CSource2Server::WriteSignonMessagesVotes: 0GitHub stars: 4
- Find CSource2Server VtableAgent fallback for CSource2Server_vtable (auto-generated, category: func). Locate CSource2Server_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_vtable, CSource2Server_vtableVotes: 0GitHub stars: 4
- Find CSource2Server Vtable2Agent fallback for CSource2Server_vtable2 (auto-generated, category: func). Locate CSource2Server_vtable2 in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSource2Server_vtable2, CSource2Server_vtable2Votes: 0GitHub stars: 4
- Find CSpawnGroupMgrGameSystem AllocateSpawnGroupAgent fallback for CSpawnGroupMgrGameSystem_AllocateSpawnGroup (auto-generated, category: vfunc). Locate CSpawnGroupMgrGameSystem::AllocateSpawnGroup in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSpawnGroupMgrGameSystem_AllocateSpawnGroup, CSpawnGroupMgrGameSystem::AllocateSpawnGroupVotes: 0GitHub stars: 4
- Find CSpawnGroupMgrGameSystem CreateLoadingSpawnGroupAgent fallback for CSpawnGroupMgrGameSystem_CreateLoadingSpawnGroup (auto-generated, category: vfunc). Locate CSpawnGroupMgrGameSystem::CreateLoadingSpawnGroup in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSpawnGroupMgrGameSystem_CreateLoadingSpawnGroup, CSpawnGroupMgrGameSystem::CreateLoadingSpawnGroupVotes: 0GitHub stars: 4
- Find CSpawnGroupMgrGameSystem CreateLoadingSpawnGroupForSaveFileAgent fallback for CSpawnGroupMgrGameSystem_CreateLoadingSpawnGroupForSaveFile (auto-generated, category: vfunc). Locate CSpawnGroupMgrGameSystem::CreateLoadingSpawnGroupForSaveFile in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSpawnGroupMgrGameSystem_CreateLoadingSpawnGroupForSaveFile, CSpawnGroupMgrGameSystem::CreateLoadingSpawnGroupF...Votes: 0GitHub stars: 4
- Find CSpawnGroupMgrGameSystem DoesGameSystemReallocateAgent fallback for CSpawnGroupMgrGameSystem_DoesGameSystemReallocate (auto-generated, category: func). Locate CSpawnGroupMgrGameSystem_DoesGameSystemReallocate in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSpawnGroupMgrGameSystem_DoesGameSystemReallocate, CSpawnGroupMgrGameSystem_DoesGameSystemReallocateVotes: 0GitHub stars: 4
- Find CSpawnGroupMgrGameSystem DumpSpawnGroupsAgent fallback for CSpawnGroupMgrGameSystem_DumpSpawnGroups (auto-generated, category: vfunc). Locate CSpawnGroupMgrGameSystem::DumpSpawnGroups in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSpawnGroupMgrGameSystem_DumpSpawnGroups, CSpawnGroupMgrGameSystem::DumpSpawnGroupsVotes: 0GitHub stars: 4
- Find CSpawnGroupMgrGameSystem GetSpawnGroupsAgent fallback for CSpawnGroupMgrGameSystem_GetSpawnGroups (auto-generated, category: func). Locate CSpawnGroupMgrGameSystem::GetSpawnGroups in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSpawnGroupMgrGameSystem_GetSpawnGroups, CSpawnGroupMgrGameSystem::GetSpawnGroupsVotes: 0GitHub stars: 4
- Find CSpawnGroupMgrGameSystem OnSpawnGroupPrecacheAgent fallback for CSpawnGroupMgrGameSystem_OnSpawnGroupPrecache (auto-generated, category: vfunc). Locate CSpawnGroupMgrGameSystem::OnSpawnGroupPrecache in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSpawnGroupMgrGameSystem_OnSpawnGroupPrecache, CSpawnGroupMgrGameSystem::OnSpawnGroupPrecacheVotes: 0GitHub stars: 4
- Find CSpawnGroupMgrGameSystem ReleaseSpawnGroupAgent fallback for CSpawnGroupMgrGameSystem_ReleaseSpawnGroup (auto-generated, category: vfunc). Locate CSpawnGroupMgrGameSystem::ReleaseSpawnGroup in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSpawnGroupMgrGameSystem_ReleaseSpawnGroup, CSpawnGroupMgrGameSystem::ReleaseSpawnGroupVotes: 0GitHub stars: 4
- Find CSpawnGroupMgrGameSystem SaveGame StartAgent fallback for CSpawnGroupMgrGameSystem_SaveGame_Start (auto-generated, category: vfunc). Locate CSpawnGroupMgrGameSystem::SaveGame_Start in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSpawnGroupMgrGameSystem_SaveGame_Start, CSpawnGroupMgrGameSystem::SaveGame_StartVotes: 0GitHub stars: 4
- Find CSpawnGroupMgrGameSystem SetActiveSpawnGroup DecompilesAgent fallback for CSpawnGroupMgrGameSystem_SetActiveSpawnGroup-decompiles (auto-generated, category: vfunc). Locate CSpawnGroupMgrGameSystem::SetActiveSpawnGroup in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CSpawnGroupMgrGameSystem_SetActiveSpawnGroup-decompiles, CSpawnGroupMgrGameSystem::SetActiveSpawnGroupVotes: 0GitHub stars: 4