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Claude Skills by mrc4tt

github.com/mrc4tt
1,322 skillsA× 1,321B× 10 installs3 views
Find CEntitySystem InitEntityMaterialAttributesA

Agent fallback for CEntitySystem_InitEntityMaterialAttributes (auto-generated, category: func). Locate CEntitySystem_InitEntityMaterialAttributes in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_InitEntityMaterialAttributes, CEntitySystem_InitEntityMaterialAttributes

testinggo
0
3
Find CEntitySystem InvokePrecacheCallbackA

Agent fallback for CEntitySystem_InvokePrecacheCallback (auto-generated, category: vfunc). Locate CEntitySystem::InvokePrecacheCallback in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_InvokePrecacheCallback, CEntitySystem::InvokePrecacheCallback

devopsgo
0
3
Find CEntitySystem OnEntityParentChangedA

Agent fallback for CEntitySystem_OnEntityParentChanged (auto-generated, category: vfunc). Locate CEntitySystem::OnEntityParentChanged in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_OnEntityParentChanged, CEntitySystem::OnEntityParentChanged

devopsgo
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3
Find CEntitySystem OnRemoveEntityA

Agent fallback for CEntitySystem_OnRemoveEntity (auto-generated, category: vfunc). Locate CEntitySystem::OnRemoveEntity in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_OnRemoveEntity, CEntitySystem::OnRemoveEntity

devopsgo
0
3
Find CEntitySystem OnSetDormantA

Agent fallback for CEntitySystem_OnSetDormant (auto-generated, category: vfunc). Locate CEntitySystem::OnSetDormant in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_OnSetDormant, CEntitySystem::OnSetDormant

devopsgo
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3
Find CEntitySystem PostCreateEntitySystemA

Agent fallback for CEntitySystem_PostCreateEntitySystem (auto-generated, category: func). Locate CEntitySystem::PostCreateEntitySystem in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_PostCreateEntitySystem, CEntitySystem::PostCreateEntitySystem

testinggo
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3
Find CEntitySystem PostDataUpdate DecompilesA

Agent fallback for CEntitySystem_PostDataUpdate-decompiles (auto-generated, category: vfunc). Locate CEntitySystem::PostDataUpdate in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_PostDataUpdate-decompiles, CEntitySystem::PostDataUpdate

devopsgo
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3
Find CEntitySystem PrecacheEntity DecompilesA

Agent fallback for CEntitySystem_PrecacheEntity-decompiles (auto-generated, category: func). Locate CEntitySystem::PrecacheEntity in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_PrecacheEntity-decompiles, CEntitySystem::PrecacheEntity

testinggo
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Find CEntitySystem PrecacheEntityA

Agent fallback for CEntitySystem_PrecacheEntity (auto-generated, category: func). Locate CEntitySystem::PrecacheEntity in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_PrecacheEntity, CEntitySystem::PrecacheEntity

testinggo
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Find CEntitySystem QueueDestroyEntityA

Agent fallback for CEntitySystem_QueueDestroyEntity (auto-generated, category: func). Locate CEntitySystem::QueueDestroyEntity in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_QueueDestroyEntity, CEntitySystem::QueueDestroyEntity

testinggo
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3
Find CEntitySystem RegisterAccessorA

Agent fallback for CEntitySystem_RegisterAccessor (auto-generated, category: func). Locate CEntitySystem::RegisterAccessor in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_RegisterAccessor, CEntitySystem::RegisterAccessor

testinggo
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3
Find CEntitySystem RegisterEntityClass DecompilesA

Agent fallback for CEntitySystem_RegisterEntityClass-decompiles (auto-generated, category: func). Locate CEntitySystem::RegisterEntityClass in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_RegisterEntityClass-decompiles, CEntitySystem::RegisterEntityClass

testinggo
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3
Find CEntitySystem RegisterEntityClassA

Agent fallback for CEntitySystem_RegisterEntityClass (auto-generated, category: func). Locate CEntitySystem::RegisterEntityClass in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_RegisterEntityClass, CEntitySystem::RegisterEntityClass

testinggo
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3
Find CEntitySystem ReleaseKeyValuesA

Agent fallback for CEntitySystem_ReleaseKeyValues (auto-generated, category: vfunc). Locate CEntitySystem::ReleaseKeyValues in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_ReleaseKeyValues, CEntitySystem::ReleaseKeyValues

devopsgo
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3
Find CEntitySystem SetInPVSA

Agent fallback for CEntitySystem_SetInPVS (auto-generated, category: func). Locate CEntitySystem::SetInPVS in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_SetInPVS, CEntitySystem::SetInPVS

testinggo
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3
Find CEntitySystem SortEntitiesA

Agent fallback for CEntitySystem_SortEntities (auto-generated, category: vfunc). Locate CEntitySystem::SortEntities in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_SortEntities, CEntitySystem::SortEntities

devopsgo
0
3
Find CEntitySystem SpawnA

Agent fallback for CEntitySystem_Spawn (auto-generated, category: vfunc). Locate CEntitySystem::Spawn in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_Spawn, CEntitySystem::Spawn

devopsgo
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3
Find CEntitySystem CtorA

Agent fallback for CEntitySystem_ctor (auto-generated, category: func). Locate CEntitySystem::CEntitySystem in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_ctor, CEntitySystem::CEntitySystem

testinggo
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3
Find CEntitySystem M AccessorsA

Agent fallback for CEntitySystem_m_Accessors (auto-generated, category: structmember). Locate CEntitySystem::m_Accessors in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_Accessors, CEntitySystem::m_Accessors

devopsgo
0
3
Find CEntitySystem M DataDescKeyUnserializersA

Agent fallback for CEntitySystem_m_DataDescKeyUnserializers (auto-generated, category: structmember). Locate CEntitySystem::m_DataDescKeyUnserializers in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_DataDescKeyUnserializers, CEntitySystem::m_DataDescKeyUnserializers

devopsgo
0
3
Find CEntitySystem M EntityKeyValuesAllocatorA

Agent fallback for CEntitySystem_m_EntityKeyValuesAllocator (auto-generated, category: structmember). Locate CEntitySystem::m_EntityKeyValuesAllocator in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_EntityKeyValuesAllocator, CEntitySystem::m_EntityKeyValuesAllocator

devopsgo
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3
Find CEntitySystem M EntityListA

Locate CEntitySystem::m_EntityList in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CEntitySystem::m_EntityList" (symbol CEntitySystem_m_EntityList). This is a STRUCT MEMBER OFFSET (schema netvar), not a function. Resolve the CEntitySystem class layout via the schema/network system; the member must satisfy natural alignment. Cross-check with functions that dereference the member. Trigger: CEntitySystem_m_Entity...

devops
0
3
Find CEntitySystem M EntityMaterialAttributes LinuxA

Agent fallback for CEntitySystem_m_EntityMaterialAttributes-linux (auto-generated, category: structmember). Locate CEntitySystem::m_EntityMaterialAttributes in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_EntityMaterialAttributes-linux, CEntitySystem::m_EntityMaterialAttributes

devopsgo
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Find CEntitySystem M EntityMaterialAttributesA

Agent fallback for CEntitySystem_m_EntityMaterialAttributes (auto-generated, category: structmember). Locate CEntitySystem::m_EntityMaterialAttributes in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_EntityMaterialAttributes, CEntitySystem::m_EntityMaterialAttributes

devopsgo
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3
Find CEntitySystem M EntityPostSpawnCallbackA

Agent fallback for CEntitySystem_m_EntityPostSpawnCallback (auto-generated, category: structmember). Locate CEntitySystem::m_EntityPostSpawnCallback in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_EntityPostSpawnCallback, CEntitySystem::m_EntityPostSpawnCallback

devopsgo
0
3
Find CEntitySystem M EventQueueA

Agent fallback for CEntitySystem_m_EventQueue (auto-generated, category: structmember). Locate CEntitySystem::m_EventQueue in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_EventQueue, CEntitySystem::m_EventQueue

devopsgo
0
3
Find CEntitySystem M EntityComponentHelpersA

Agent fallback for CEntitySystem_m_entityComponentHelpers (auto-generated, category: structmember). Locate CEntitySystem::m_entityComponentHelpers in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_entityComponentHelpers, CEntitySystem::m_entityComponentHelpers

developmentgo
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3
Find CEntitySystem M EntityNamesA

Final-guarantee fallback for the find-CEntitySystem_m_entityNames preprocessor. Recovers CEntitySystem::m_entityNames in CS2 server.dll / libserver.so by decompiling CEntitySystem_AddEntityToNameMap and recognizing its ordered-map/RB-tree lookup whether the lookup helper is emitted as a separate function or inlined into the predecessor. Use when ida_preprocessor_scripts/find-CEntitySystem_m_entityNames.py cannot resolve the member because the LLM_DECOMPILE reference shape moved across the inl...

devopsrustnode
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3
Find CEntitySystem M NEntityKeyValuesAllocatorRefCountA

Agent fallback for CEntitySystem_m_nEntityKeyValuesAllocatorRefCount (auto-generated, category: structmember). Locate CEntitySystem::m_nEntityKeyValuesAllocatorRefCount in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_nEntityKeyValuesAllocatorRefCount, CEntitySystem::m_nEntityKeyValuesAllocatorRefCount

devopsgo
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3
Find CEntitySystem M NExecuteQueuedDeletionDepthA

Agent fallback for CEntitySystem_m_nExecuteQueuedDeletionDepth (auto-generated, category: structmember). Locate CEntitySystem::m_nExecuteQueuedDeletionDepth in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_nExecuteQueuedDeletionDepth, CEntitySystem::m_nExecuteQueuedDeletionDepth

devopsgo
0
3
Find CEntitySystem M PCurrentManifestA

Agent fallback for CEntitySystem_m_pCurrentManifest (auto-generated, category: structmember). Locate CEntitySystem::m_pCurrentManifest in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_pCurrentManifest, CEntitySystem::m_pCurrentManifest

devopsgo
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3
Find CEntitySystem M QueuedDormancyChangesA

Agent fallback for CEntitySystem_m_queuedDormancyChanges (auto-generated, category: structmember). Locate CEntitySystem::m_queuedDormancyChanges in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_queuedDormancyChanges, CEntitySystem::m_queuedDormancyChanges

devopsgo
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3
Find CEntitySystem M VSpawnOriginOffsetA

Agent fallback for CEntitySystem_m_vSpawnOriginOffset (auto-generated, category: structmember). Locate CEntitySystem::m_vSpawnOriginOffset in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_m_vSpawnOriginOffset, CEntitySystem::m_vSpawnOriginOffset

devopsgo
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3
Find CEntitySystem VtableA

Agent fallback for CEntitySystem_vtable (auto-generated, category: func). Locate CEntitySystem_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEntitySystem_vtable, CEntitySystem_vtable

testinggo
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3
Find CEnvEntityIgniter PrecacheA

Agent fallback for CEnvEntityIgniter_Precache (auto-generated, category: vfunc). Locate CEnvEntityIgniter::Precache in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEnvEntityIgniter_Precache, CEnvEntityIgniter::Precache

devopsgo
0
3
Find CEnvEntityIgniter VtableA

Agent fallback for CEnvEntityIgniter_vtable (auto-generated, category: func). Locate CEnvEntityIgniter_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEnvEntityIgniter_vtable, CEnvEntityIgniter_vtable

testinggo
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3
Find CEnvHudHint API ShowHudHint BindingA

Agent fallback for CEnvHudHint_API_ShowHudHint-binding (auto-generated, category: func). Locate CEnvHudHint_API::ShowHudHint in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEnvHudHint_API_ShowHudHint-binding, CEnvHudHint_API::ShowHudHint

testinggoapi
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3
Find CEnvShake SpawnA

Agent fallback for CEnvShake_Spawn (auto-generated, category: vfunc). Locate CEnvShake::Spawn in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEnvShake_Spawn, CEnvShake::Spawn

devopsgo
0
3
Find CEnvShake VtableA

Agent fallback for CEnvShake_vtable (auto-generated, category: func). Locate CEnvShake_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEnvShake_vtable, CEnvShake_vtable

testinggo
0
3
Find CFlashbangProjectile DetonateA

Agent fallback for CFlashbangProjectile_Detonate (auto-generated, category: vfunc). Locate CFlashbangProjectile::Detonate in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CFlashbangProjectile_Detonate, CFlashbangProjectile::Detonate

devopsgo
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Find CFlashbangProjectile Spawn DecompilesA

Find and identify the CBaseModelEntity_SetModel and CBaseEntity_SetGravityScale functions in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll / libserver.so to locate the model-assignment routine by scanning for its distinctive fixed byte signature directly (two near-identical sibling wrappers exist and must be disambiguated by matching the reference signature's exact tail bytes, including the following function's leading byte). Trigger: CBaseModelEntity_Se...

data
0
3
Find CFlashbangProjectile SpawnA

Agent fallback for CFlashbangProjectile_Spawn (auto-generated, category: vfunc). Locate CFlashbangProjectile::Spawn in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CFlashbangProjectile_Spawn, CFlashbangProjectile::Spawn

devopsgo
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3
Find CFlashbangProjectile Spawn NetworkStateChangedNotifyA

Agent fallback for CFlashbangProjectile_Spawn_NetworkStateChangedNotify (auto-generated, category: func). Locate CFlashbangProjectile_Spawn_NetworkStateChangedNotify in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CFlashbangProjectile_Spawn_NetworkStateChangedNotify, CFlashbangProjectile_Spawn_NetworkStateChangedNotify

testinggo
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3
Find CFlashbangProjectile VtableA

Agent fallback for CFlashbangProjectile_vtable (auto-generated, category: func). Locate CFlashbangProjectile_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CFlashbangProjectile_vtable, CFlashbangProjectile_vtable

testinggo
0
3
Find CFlattenedSerializers CreateFieldChangedEventQueue DecompilesA

Agent fallback for CFlattenedSerializers_CreateFieldChangedEventQueue-decompiles (auto-generated, category: func). Locate CFlattenedSerializers_CreateFieldChangedEventQueue in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CFlattenedSerializers_CreateFieldChangedEventQueue-decompiles, CFlattenedSerializers_CreateFieldChangedEventQueue

testinggo
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3
Find CFlattenedSerializers CreateFieldChangedEventQueueA

Agent fallback for CFlattenedSerializers_CreateFieldChangedEventQueue (auto-generated, category: func). Locate CFlattenedSerializers_CreateFieldChangedEventQueue in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CFlattenedSerializers_CreateFieldChangedEventQueue, CFlattenedSerializers_CreateFieldChangedEventQueue

testinggo
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3
Find CFlattenedSerializers VtableA

Agent fallback for CFlattenedSerializers_vtable (auto-generated, category: func). Locate CFlattenedSerializers_vtable in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CFlattenedSerializers_vtable, CFlattenedSerializers_vtable

testinggo
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Find CGCClientSharedObjectCache M OwnerA

Locate CGCClientSharedObjectCache::m_Owner in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the WeaponPaints gamedata entry "CGCClientSharedObjectCache::m_Owner" (symbol CGCClientSharedObjectCache_m_Owner). This is a STRUCT MEMBER OFFSET (schema netvar). Resolve the CGCClientSharedObjectCache class layout; m_Owner holds the owning SteamID64 (CSteamID) of the cache. Cross-check: constructors of CGCClientSharedObjectCache store the owner ...

devops
0
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Find CGameClientConnectPrerequisite CtorA

Agent fallback for CGameClientConnectPrerequisite_ctor (auto-generated, category: func). Locate CGameClientConnectPrerequisite::CGameClientConnectPrerequisite in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CGameClientConnectPrerequisite_ctor, CGameClientConnectPrerequisite::CGameClientConnectPrerequisite

businessgo
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Find CGameClientConnectPrerequisite VtableA

Agent fallback for CGameClientConnectPrerequisite_vtable (auto-generated, category: func). Locate CGameClientConnectPrerequisite_vtable in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CGameClientConnectPrerequisite_vtable, CGameClientConnectPrerequisite_vtable

businessgo
0
3