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DevOps & Cloud
Deployment, cloud, containers, CI/CD, monitoring, and infrastructure
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Showing 2,809–2,832 of 19,591 skills
- Find CNetworkGameClientBase ServerCmdAgent fallback for CNetworkGameClientBase_ServerCmd (auto-generated, category: vfunc). Locate CNetworkGameClientBase::ServerCmd in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkGameClientBase_ServerCmd, CNetworkGameClientBase::ServerCmdVotes: 0GitHub stars: 3
- Find CNetworkClientService ServerCmdAgent fallback for CNetworkClientService_ServerCmd (auto-generated, category: vfunc). Locate CNetworkClientService::ServerCmd in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkClientService_ServerCmd, CNetworkClientService::ServerCmdVotes: 0GitHub stars: 3
- Find CNetworkClientService ReceivedServerInfoAgent fallback for CNetworkClientService_ReceivedServerInfo (auto-generated, category: vfunc). Locate CNetworkClientService::ReceivedServerInfo in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkClientService_ReceivedServerInfo, CNetworkClientService::ReceivedServerInfoVotes: 0GitHub stars: 3
- Find CMultiplayRules ClientDisconnectedAgent fallback for CMultiplayRules_ClientDisconnected (auto-generated, category: vfunc). Locate CMultiplayRules::ClientDisconnected in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CMultiplayRules_ClientDisconnected, CMultiplayRules::ClientDisconnectedVotes: 0GitHub stars: 3
- Find CMultiplayRules ClientDisconnected DecompilesAgent fallback for CMultiplayRules_ClientDisconnected-decompiles (auto-generated, category: vfunc). Locate CMultiplayRules::ClientDisconnected in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CMultiplayRules_ClientDisconnected-decompiles, CMultiplayRules::ClientDisconnectedVotes: 0GitHub stars: 3
- Find CMoveData VelocityLocate CMoveData::Velocity in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CMoveData::Velocity" (symbol CMoveData_Velocity). This is a VIRTUAL function - resolve the CMoveData::Velocity vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: CMoveData_Velocity, CMoveData::VelocityVotes: 0GitHub stars: 3
- Find CMoveData AbsOriginLocate CMoveData::AbsOrigin in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the local gamedata entry "CMoveData::AbsOrigin" (symbol CMoveData_AbsOrigin). This is a VIRTUAL function - resolve the CMoveData::AbsOrigin vtable via RTTI and identify the slot, then emit the slot. Verify by xrefs from expected call sites. vtable slots commonly differ between platforms - never assume identical indices. Trigger: CMoveData_AbsOrigin, CMoveData::...Votes: 0GitHub stars: 3
- Find CMomentaryRotButton UseAgent fallback for CMomentaryRotButton_Use (auto-generated, category: vfunc). Locate CMomentaryRotButton::Use in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CMomentaryRotButton_Use, CMomentaryRotButton::UseVotes: 0GitHub stars: 3
- Find CMomentaryRotButton Use DecompilesAgent fallback for CMomentaryRotButton_Use-decompiles (auto-generated, category: vfunc). Locate CMomentaryRotButton::Use in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CMomentaryRotButton_Use-decompiles, CMomentaryRotButton::UseVotes: 0GitHub stars: 3
- Find CMolotovProjectile CreateFind and identify the CMolotovProjectile_Create factory in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the molotov projectile spawn factory. It is a non-virtual, direct-call static factory found via the entity classname string "molotov_projectile" it references (excluding the RTTI class string "CMolotovProjectile"). Emits a unique IDA-style byte signature and a func YAML. Mirrors the find-CMolotovProjectile_Create.py pr...Votes: 0GitHub stars: 3
- Find CLoopTypeClientServer UpdateAgent fallback for CLoopTypeClientServer_Update (auto-generated, category: vfunc). Locate CLoopTypeClientServer::Update in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopTypeClientServer_Update, CLoopTypeClientServer::UpdateVotes: 0GitHub stars: 3
- Find CLoopTypeClientServer OutputListenersAgent fallback for CLoopTypeClientServer_OutputListeners (auto-generated, category: vfunc). Locate CLoopTypeClientServer::OutputListeners in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopTypeClientServer_OutputListeners, CLoopTypeClientServer::OutputListenersVotes: 0GitHub stars: 3
- Find CLoopTypeClientServer LoopTypeInitAgent fallback for CLoopTypeClientServer_LoopTypeInit (auto-generated, category: vfunc). Locate CLoopTypeClientServer::LoopTypeInit in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopTypeClientServer_LoopTypeInit, CLoopTypeClientServer::LoopTypeInitVotes: 0GitHub stars: 3
- Find CLoopTypeClientServer DeactivateLoop NoinlineAgent fallback for CLoopTypeClientServer_DeactivateLoop-noinline (auto-generated, category: vfunc). Locate CLoopTypeClientServer::DeactivateLoop in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopTypeClientServer_DeactivateLoop-noinline, CLoopTypeClientServer::DeactivateLoopVotes: 0GitHub stars: 3
- Find CLoopTypeClientServer DeactivateLoop InlinedAgent fallback for CLoopTypeClientServer_DeactivateLoop-inlined (auto-generated, category: vfunc). Locate CLoopTypeClientServer::DeactivateLoop in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopTypeClientServer_DeactivateLoop-inlined, CLoopTypeClientServer::DeactivateLoopVotes: 0GitHub stars: 3
- Find CLoopTypeClientServer AllocateLoopModeAgent fallback for CLoopTypeClientServer_AllocateLoopMode (auto-generated, category: vfunc). Locate CLoopTypeClientServer::AllocateLoopMode in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopTypeClientServer_AllocateLoopMode, CLoopTypeClientServer::AllocateLoopModeVotes: 0GitHub stars: 3
- Find CLoopTypeClientServer ActivateLoopAgent fallback for CLoopTypeClientServer_ActivateLoop (auto-generated, category: vfunc). Locate CLoopTypeClientServer::ActivateLoop in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopTypeClientServer_ActivateLoop, CLoopTypeClientServer::ActivateLoopVotes: 0GitHub stars: 3
- Find CLoopTypeClientServerService OnLoopActivateAgent fallback for CLoopTypeClientServerService_OnLoopActivate (auto-generated, category: vfunc). Locate CLoopTypeClientServerService::OnLoopActivate in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopTypeClientServerService_OnLoopActivate, CLoopTypeClientServerService::OnLoopActivateVotes: 0GitHub stars: 3
- Find CLoopTypeClientServerService HandleInputEventAgent fallback for CLoopTypeClientServerService_HandleInputEvent (auto-generated, category: vfunc). Locate CLoopTypeClientServerService::HandleInputEvent in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopTypeClientServerService_HandleInputEvent, CLoopTypeClientServerService::HandleInputEventVotes: 0GitHub stars: 3
- Find CLoopModeGame StaticInitAgent fallback for CLoopModeGame_StaticInit (auto-generated, category: func). Locate CLoopModeGame::StaticInit in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopModeGame_StaticInit, CLoopModeGame::StaticInitVotes: 0GitHub stars: 3
- Find CLoopModeGame RegisterEventMapAgent fallback for CLoopModeGame_RegisterEventMap (auto-generated, category: vfunc). Locate CLoopModeGame::RegisterEventMap in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopModeGame_RegisterEventMap, CLoopModeGame::RegisterEventMapVotes: 0GitHub stars: 3
- Find CLoopModeGame OnLoopDeactivateAgent fallback for CLoopModeGame_OnLoopDeactivate (auto-generated, category: vfunc). Locate CLoopModeGame::OnLoopDeactivate in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopModeGame_OnLoopDeactivate, CLoopModeGame::OnLoopDeactivateVotes: 0GitHub stars: 3
- Find CLoopModeGame OnLoopActivateAgent fallback for CLoopModeGame_OnLoopActivate (auto-generated, category: vfunc). Locate CLoopModeGame::OnLoopActivate in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopModeGame_OnLoopActivate, CLoopModeGame::OnLoopActivateVotes: 0GitHub stars: 3
- Find CLoopModeGame LoopShutdownAgent fallback for CLoopModeGame_LoopShutdown (auto-generated, category: vfunc). Locate CLoopModeGame::LoopShutdown in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CLoopModeGame_LoopShutdown, CLoopModeGame::LoopShutdownVotes: 0GitHub stars: 3