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Ui Useframe

ASecurity

Sync UI elements outside the Canvas with the render loop using R3F v10's external useFrame.

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  • Added May 27, 2026
developmentreactgitperformance

Security analysis

A100/100

Scanned May 27, 2026

npx -y skills add verekia/r3f-gamedev --skill ui-useframe --agent claude-code

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SKILL.md
---
name: ui-useframe
description: Sync UI elements outside the Canvas with the render loop using R3F v10's external useFrame.
---

# UI useFrame

Sync UI elements outside the Canvas with the render loop using R3F v10's external useFrame.

## Technique

Since React Three Fiber v10, `useFrame` can be used outside of the Canvas component. This allows updating DOM elements in sync with the 3D scene without using Drei's Html component.

## Key Concepts

- `useFrame` works outside `<Canvas>` in R3F v10+
- Use refs to manipulate DOM elements directly for performance
- Throttle with `{ fps: N }` option since DOM manipulation is expensive
- Useful for HUDs, debug info, and UI that doesn't need to be in 3D space

## Usage

```tsx
const Ui = () => {
  const ref = useRef<HTMLDivElement>(null)

  useFrame(() => {
    ref.current.innerText = `${position.x.toFixed(2)}, ${position.y.toFixed(2)}`
  }, { fps: 10 })

  return <div ref={ref} className="fixed top-4 right-4" />
}

// Place outside Canvas
<Canvas>
  <Scene />
</Canvas>
<Ui />
```

---

This skill is part of [verekia](https://x.com/verekia)'s [**r3f-gamedev**](https://github.com/verekia/r3f-gamedev).

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