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Claude Skills by verekia

github.com/verekia
16 skillsA× 160 installs10 views
Bone AttachmentA

Attach meshes to bones of a skinned mesh, such as attaching a sword to a character's hand.

developmentnodegit
0
31
Camera ShakeA

Shake the camera when the player takes damage or on impacts for visual feedback.

developmentgit
0
31
Damage NumbersA

Display floating damage numbers that animate upward and fade out, with support for critical hits.

developmentreactgit
0
31
Health BarsA

Display health bars above characters using CSS styling.

developmentreactgit
0
31
KootaA

Use Koota for data-oriented Entity Component System architecture with React bindings.

developmentreactgit
0
31
Low HealthA

Display a pulsing red vignette overlay when the player's health is low.

developmentgit
0
31
MiniplexA

Use Miniplex for minimalistic Entity Component System with TypeScript support.

developmenttypescriptreact
0
31
PushbackA

Make enemies flash white and rock back and forth when receiving damage.

developmentgit
0
31
R3f SetupA

Set up a React Three Fiber project with WebGPU support.

developmenttypescriptreact
0
31
Reactive PollingA

Poll for changes to any value and trigger React re-renders when it changes.

developmentreactgit
0
31
Smooth InterpolationA

Animate values smoothly using exponential decay instead of linear interpolation.

developmentgit
0
31
Ui UseframeA

Sync UI elements outside the Canvas with the render loop using R3F v10's external useFrame.

developmentreactgit
0
31
Verekia ArchitectureA

Day-to-day coding style and patterns for R3F game development with Miniplex ECS.

developmentgoreact
0
31
Verekia SetupA

Verekia's preferred project setup with Next.js Pages Router, Tailwind 4, oxfmt, oxlint, and TypeScript.

developmenttypescriptgo
0
31
Weapon TrailA

Create a ribbon trail effect that follows a weapon's movement.

developmentgit
0
31
Zustand EntitiesA

Use Zustand as a simple state store for entity management (not a true ECS).

developmentgoreact
0
31