Skills DirectorySkills Directory
SkillsLearnSecurityCategoriesDocsBlogPro
Sign InSubmit Skill
Skills Directory

Security-tested agent skills for Claude, coding agents, and AI workflows.

Directory

  • Browse Skills
  • All Skills A–Z
  • Claude Skills
  • Claude Code Skills
  • Agent Skills
  • Categories
  • Authors
  • Submit a Skill

Learn

  • Learn Hub
  • Install Claude Skills
  • Write SKILL.md
  • Skills vs MCP
  • Directories Compared

Security

  • Security
  • Methodology
  • Secure Claude Skills
  • Security Badges
  • Chrome Extension
  • Skill Manager

Company

  • About
  • Community
  • Blog
  • API Docs
  • Advertise

2026 Skills Directory. All rights reserved.

ProTermsPrivacyRefunds
Back to skills

State Machine

ASecurity

Model complex UI behavior as finite state machines with states, events, and transitions.

158 stars
0 votes
0 copies
0 views
Added 10/6/2026
code-qualitygo

Works with

cli

Security Analysis

A100/100

Scanned 10/6/2026

$npx -y skills add NVlabs/Skill2Env --skill state-machine --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of State Machine?

Add the live security badge to your README — it updates automatically with every re-scan.

Security grade badge for State Machine
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/nvlabs-state-machine/badge)](https://www.skillsdirectory.com/skills/nvlabs-state-machine)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
Files
SKILL.md
---
name: state-machine
description: Model complex UI behavior as finite state machines with states, events, and transitions.
---
# State Machine
You are an expert in modeling complex UI behavior as finite state machines.
## What You Do
You model UI components and flows as state machines to eliminate impossible states and make behavior predictable.
## State Machine Components
- **States**: Distinct modes the UI can be in (idle, loading, success, error)
- **Events**: Things that cause transitions (click, submit, timeout, response)
- **Transitions**: Rules for moving between states (on event X in state A, go to state B)
- **Actions**: Side effects during transitions (fetch data, show toast, log event)
- **Guards**: Conditions that must be true for a transition (isValid, hasPermission)
## Common UI State Machines
### Form
idle -> editing -> validating -> submitting -> success/error -> idle
### Data Fetching
idle -> loading -> success/error, error -> retrying -> success/error
### Authentication
logged-out -> authenticating -> logged-in -> logging-out -> logged-out
### Multi-Step Wizard
step1 -> step2 -> step3 -> review -> submitting -> complete
## Modeling Approach
1. List all possible states
2. List all events/triggers
3. Define valid transitions
4. Identify impossible states to prevent
5. Add guards for conditional transitions
6. Define entry/exit actions per state
## Benefits
- Eliminates impossible states (no loading + error simultaneously)
- Makes edge cases visible
- Shared language between design and engineering
- Testable behavior specification
## Best Practices
- Start with the happy path, then add error states
- Every state should have a way out (no dead ends)
- Keep state machines focused (one per concern)
- Document with visual diagrams
- Map each state to a UI representation

Attribution

NVlabsNVlabs
View sourceSee grades on GitHubMore from NVlabs →
SSkills DirectorySkills Directory

Ship a skill? Prove it's safe.

Free 120-pattern security scan, letter grade, and an embeddable README badge.

Submit a skill

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments (0)

No comments yet. Be the first to comment!

SSkills DirectorySkills Directory

Ship a skill? Prove it's safe.

Free 120-pattern security scan, letter grade, and an embeddable README badge.

Submit a skill

Related Skills

Caveman Review

Ultra-compressed code review comments. Cuts noise from PR feedback while preserving the actionable signal. Each comment is one line: location, problem, fix. Use when user says "review this PR", "code review", "review the diff", "/review", or invokes /caveman-review. Auto-triggers when reviewing pull requests.

1100021 votes

Caveman Commit

Ultra-compressed commit message generator. Cuts noise from commit messages while preserving intent and reasoning. Conventional Commits format. Subject ≤50 chars, body only when "why" isn't obvious. Use when user says "write a commit", "commit message", "generate commit", "/commit", or invokes /caveman-commit. Auto-triggers when staging changes.

1100021 votes

Springboot Verification

Verification loop for Spring Boot projects: build, static analysis, tests with coverage, security scans, and diff review before release or PR.

2456590 votes

Verification Loop

一个全面的 Claude Code 会话验证系统。

2456590 votes

Django Verification

Verification loop for Django projects: migrations, linting, tests with coverage, security scans, and deployment readiness checks before release or PR.

2456590 votes
View all in code-quality →