Design & UX
UI, UX, design systems, accessibility, visual design, and frontend polish
Browse design & ux skills
Showing 169–192 of 7,278 skills
Normalize design to match your design system and ensure consistency
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, polished code that avoids generic AI aesthetics.
Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library.
Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful.
Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.
Add strategic color to features that are too monochromatic or lack visual interest. Makes interfaces more engaging and expressive.
Improve unclear UX copy, error messages, microcopy, labels, and instructions. Makes interfaces easier to understand and use.
Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability.
Perform comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates detailed report of issues with severity ratings and recommendations.
Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy to create intentional compositions.
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
Godot 4 有限状态机设计模式,包含状态基类、状态机管理、状态转换和输入处理。
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
This skill should be used when the user explicitly says "Nothing style", "Nothing design", "/nothing-design", or directly asks to use/apply the Nothing design system. NEVER trigger automatically for generic UI or design tasks.
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when the user wants to stress-test a plan, get grilled on their design, or mentions "grill me". Run BEFORE /build when a feature idea is fuzzy and a PRD doesn't yet exist.
시각 자료 관리 스킬. 제안서 스크립트에 이미지, 차트/그래프, 출처 인용을 추가하고 JSON으로 변환합니다. Gemini가 HTML 슬라이드에 시각 자료를 렌더링할 수 있도록 구조화된 데이터를 제공합니다. 트리거: 이미지, 차트, 그래프, 출처, 시각 자료, visual, 데이터 시각화, 인포그래픽
PM (총괄) 오케스트레이터 v9.0. 제안서 팀을 이끌어 8-Step 파이프라인을 실행합니다. 입찰 제안서(RFP) + 마케팅 제안서 + 캠페인 브레인스토밍 지원. Step 0 출력 형식 분기 + 4개 병렬 리서치 + 7개 전문 QA. 트리거: 제안서 생성, 제안서 제작, /p, /start, /pf, generate, 스크립트 작성
디자인 레퍼런스 분석 에이전트. 디자인 레퍼런스/ 폴더의 PDF, JPG, PPTX 파일을 분석하여 컬러 팔레트, 레이아웃 패턴, 도식 스타일, 분위기 리듬을 추출합니다. 출력: design_analysis.md. 트리거: 디자인 분석, 레퍼런스 분석, design analysis, 디자인 레퍼런스
Converter 에이전트 v7.0. 승인된 proposal_script.md + visualization_strategy.md를 Gemini 슬라이드 디자인 요청용 proposal_slides.json (v2.0)으로 변환합니다. SPARK-6 구조, S-E-P, 40종 레이아웃, design_intent, gemini_instructions를 포함합니다. 트리거: JSON 변환, convert, proposal_slides.json, Gemini 디자인, 스크립트 변환, 제미나이
Choose, lay out, critique, and explain data visualizations. Use when the user asks what visualization fits a dataset or goal, how a chart, dashboard, operational workspace, UML-like diagram, or software architecture diagram should be composed or interacted with, asks for visual page design, a layout mockup, generated large-screen and mobile concept images, or to be shown what a visualization could look like, when domain-native contextual surfaces or graphical backgrounds may help, when scroll...
Specifies CSS-level implementation primitives for UI work — OKLCH palette construction, motion duration and easing tokens, interactive and input state coverage, text-on-fill contrast pairing, and framework-agnostic responsive-correctness bugs. Use when writing or reviewing CSS tokens, building a colour palette, implementing interactive or input states, debugging a UI that looks "almost right", or fixing layout that breaks at narrow viewports.
Build typed data visualizations in TypeScript. Use when the user wants TypeScript visualization code, typed data models, browser visualization components, UML-like diagram models, interactive graph or architecture diagram contracts, scroll-driven scene contracts, library selection guidance, or a maintainable visualization architecture beyond React- or Next-specific concerns.