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Claude Skills by the-vibey-project
github.com/the-vibey-project809 skills1 installs1,082 views
- Semi Pcb Assembly Reliability Design Flow And EconomicsUse for the board level and the business around it: PCB fabrication, assembly and soldering including reflow profiles and defect modes, reliability and the failure mechanisms with their acceleration models, the chip design flow from RTL to GDSII, the economics of mask sets, wafer cost and volume, and the supply chain concentration that makes the industry strategically fragile.Votes: 0GitHub stars: 2
- Semi ReferenceUse when correcting a semiconductor misconception, looking up a node, wafer, yield, defect-density, mask or cost figure, finding the sources, or needing a quick-reference picker — plus the current state of High-NA lithography adoption and advanced packaging as the binding constraint. Companion to the other semiconductor skills.Votes: 0GitHub stars: 2
- Semi Transistor Architectures Interconnect Memory And WafersUse for modern devices and starting material: transistor architectures from planar through FinFET to gate-all-around and what each solved, interconnect and why wires rather than transistors now dominate delay and power, the memory technologies and their cell structures, and how sand becomes a polished monocrystalline wafer.Votes: 0GitHub stars: 2
- Dsp Audio Rf And ImagesUse when working in a specific signal domain: audio and speech (psychoacoustics, coding and codecs, the real-time voice pipeline with echo cancellation, noise suppression and latency budgets, music and analysis), RF and communications (modulation, software-defined radio, synchronization, equalization), and images and video treated as two-dimensional signals.Votes: 0GitHub stars: 2
- Dsp Convolution Multirate And Spectral AnalysisUse when processing or analyzing a sampled signal: convolution and correlation including fast convolution via the FFT and overlap-add and overlap-save, multirate processing (decimation, interpolation, polyphase, resampling), adaptive filtering and estimation (LMS, RLS, Kalman, Wiener), and spectral analysis and time-frequency methods including Welch's method and wavelets.Votes: 0GitHub stars: 2
- Dsp Implementation Tools And TestingUse when getting DSP to run correctly on real hardware: implementation (fixed-point arithmetic and Q formats, overflow and saturation, real-time constraints, block processing), the tool landscape (NumPy and SciPy, MATLAB, GNU Radio, JUCE, CMSIS-DSP), testing and debugging DSP against known signals and reference implementations, and sensors and physical signals including calibration and drift.Votes: 0GitHub stars: 2
- Dsp ReferenceUse when checking a DSP anti-pattern, weighing a contested question, confirming whether a claim about the classical-versus-learned audio convergence is still current (snapshot verified August 2026), finding the books, primary sources and people, or needing the numbers, a method picker, and the when-it-sounds-or-looks-wrong list. Companion to the other signal-processing skills.Votes: 0GitHub stars: 2
- Dsp Sampling Frequency Domain And FiltersUse when starting on anything that samples the physical world: sampling and the Nyquist–Shannon theorem, aliasing, quantization and dither, the frequency domain and its transforms (DFT, FFT, STFT), the DFT facts that bite — windowing, spectral leakage, frequency resolution and the time-frequency uncertainty trade — and filter design including the FIR versus IIR decision. Includes the router for the whole signal-processing reference.Votes: 0GitHub stars: 2
- Smart Tv Monetization Certification And OperationsUse when shipping and operating a TV app: the monetization models (SVOD, AVOD, FAST, IAP) and entitlement, CTV advertising plumbing (VAST, VMAP, SSAI vs CSAI, ad pods) and why measurement is hard, what platform certification actually is and store submission, testing on real devices, analytics and QoE, the cross-platform strategy decision, accessibility, and privacy and ACR.Votes: 0GitHub stars: 2
- Smart Tv Platforms And 10 Foot UiUse when scoping or designing a TV app. Covers the platform matrix and who actually owns the living room (Roku, Samsung Tizen, LG webOS, Android TV/Google TV, Fire OS and Vega OS, tvOS, VIDAA, SmartCast), the two structural shifts in progress, the frozen-browser problem, why TV design is genuinely different, the 10-foot numbers and the standard layout vocabulary, focus as the architecture, spatial navigation, the remote, and text entry. Includes the router for the whole smart-tv-app-developme...Votes: 0GitHub stars: 2
- Smart Tv Playback Drm And PerformanceUse when implementing or debugging video on TV: the playback stack (MSE/EME, Shaka Player), formats and the adaptive bitrate ladder (HLS/DASH, codecs, HDR), the QoE metrics that matter, the three-DRM reality (Widevine, PlayReady, FairPlay) and security levels, the hardware reality and the performance and memory techniques that work on constrained devices, the app lifecycle, deep linking, and content feeds and discovery integration.Votes: 0GitHub stars: 2
- Smart Tv ReferenceUse when reviewing a TV app for known anti-patterns, weighing contested questions (native vs web vs React Native, how far back to support, SSAI vs CSAI, whether CTV measurement is trustworthy, platform billing, turnkey OTT platform vs custom build, whether to build for the long tail at all), checking whether a platform or market claim is still current (snapshot verified August 2026), finding the primary and practitioner sources, or needing the numbers, pre-launch checklist, and 'it's broken o...Votes: 0GitHub stars: 2
- Social Feed Graph Ranking And NotificationsUse when building the core of a social system: feed and timeline architecture including fan-out on write versus read and the celebrity problem, the social graph and its storage and traversal, ranking and recommendation (signals, candidate generation, engagement objectives and their failure modes), and notifications and real-time delivery including push, batching, digesting and WebSocket fan-out.Votes: 0GitHub stars: 2
- Social Media Analytics Privacy And PresenceUse when handling uploads, measurement, personal data, or your own developer presence: media handling (upload pipelines, transcoding, thumbnails, CDN delivery), analytics and experimentation including A/B testing and metric design, privacy and data (retention, deletion, export, and the regulatory obligations), and the practical question of a developer's own social presence and how to sustain it without it eating your life.Votes: 0GitHub stars: 2
- Social Moderation Abuse And RegulationUse when handling harmful content or a compliance requirement: moderation at scale (classifiers, human review queues, appeals, policy design, reviewer welfare), spam, bots and abuse engineering (rate limits, reputation, coordinated behaviour detection, account takeover), and the regulatory layer — the DSA, the Online Safety Act, age assurance and where enforcement is actually landing.Votes: 0GitHub stars: 2
- Social Platform Apis And Open ProtocolsUse when integrating with a social platform or evaluating a federated one: what happened to the platform API landscape and how to survive pricing and policy changes, the state of the X API in 2026 and the wider landscape (Meta, LinkedIn, Reddit, YouTube, Discord), and the open protocols — ActivityPub and the fediverse, the AT Protocol and Bluesky, what federation actually costs to run, and why the two do not interoperate. Includes the router for the whole social-media-engineering reference.Votes: 0GitHub stars: 2
- Social ReferenceUse when checking a social-systems anti-pattern, weighing a contested question, confirming whether a platform API, pricing or regulatory claim is still current (snapshot verified August 2026), finding the engineering, trust-and-safety and regulation resources, or needing the architecture picker and the checklists to run before building on a platform API or launching anything social. Companion to the other social-media-engineering skills.Votes: 0GitHub stars: 2
- Architecture PatternsComprehensive reference for software architecture patterns and their Azure implementations (2026 edition). Covers compute architectures (monolith, microservices, serverless, EDA), communication patterns (REST, gRPC, GraphQL, WebSockets, messaging), data architecture (relational, document, vector, lakehouse), secrets management, API gateway and edge, resilience patterns (retry, circuit breaker, saga, outbox), multi-tenancy, observability, security (Zero Trust, IAM, encryption), AI/ML patterns ...Votes: 0GitHub stars: 2
- Software ArchitectureProduction software architecture reference for Python (FastAPI), Next.js/TypeScript, and Azure at scale. Covers when to use modular monolith vs microservices, API style selection (tRPC/REST/GraphQL/gRPC), Python backend layered architecture with FastAPI + SQLAlchemy + dependency injection, Next.js App Router with Server Components and state management, Azure landing zones and hub-and-spoke networking, zero-downtime migrations with expand-contract, observability with OpenTelemetry, Conway's La...Votes: 0GitHub stars: 2
- Software DesignAdvanced software design practitioner guide: design-as-decision-making, just-enough design, monolith-first doctrine, SOLID/DRY/KISS/YAGNI as contextual heuristics, ADRs, C4 model, fitness functions/ArchUnit, architecture advice process, design process by scale, DDD strategic/tactical patterns, AI impact on maintainability (GitClear 2024), bounded contexts, event storming, design docs/RFCs, and evolutionary architecture governance.Votes: 0GitHub stars: 2
- Space Attitude Propulsion And EdlUse when working on pointing, orbit maintenance, or getting to a surface: attitude determination and control (sensors, reaction wheels, momentum management, thrusters) and in-space propulsion including electric propulsion trade-offs, and entry, descent and landing — the entry corridor, aeroshells and heating, parachutes and terminal descent, and surface operations.Votes: 0GitHub stars: 2
- Space Human Factors Life Support And ReliabilityUse when the mission involves people, long duration, or hard reliability constraints: human physiology and its hard limits including radiation dose and microgravity effects, life support and ECLSS, ISRU and what MOXIE actually proved, radiation environments and shielding, scientific instrumentation, planetary protection requirements, and reliability and margin practice.Votes: 0GitHub stars: 2
- Space Mission Architecture And TrajectoryUse when shaping a mission at the top level: the design cascade from science requirements down to subsystems, the architecture trades, why everything reduces to mass, and trajectory and mission design including launch windows, transfer options, delta-v budgets and gravity assists. Includes the router for the whole space-exploration reference.Votes: 0GitHub stars: 2
- Space Power Thermal Comms And NavigationUse when sizing or debugging a spacecraft bus subsystem: power (solar arrays, radioisotope sources, batteries, and the eclipse and degradation budgets), thermal control (radiators, louvres, multilayer insulation, heaters and the thermal balance), communications including the link budget, what it means in practice, light-time and its consequences, and relay architecture, and deep space navigation and onboard autonomy.Votes: 0GitHub stars: 2
- Space ReferenceUse when correcting a common spaceflight misconception, weighing a contested mission-architecture question, asking what is genuinely open, finding the books, or needing the numbers, a subsystem picker, and a design checklist. Companion to the other space-exploration skills.Votes: 0GitHub stars: 2
- Speaking Groups Community Facilitation Organizing And ConflictUse for groups and communities rather than individuals: how groups actually work including size effects and norms, building a community from scratch, facilitation and running meetings that produce decisions, organizing and mobilizing, volunteers and the burnout dynamics that end most volunteer efforts, community conflict and moderation, and communication difference across culture, neurodivergence and language.Votes: 0GitHub stars: 2
- Speaking Language Delivery Visual Aids And PracticeUse for producing and delivering the talk itself: language written for the ear rather than the eye, delivery including voice, pace, pauses and movement, visual aids and what the evidence actually supports about slides, Q&A and handling hostile questions, the different formats and what each demands, and practice methods that actually improve performance.Votes: 0GitHub stars: 2
- Speaking Listening Rapport Difficult Conversations And NegotiationUse for one-to-one and small-group communication: listening as an active skill, rapport and trust and how they are actually built, difficult conversations including delivering bad news and raising problems, negotiation with interests, BATNA and the cooperative and distributive modes, giving and receiving feedback, and handling interpersonal conflict.Votes: 0GitHub stars: 2
- Speaking Persuasion And The Ethics Of InfluenceUse when trying to change someone's mind, and to decide whether you should: what actually persuades according to the evidence rather than the popular frameworks, including which classic influence findings survived replication and which did not, and the ethics of influence — the line between persuasion and manipulation, kept with the techniques it qualifies.Votes: 0GitHub stars: 2
- Speaking ReferenceUse when correcting a communication or influence misconception, looking up a claimed statistic about body language, attention span or persuasion, finding the sources, or needing a quick-reference picker — plus the current status of the famous body-language claims and what the persuasion evidence now shows. Companion to the other speaking, influence and community skills.Votes: 0GitHub stars: 2
- Speaking What The Field Knows Anxiety Audience And StructureUse when preparing a talk or judging speaking advice: what this field actually knows versus what it repeats, speech anxiety and the interventions that genuinely reduce it, audience and purpose analysis, structure and the patterns that hold attention, and openings and closings. Includes the router for the whole speaking, influence and community reference.Votes: 0GitHub stars: 2
- Survival Environments Cold Desert Tropical Water And UrbanUse when the environment sets the hazard: cold environments including frostbite, wind chill and avalanche, desert with heat load and water planning, tropical with humidity, infection and navigation difficulty, water and maritime including cold-water shock and flotation, and urban and disaster settings with utilities, shelter-in-place and evacuation.Votes: 0GitHub stars: 2
- Survival Navigation Signalling And Field MedicineUse when the situation is already going wrong: navigation and what to do once you are lost, signalling and rescue including what search and rescue actually looks for and why staying put usually wins, field medical priorities such as bleeding, airway and immobilisation, heat illness and the distinction between exhaustion and heat stroke, and animal risk placed in its real proportion. Orientation, not a substitute for medical training.Votes: 0GitHub stars: 2
- Survival Planning Kit Practice And Myths That KillUse when preparing rather than reacting: preventive planning including trip plans and leaving word, kit that earns its weight and what most survival kits get wrong, vehicle and home preparedness, practising skills so they exist under stress, and the survival myths that actively get people killed — kept with the material they correct.Votes: 0GitHub stars: 2
- Survival ReferenceUse when correcting a survival misconception, looking up a survival time, temperature, water requirement or rescue statistic, finding the sources, or needing a quick-reference picker — plus the current search-and-rescue base rates and wilderness medicine guidance. Companion to the other survival skills.Votes: 0GitHub stars: 2
- Survival Shelter Water Fire And FoodUse for the core needs in their actual order of urgency: thermoregulation and shelter including how fast hypothermia develops and what insulation and wind actually do, water with the real timelines, treatment options and the risks of untreated sources, fire and reliable ignition, and food — why it comes last and how long you genuinely have without it.Votes: 0GitHub stars: 2
- Survival What Kills Psychology And PrioritiesUse first in any survival question, because it reorders everything else: what actually kills people in the outdoors and how far that is from the popular picture, survival psychology including panic, denial and the decisions that get people killed, and the priority ordering that follows from the physiology rather than from intuition. Includes the router for the whole survival reference.Votes: 0GitHub stars: 2
- Toc Automata Regex And ParsingUse when reasoning about what a language or matcher can express: automata and the Chomsky hierarchy as a practical design tool, DFAs, NFAs and state machines, what regular expressions actually are and what they cannot do, ReDoS and catastrophic backtracking, and parsing and grammar classes (LL, LR, PEG, ambiguity) with the practical points. Includes the router for the whole theory-of-computation reference.Votes: 0GitHub stars: 2
- Toc Beyond Np Space And Distributed LimitsUse when the hardness question goes past NP or into distributed systems: the polynomial hierarchy, PSPACE and counting classes, fine-grained complexity and conditional lower bounds (SETH, 3SUM, APSP), space complexity, streaming and sublinear algorithms, and the distributed computing impossibility results — FLP, CAP and consensus — with their honest practical readings.Votes: 0GitHub stars: 2
- Toc Computability And ComplexityUse when you need to know whether a problem is solvable and how hard it is: the halting problem, Rice's theorem and why static analysis has false positives, reductions as the most transferable skill here, complexity classes and the P versus NP map, recognizing NP-hardness and the escape hatches in order of usefulness, and SAT and SMT solvers and why 'NP-complete' is not a verdict.Votes: 0GitHub stars: 2
- Toc ReferenceUse when checking a theory anti-pattern, weighing a contested question (does P equal NP, how much theory a working engineer needs, whether the Turing machine is still the right model, whether formal methods are worth it), confirming whether a claim is still current (snapshot verified August 2026 — the most durable domain in this collection), finding the books and courses, or needing the recognition table and the before-you-optimize checklist. Companion to the other theory-of-computation skills.Votes: 0GitHub stars: 2
- Toc Type Systems And RandomizationUse when reasoning about type systems, verification, or randomized algorithms: types as logic and the Curry–Howard correspondence, decidability of type checking and inference, what formal methods actually buy and where lightweight methods win, and randomness and approximation — BPP, Monte Carlo versus Las Vegas, the PCP theorem and hardness of approximation, heuristics and No Free Lunch.Votes: 0GitHub stars: 2
- Thermo Cycles Exergy Combustion And PsychrometricsUse for applied cycle analysis: power cycles including Rankine, Brayton, Otto and Diesel with their efficiency limits and real irreversibilities, refrigeration and heat pump cycles and coefficient of performance, exergy and second-law efficiency and where work potential is actually destroyed, combustion with stoichiometry, adiabatic flame temperature and heating values, and psychrometrics including wet-bulb, dew point and the sensible-latent split.Votes: 0GitHub stars: 2
- Thermo Dimensional Analysis Flows Turbulence And TurbomachineryUse for flow analysis and scaling: dimensional analysis and the Buckingham Pi theorem with the dimensionless groups that tell you which physics dominates before you compute anything, internal flow with friction factors, the Moody chart and minor losses, external flow, drag and lift coefficients, turbulence and why it remains the hard problem, compressible flow including choking, shocks and nozzles, and turbomachinery with pumps, fans, compressors and their curves.Votes: 0GitHub stars: 2
- Thermo Fluid Statics Control Volume Bernoulli And Navier StokesUse when starting a fluids problem: fluid properties and viscosity, fluid statics and buoyancy, the control volume and the conservation of mass, momentum and energy, Bernoulli's equation with the assumptions it depends on and the equal-transit-time lift myth it gets blamed for, the Navier-Stokes equations and what each term means, and boundary layers including transition and separation.Votes: 0GitHub stars: 2
- Thermo Heat Transfer Conduction Convection Radiation And ExchangersUse for heat transfer: conduction including thermal resistance networks, fins and transient response with the Biot and Fourier numbers, convection with the Nusselt correlations for free and forced flow, radiation with emissivity, view factors and why it dominates at high temperature, and heat exchangers using the log-mean temperature difference and effectiveness-NTU methods plus boiling and condensation.Votes: 0GitHub stars: 2
- Thermo Laws Entropy Property Relations And Phase BehaviourUse when setting up a thermodynamic analysis: systems, properties and choosing the control volume, the zeroth law and temperature, the first law and energy accounting, the second law and entropy as direction and as energy quality, property relations and the Maxwell relations, equations of state from ideal gas through cubic equations and compressibility, and phase behaviour including saturation, quality and phase diagrams. Includes the router for the whole thermodynamics and fluid mechanics re...Votes: 0GitHub stars: 2
- Thermo ReferenceUse when checking a thermodynamics or fluids anti-pattern or misconception, looking up a property, dimensionless group, friction factor or heat transfer coefficient figure, finding the books, or needing a quick-reference picker — plus the current state of CFD and turbulence modelling and high-density thermal management. Companion to the other thermodynamics and fluid mechanics skills.Votes: 0GitHub stars: 2
- Tor Attack Literature And Threat ModelUse when assessing what actually threatens Tor users, or when checking a deanonymization claim against the literature — end-to-end confirmation, website fingerprinting and why no defense ships by default, guard discovery, Sybil and malicious-relay campaigns (KAX17, the 2020 exit wave), exit content attacks, HSDir harvesting, DoS, and client-side compromise. Covers §11. Companion to the other Tor and onion-network skills.Votes: 0GitHub stars: 2
- Tor Building On Tor Software PatternsUse when writing code that talks to Tor — SOCKS with socks5h and stream isolation, the control port, ephemeral onion services via ADD_ONION or stem, long-lived onion services in torrc, client authorization v3, Onion-Location and Alt-Svc headers, torsocks and its limits, embedding Arti, testing against a private chutney network, and building your own private or custom onion-routing network. Covers §13.1–§13.4, §13.6 and handbook §1. Companion to the other Tor and onion-network skills.Votes: 0GitHub stars: 2