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Claude Skills by GarethManning
github.com/GarethManning165 skills0 installs0 views
- Mental Model MapperSurface beliefs, assumptions, stories, and values shaping a system. Use when deeper mental models need examining with care and evidence.Votes: 0GitHub stars: 959
- Systems Awareness IcebergMap a current event below the surface into patterns, structures, and mental models. Use when a class or team needs systemic understanding before action.Votes: 0GitHub stars: 959
- Systems Wellbeing Impact MapperMap systemic forces shaping a wellbeing concern without individualising the problem. Uses Bronfenbrenner's ecological model and social determinants to generate structural interventions.Votes: 0GitHub stars: 959
- Agency Scaffold GeneratorGenerate scaffolds that gradually increase student choice, voice, and ownership within a learning task. Use when students depend heavily on teacher direction and need to develop autonomy.Votes: 0GitHub stars: 959
- Awe Wonder Experience DesignerDesign a moment of awe or wonder that hooks curiosity and deepens emotional engagement with content. Use when opening units, introducing surprising material, or reigniting student interest.Votes: 0GitHub stars: 959
- Belonging Classroom Culture DesignerDesign targeted interventions that strengthen belonging and inclusion for specific classroom dynamics. Use when students feel isolated, cliques form, or new students need integrating.Votes: 0GitHub stars: 959
- Flow State Condition DesignerOptimise a learning activity for flow by balancing challenge level, skill, clear goals, and immediate feedback. Use when students are bored, anxious, or disengaged during a task.Votes: 0GitHub stars: 959
- Implementation Intention DesignerCreate if-then implementation intentions and WOOP plans for specific student behaviour change goals. Use when students know what to do but struggle to follow through on habits or routines.Votes: 0GitHub stars: 959
- Motivation Diagnostic Task RedesignDiagnose motivation problems in a task using self-determination theory and redesign for autonomy, competence, and relatedness. Use when students are disengaged, resistant, or going through the motions.Votes: 0GitHub stars: 959
- Perma Based Lesson DesignerDesign a lesson that embeds PERMA wellbeing elements alongside academic learning objectives. Use when planning lessons that intentionally support both content mastery and student flourishing.Votes: 0GitHub stars: 959
- Restorative Practice Protocol DesignerDesign a restorative practice protocol for addressing harm, rebuilding trust, and restoring relationships. Use when managing conflict, behavioural incidents, or relationship breakdown between students.Votes: 0GitHub stars: 959
- Ruler Emotional Literacy SequenceDesign a RULER emotional literacy sequence for recognising, understanding, labelling, expressing, and regulating emotions. Use when students struggle with emotional regulation, conflict, or anxiety.Votes: 0GitHub stars: 959
- Self Efficacy Builder SequenceDesign a mastery experience sequence that systematically builds student confidence in a skill they avoid. Use when students say 'I can't do this', avoid tasks, or show learned helplessness.Votes: 0GitHub stars: 959
- Trauma Informed Practice DesignerDesign trauma-informed classroom practices that prioritise safety, predictability, connection, and regulation. Use when student behaviour may be trauma-related or the class needs a sensitive approach.Votes: 0GitHub stars: 959
- Wellbeing Learning Connection MapperMap evidence-based connections between a wellbeing initiative and specific academic learning outcomes. Use when justifying wellbeing programmes, integrating SEL, or linking pastoral and academic work.Votes: 0GitHub stars: 959