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Claude Skills by AyushRajSinghParihar
github.com/AyushRajSinghParihar172 skills0 installs1 views
- Apple HigUse when designing, implementing, or reviewing interfaces for iOS, iPadOS, macOS, tvOS, visionOS, watchOS, CarPlay, or other Apple system experiences using Apple's Human Interface Guidelines. Routes to current platform, foundation, pattern, component, input, and technology guidance.Votes: 0GitHub stars: 7
- Apple Hig ChartsUse when designing, reviewing, or adapting a chart's marks, scales, annotations, selection, or accessible data representation.Votes: 0GitHub stars: 7
- Apple Hig Image ViewsUse when choosing, reviewing, or adapting image display, fitting, overlays, animation frames, or image activation behavior.Votes: 0GitHub stars: 7
- Apple Hig Text ViewsUse when creating, reviewing, or adapting multiline reading or editing surfaces, including selection, copying, text scaling, and input behavior.Votes: 0GitHub stars: 7
- Apple Hig Web ViewsUse when choosing, reviewing, or adapting embedded web content and its in-app navigation boundary.Votes: 0GitHub stars: 7
- Apple Hig ContentUse when designing charts, displaying images or rich text, or embedding web content in an Apple-platform app.Votes: 0GitHub stars: 7
- Apple Hig AccessibilityUse when designing, reviewing, or adapting Apple-platform interfaces for text enlargement, sensory access, assistive input, motor access, cognitive needs, or accessibility preferences.Votes: 0GitHub stars: 7
- Apple Hig App IconsUse when creating, reviewing, or adapting an app icon, its layered construction, platform mask, small-size identity, or appearance variants.Votes: 0GitHub stars: 7
- Apple Hig BrandingUse when expressing a brand through an Apple-platform interface, or reviewing branded colors, typography, language, logos, and customized controls.Votes: 0GitHub stars: 7
- Apple Hig ColorUse when choosing or reviewing Apple-platform color semantics, custom palettes, contrast, Liquid Glass tint, color profiles, or cross-appearance color behavior.Votes: 0GitHub stars: 7
- Apple Hig Dark ModeUse when designing, reviewing, or adapting light and dark appearances, automatic appearance transitions, semantic surfaces, or mode-specific assets on supported Apple platforms.Votes: 0GitHub stars: 7
- Apple Hig IconsUse when choosing, creating, reviewing, or adapting interface glyphs or Mac document icons, including metaphors, template rendering, optical alignment, and localization.Votes: 0GitHub stars: 7
- Apple Hig ImagesUse when preparing, reviewing, or adapting image assets for Apple displays, densities, color profiles, TV parallax, or spatial photos and scenes.Votes: 0GitHub stars: 7
- Apple Hig Immersive ExperiencesUse when choosing or reviewing visionOS immersion styles, passthrough, entry/exit transitions, movement boundaries, virtual hands, or environmental comfort.Votes: 0GitHub stars: 7
- Apple Hig InclusionUse when reviewing or designing inclusive language, forms, representation, cultural assumptions, or localization foundations in an Apple-platform product.Votes: 0GitHub stars: 7
- Apple Hig LayoutUse when designing, reviewing, or adapting layout hierarchy, safe areas, size classes, resizable windows, enlarged text, or platform-specific spacing.Votes: 0GitHub stars: 7
- Apple Hig MaterialsUse when selecting or reviewing Liquid Glass, translucent surfaces, vibrancy, background blending, or material hierarchy on Apple platforms.Votes: 0GitHub stars: 7
- Apple Hig MotionUse when designing, reviewing, or adapting interface motion, interruptibility, reduced-motion behavior, game movement, or spatial animation comfort.Votes: 0GitHub stars: 7
- Apple Hig PrivacyUse when designing or reviewing permission timing, purpose strings, pre-permission explanations, tracking requests, data minimization, or private platform inputs.Votes: 0GitHub stars: 7
- Apple Hig Right To LeftUse when adapting or reviewing Apple-platform layouts, text, numbers, controls, sequences, or custom symbols for Arabic, Hebrew, or mixed-direction content.Votes: 0GitHub stars: 7
- Apple Hig Sf SymbolsUse when selecting or configuring SF Symbols, rendering modes, weights, variants, variable color, animations, custom symbols, or symbol availability.Votes: 0GitHub stars: 7
- Apple Hig Spatial LayoutUse when designing or reviewing visionOS field of view, depth, scale, window/object placement, spatial target separation, or stationary interaction.Votes: 0GitHub stars: 7
- Apple Hig TypographyUse when choosing, reviewing, or adapting Apple-platform text hierarchy, system/custom fonts, Dynamic Type, Bold Text, legibility, or spatial text.Votes: 0GitHub stars: 7
- Apple Hig WritingUse when drafting or reviewing interface labels, instructions, empty states, errors, settings, or other product language for Apple-platform tasks.Votes: 0GitHub stars: 7
- Apple Hig FoundationsUse when designing or reviewing Apple-platform visual hierarchy, accessibility, typography, color, Liquid Glass, layout, icons, imagery, motion, privacy, inclusion, localization, or spatial interfaces.Votes: 0GitHub stars: 7
- Apple Hig Design PrinciplesUse when a product direction or Apple-platform interaction needs decisions among purpose, agency, responsibility, familiarity, flexibility, simplicity, craft, and delight.Votes: 0GitHub stars: 7
- Apple Hig Designing For GamesUse when designing, reviewing, or porting a game across Apple platforms, including first play, display adaptation, input alternatives, and inclusive gameplay.Votes: 0GitHub stars: 7
- Apple Hig Designing For IosUse when creating, reviewing, or adapting an iPhone experience for handheld touch, interrupted use, orientation changes, and system entrypoints.Votes: 0GitHub stars: 7
- Apple Hig Designing For IpadosUse when creating, reviewing, or adapting an iPad experience for resizable multitasking, a larger canvas, mixed input, or prolonged creative work.Votes: 0GitHub stars: 7
- Apple Hig Designing For Iphone DuoUse when an iPhone Duo interface must preserve tasks while folding, opening, changing pose, encountering reserved regions, or using vertical controls.Votes: 0GitHub stars: 7
- Apple Hig Designing For MacosUse when creating, reviewing, or adapting a Mac experience for multiple windows, menu commands, keyboard workflows, precise selection, or desktop file work.Votes: 0GitHub stars: 7
- Apple Hig Designing For TvosUse when creating, reviewing, or adapting an Apple TV experience for across-room viewing, remote focus navigation, shared viewers, or television discovery.Votes: 0GitHub stars: 7
- Apple Hig Designing For VisionosUse when designing, reviewing, or adapting an experience for Apple Vision Pro, including spatial presentation, Shared Space, Full Space, eye and hand interaction, or comfort.Votes: 0GitHub stars: 7
- Apple Hig Designing For WatchosUse when creating, reviewing, or adapting an Apple Watch experience for brief glances, focused actions, complications, wrist-down states, and independence from iPhone.Votes: 0GitHub stars: 7
- Apple Hig Getting StartedUse when starting or adapting an Apple-platform app or game, choosing platform conventions, evaluating core design principles, or designing for iPhone Duo display poses.Votes: 0GitHub stars: 7
- Apple Hig Action ButtonUse when designing or reviewing an Action button function or App Shortcut on supported iPhone or Apple Watch models.Votes: 0GitHub stars: 7
- Apple Hig Apple Pencil And ScribbleUse when designing or reviewing iPad Pencil drawing, hover, double tap, squeeze, barrel roll, Scribble, or mixed handwriting and control interaction.Votes: 0GitHub stars: 7
- Apple Hig Camera ControlUse when designing or reviewing iPhone Camera Control overlay functions, slider or picker choices, capture-mode availability, or locked capture entry.Votes: 0GitHub stars: 7
- Apple Hig Digital CrownUse when designing or reviewing Watch Crown navigation or adjustment, touch equivalents, detents, or the system-owned Vision Pro Crown behavior.Votes: 0GitHub stars: 7
- Apple Hig EyesUse when designing or reviewing visionOS eye-targeted controls, system hover effects, target separation, comfortable gaze shifts, or gaze privacy assumptions.Votes: 0GitHub stars: 7
- Apple Hig Focus And SelectionUse when designing or reviewing keyboard, remote, or controller focus navigation, persistent selection, directional reachability, or disappearing focused items.Votes: 0GitHub stars: 7
- Apple Hig Game ControlsUse when designing, reviewing, or porting game touch controls, physical-controller mappings, active-device glyphs, keyboard bindings, or input alternatives.Votes: 0GitHub stars: 7
- Apple Hig GesturesUse when designing, reviewing, or adapting touch, indirect hand, direct spatial, trackpad, or Watch gestures and their discoverable alternatives.Votes: 0GitHub stars: 7
- Apple Hig Gyro And AccelerometerUse when designing or reviewing motion-sensor input, fitness sensing, tilt gameplay, purpose explanations, or alternatives to gyroscope and accelerometer control.Votes: 0GitHub stars: 7
- Apple Hig KeyboardsUse when designing or reviewing physical-keyboard navigation, Full Keyboard Access, standard or custom shortcuts, modifier behavior, and shortcut discoverability.Votes: 0GitHub stars: 7
- Apple Hig Nearby InteractionsUse when designing or reviewing compatible-device proximity tasks with Nearby Interaction, including distance/direction feedback, permission, degraded sensing, and alternatives.Votes: 0GitHub stars: 7
- Apple Hig Pointing DevicesUse when designing or reviewing mouse and trackpad selection, pointer effects, hover-revealed controls, cursor roles, hit regions, or mixed pointer/touch/eye input.Votes: 0GitHub stars: 7
- Apple Hig RemotesUse when designing or reviewing tvOS Siri Remote navigation, deliberate activation, playback/scrubbing, Back behavior, or compatible program-guide buttons.Votes: 0GitHub stars: 7
- Apple Hig InputsUse when designing or reviewing Apple-platform touch, eye, pointer, keyboard, controller, remote, Pencil, Crown, Action button, Camera Control, motion-sensor, or nearby interactions.Votes: 0GitHub stars: 7
- Apple Hig BoxesUse when creating, reviewing, or adapting bordered groups of related controls or information.Votes: 0GitHub stars: 7