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Game Asset Vroid Face

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用参数化头部模板拟合动漫参考,修正完整五官与真实眼口几何,并验证局部平滑、UV 和卡通材质,适用于静态角色头部制作与诊断。

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  • Added October 18, 2026
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Scanned October 18, 2026

npx -y skills add zeroa234/game-asset-aesthetic-test --skill game-asset-vroid-face --agent claude-code

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SKILL.md
---
name: game-asset-vroid-face
description: 用参数化头部模板拟合动漫参考,修正完整五官与真实眼口几何,并验证局部平滑、UV 和卡通材质,适用于静态角色头部制作与诊断。
---

# 参数化动漫头与五官

输入有使用权限的参数头/模板包、参考层和可选三维形状。先确认模板许可、可读写参数、坐标与可批量渲染能力。优先 parametric-deformation、SciPy 最小二乘、Blender 内置修改器和现成 Toon 节点。

## 执行

1. 原画关键点、生成头像和三维头的中线必须统一,不能混用不同重绘的人脸。关键点从完整 RGBA 部件取;保留嘴、眼、虹膜、睫毛和眉毛各自完整轮廓。
2. 先拟合全局相似变换和脸型,再拟合五官。三维表面项可截断,五官位置误差不能被全局鲁棒损失压没;记录参数尺度、上下限、多起点结果和贴边滑块。
3. 正面投影重合后,继续检眼洞和嘴缝真实边界。微笑贴图不能盖住平直嘴缝;眼洞不能只约束四个极值。必要时使用局部调和形变和边界细分,并说明修改不再仅由原滑块复现。
4. 透明五官支撑网格应覆盖完整图层;虹膜用连续眼部曲面,避免跨脸皮/眼白的深度跳变。用正面、35°、60°、90°观察透明排序、反转外壳与卡片相交。
5. 肤色、鼻口图与材质在同一色彩空间下处理。原生 UV 鼻口可避免正面投影贴花问题;中性脸底是缺陷规避,不能宣称补齐了腮红。材质和几何原因必须通过同网格/同机位对照区分。
6. 局部平滑先关闭法线代理查看真实白模,保护眼洞、嘴缝与轮廓。可用 Corrective Smooth 或合法取得的 Mesh Fairing,保留原 UV/形态键,以可开关修改器保存;不要全头无差别磨平。

## 工具与边界

`assets/workspace/` 附带原型拟合、烘焙、轮廓/几何检查和局部平滑代码。涉及模板插件、研究 pack、旧 `.blend` 和层图的脚本属于**需准备输入的研究代码**,不是空目录即可重建的通用命令;具体缺项和路径见 implementation。

可独立复用的步骤包括 `layers-to-canvas.py`、`vroid-native-skin.py` 和几何检查方法。参数化插件及其模板包、LSCherry 与 Mesh Fairing 从作者获取,不随技能分发,也不把插件代码许可证套到模板模型。

## 验收

分别保存可见 RGBA 投影 IoU、真实眼洞整圈双向距离、嘴缝误差、虹膜覆盖、相邻面法线夹角、边界位移和非流形数。历史眼洞最大偏差约 0.24/0.39 原画像素、嘴约 0.22px,只是当时静态成果。

侧脸饱满度比较必须统一网格版本与机位;35° 与 45°截图不可直接归因于材质。动画前另验证形态键迁移、眨眼、转眼、权重和光照;源项目只有静态检查,不能称为完整可动头部。高密度卡片也尚未优化为游戏低模。

资源获取见 [sources.md](references/sources.md),附带代码及适配边界见 [implementation.md](references/implementation.md)。

Files in this skill

  • SKILL.md3 KB
  • assets/workspace/requirements.txt33 B
  • assets/workspace/scripts/anime-head-build.py30.7 KB
  • assets/workspace/scripts/layers-to-canvas.py1.6 KB
  • assets/workspace/scripts/ls-cherry-face-render.py6 KB
  • assets/workspace/scripts/vroid-bake.py10.8 KB
  • assets/workspace/scripts/vroid-cheek-recover.py5.8 KB
  • assets/workspace/scripts/vroid-face-volume-check.py1.3 KB
  • assets/workspace/scripts/vroid-face-volume.py5.2 KB
  • assets/workspace/scripts/vroid-feature-build.py10 KB
  • assets/workspace/scripts/vroid-feature-check.py4.3 KB
  • assets/workspace/scripts/vroid-feature-fit.py9.7 KB
  • assets/workspace/scripts/vroid-fit.py18.1 KB
  • assets/workspace/scripts/vroid-head-local-smooth.py11.9 KB
  • assets/workspace/scripts/vroid-native-skin.py1.9 KB
  • assets/workspace/scripts/vroid-texture-align.py6.7 KB
  • assets/workspace/scripts/vroid-texture-check.py2.7 KB
  • references/implementation.md3.7 KB
  • references/manifest.json5.9 KB
  • references/sources.md1.6 KB

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