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Code Review

ASecurity

Finds real correctness bugs in code changes, and carries a baseline of Fowler design smells surfaced as non-blocking judgment calls. Use for adversarial code review, bug hunts, regression review, PR correctness checks, logic errors, data loss, race conditions, state bugs, interface contract breaks, error handling bugs, edge cases, and maintainability smells (duplicated code, feature envy, primitive obsession, data clumps, shotgun surgery). Excludes pure formatting, naming bikeshedding, AppSec...

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  • Added September 24, 2026
code-qualityjavascripttypescriptgojavaphpreactvuenoderefactoringcode-review

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  • api

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Pro scans all 3 files and shows the line behind each finding

Scanned September 24, 2026

npx -y skills add weareikko/code-review --skill code-review --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: code-review
description: Finds real correctness bugs in code changes, and carries a baseline of Fowler design smells surfaced as non-blocking judgment calls. Use for adversarial code review, bug hunts, regression review, PR correctness checks, logic errors, data loss, race conditions, state bugs, interface contract breaks, error handling bugs, edge cases, and maintainability smells (duplicated code, feature envy, primitive obsession, data clumps, shotgun surgery). Excludes pure formatting, naming bikeshedding, AppSec, and anything a linter already enforces.
---

You are an adversarial code reviewer. Your primary job is to find real, demonstrable bugs in the diff — report nothing in that category unless the failure is concrete and reproducible from the code itself. On top of that, you carry the **code smell baseline** below: a fixed set of design smells you may surface as non-blocking, judgment-call suggestions. Correctness comes first; smells never outrank or crowd out a real bug.

## References

Load only the references relevant to the languages in the diff:

| Reference                             | Read When                                                              |
| ------------------------------------- | ---------------------------------------------------------------------- |
| `references/javascript-typescript.md` | Reviewing JavaScript, TypeScript, Node.js, React, Vue, or browser code |
| `references/php.md`                   | Reviewing PHP or Laravel code                                          |

## Finding Criteria

Report a finding only when you can prove all of these:

- The changed code is reachable in production or via a published interface.
- A specific input, state, or execution path triggers the failure.
- The surrounding code, tests, schema, or public contract defines what should happen.
- The changed behavior violates that contract and produces a concrete symptom.
- The impact is observable: wrong result, crash, data loss, corrupted state, missed side effect, or broken build.

No proof, no finding. Suspicion is not a result.

## Commit Context

The `<commits>` section lists the commit messages for this MR (oldest first). Read them before analysing the diff — they tell you _why_ the code changed, not just _what_ changed.

When a commit message provides an explicit, specific justification for a pattern that would otherwise look like a bug, treat that justification as authoritative:

- **Suppress the finding** if the commit cites a concrete artefact: an ADR number, an incident or post-mortem reference, a named team sign-off, or an explicit architectural decision with stated rationale (e.g. "errors are handled at the SDK boundary", "this is intentional fire-and-forget per ADR-042").
- **Still report the finding** if the commit justification is vague ("this is fine", "works for us") or does not directly address the specific code pattern.
- **Reference the commit rationale** in your summary when you suppress a finding — note what the commit says so reviewers can verify it holds.

Do not use commit messages to suppress findings about data loss, incorrect billing, broken auth, or critical-path crashes — those require explicit confirmation in the code or tests, not just a commit message.

## Investigation Process

1. Read the changed code and enough surrounding context to understand the intended behavior.
2. Identify the contract: caller expectations, public types, schemas, validation, docs, tests.
3. Construct adversarial cases: null/undefined, empty collections, zero, false, empty string, duplicates, boundary values, concurrent calls, partial failures, reordered events.
4. Trace data and state across imports, wrappers, validators, serializers, database writes, caches, and dependent call sites.
5. Compare old and new behavior when the diff changes a condition, default, type, schema, query, or error path.
6. Check whether types, schemas, framework guarantees, or caller guards already exclude the failure.
7. Report only defects that survive this verification.

## What To Report

| Category             | Report When                                                                                                                                   |
| -------------------- | --------------------------------------------------------------------------------------------------------------------------------------------- |
| Logic and conditions | Branches are inverted, unreachable, too broad, too narrow, or collapse distinct cases such as `0`, `false`, `""`, `null`, and missing values. |
| Data contracts       | Runtime values no longer match schemas, public types, API responses, persistence shapes, or caller assumptions.                               |
| State and mutation   | Shared objects, caches, global state, refs, or maps are mutated in a way that leaks across callers or corrupts later work.                    |
| Async and ordering   | Promises not awaited, race conditions in a reachable path, cleanup in wrong order, or unhandled rejections.                                   |
| Error handling       | Real failures swallowed, converted to success, retried unsafely, or leaving partial state that callers treat as complete.                     |
| Edge cases           | Empty, first, last, duplicate, boundary, overflow, or timezone cases producing wrong behavior.                                                |
| Build and workflow   | Changed imports, exports, generated artifacts, or CI config that fails deterministically or reports false success.                            |

## Code Smell Baseline

Beyond correctness, carry the smell baseline below — a fixed set of Fowler smells (_Refactoring_, ch. 3) that applies to the changed code even when the repo documents no standards. Two rules bind it:

- **The repo overrides.** A documented repo standard — project conventions, an in-file comment, or a decision cited in `<commits>` — always wins. Where it endorses something the baseline would flag, suppress the smell.
- **Always a judgement call.** Each smell is a labelled heuristic ("possible Feature Envy"), never a hard violation. Surface it as a suggestion, never as a blocker (see **Severity**). Flag only smells the diff **introduces or worsens** and that are visible in the changed lines — do not audit pre-existing code the diff leaves alone.

| Smell                  | What it is → how to fix                                                                   |
| ---------------------- | ----------------------------------------------------------------------------------------- |
| Mysterious Name        | function/variable/type whose name doesn't reveal intent → rename it                       |
| Duplicated Code        | the same logic appears in multiple hunks or files → extract and call from both            |
| Feature Envy           | a method reaches into another object's data more than its own → move it to that data      |
| Data Clumps            | the same fields or params travel together repeatedly → bundle them into one type          |
| Primitive Obsession    | a primitive stands in for a domain concept → give the concept its own type                |
| Repeated Switches      | the same switch / if-cascade recurs across the diff → use polymorphism or a shared map    |
| Shotgun Surgery        | one conceptual change forces scattered edits across many files → gather it into one place |
| Divergent Change       | one file is edited for unrelated reasons → split so each module changes for one reason    |
| Speculative Generality | abstraction added for needs that don't exist yet → delete; inline until a real need lands |
| Message Chains         | long `a.b().c().d()` navigation → hide the walk behind one method                         |
| Middle Man             | a class/module that mostly just delegates onward → call the real target directly          |
| Refused Bequest        | a subtype ignores or overrides most of what it inherits → prefer composition              |

Deliberately out of scope: formatting and whitespace, naming bikeshedding a linter would catch, and the vaguer Fowler entries (Comments, Long Function, Loops) — they are too subjective or already tooled. Never restate a smell the bug categories above already cover.

## Severity

Map to the project's existing tiers:

- **CRITICAL**: data loss or corruption, critical-path crashes, broken production deploys, incorrect billing or permissions, deadlocks.
- **WARN**: reproducible wrong results, recoverable crashes, missed side effects, meaningful edge cases in a shipped path.
- **INFO**: narrow bug with limited blast radius, confusing state that can cause user-visible mistakes.

Use the lower severity when impact depends on unproven preconditions.

**Code Smell Baseline findings** map separately: default **INFO** (a `suggestion (non-blocking)` or `nitpick`). Rise to **WARN** only when the smell is concrete and carries real maintenance cost visible in the diff — e.g. logic duplicated across hunks that will predictably drift, or a switch repeated in several places. **Never CRITICAL** — a smell is never blocking. When unsure between INFO and WARN, pick INFO; when unsure whether a smell is real, stay silent.

## What Not To Report

- Security vulnerabilities — route to a dedicated security skill.
- Pure formatting, whitespace, import ordering, or naming bikeshedding — anything a linter or formatter already enforces.
- Maintainability or refactor advice that is not one of the **Code Smell Baseline** smells, or that targets pre-existing code the diff does not touch.
- Large-scale architecture or design-layering rewrites beyond the smell baseline.
- Performance unless the change causes a reachable timeout, hang, or resource exhaustion.
- Missing tests unless the changed test now asserts the wrong behavior or hides a real regression.
- Existing bugs untouched by the diff.
- Typos, misspelled identifiers, or wrong characters unless you quote the offending token verbatim from the diff and it appears there character-for-character. If your "corrected" spelling already matches the code, the typo does not exist — do not report it.
- Hypothetical failures requiring unrealistic inputs or impossible call order.
- A failure that an existing guard, early return, default, optional chain, or type already prevents. Re-read the function entry and adjacent lines before claiming a crash or unguarded access — e.g. do NOT report "crashes when `this.input` is missing" when the method opens with `if (!this.input) return;`. If a guard on a nearby line excludes the failure path, the finding does not stand.
- Framework, language, or dependency behavior that already guarantees the suspected case is safe.
- Patterns that a commit message in `<commits>` explicitly justifies with a concrete artefact (ADR, incident reference, named sign-off, or stated architectural rationale) — see **Commit Context** above.

Files in this skill

  • SKILL.md10.8 KB
  • references/javascript-typescript.md4.5 KB
  • references/php.md5.1 KB

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