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729 Animejs D3086c49
BSecurity**Research Date**: January 31, 2026 **Source URL**: <https://animejs.com> **GitHub Repository**: <https://github.com/juliangarnier/anime> **Documentation**: <https://animejs.com/documentation> **npm Package**: <https://www.npmjs.com/package/animejs> **Version at Research**: v4.3.5 **License**: MIT ---
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[](https://www.skillsdirectory.com/skills/tools-only-729-animejs-d3086c49)# Anime.js - JavaScript Animation Engine
**Research Date**: January 31, 2026
**Source URL**: <https://animejs.com>
**GitHub Repository**: <https://github.com/juliangarnier/anime>
**Documentation**: <https://animejs.com/documentation>
**npm Package**: <https://www.npmjs.com/package/animejs>
**Version at Research**: v4.3.5
**License**: MIT
---
## Overview
Anime.js is a fast, multipurpose, and lightweight JavaScript animation library with a simple yet powerful API. It works with CSS properties, SVG, DOM attributes, and JavaScript Objects. Version 4 introduces a complete API redesign with ES module imports, improved timeline controls, and enhanced performance.
**Core Value Proposition**: Enable declarative, chainable animations with minimal code while supporting complex staggering, timelines, and easing functions across any animatable web property.
---
## Problem Addressed
| Problem | How Anime.js Solves It |
| ----------------------------------------------------------- | ----------------------------------------------------------------------------- |
| CSS animations lack programmatic control | Full JavaScript API with play, pause, reverse, seek controls |
| Complex sequenced animations are hard to manage | Timeline API with sequential and parallel composition |
| Staggered animations require manual delay calculations | Built-in stagger utility with grid, from-center, and easing options |
| SVG animations require specialized knowledge | Native SVG property support including path morphing and motion paths |
| Animation libraries are often heavyweight | ~17KB minified, zero dependencies, tree-shakeable ES modules |
| Coordinating animations across multiple elements is complex | Target-based approach with CSS selectors, NodeLists, or JavaScript objects |
| Easing functions are limited in CSS | 30+ built-in easing functions plus custom cubic-bezier and spring physics |
---
## Key Statistics (as of January 31, 2026)
| Metric | Value |
| ------------------- | ---------------------------- |
| GitHub Stars | 66,288 |
| Forks | 4,435 |
| Open Issues | 86 |
| Primary Language | JavaScript |
| Created | March 2016 |
| Latest Release | v4.3.5 (January 25, 2026) |
| npm Weekly Downloads| 487,588 |
| npm Monthly Downloads| 1,477,792 |
| License | MIT |
---
## Key Features
### 1. ES Module Architecture (v4)
- **Tree-shakeable Imports**: Import only what you need (`animate`, `stagger`, `createTimeline`)
- **Named Exports**: Clean API surface with explicit function imports
- **TypeScript Support**: Full type declarations included
```javascript
import { animate, stagger, createTimeline } from 'animejs';
```
### 2. Target-Based Animation
- **CSS Selectors**: Animate elements matching any valid selector
- **DOM Elements**: Direct element or NodeList references
- **JavaScript Objects**: Animate any numeric object properties
- **Mixed Targets**: Combine different target types in single animation
### 3. Property Animation
- **CSS Properties**: All animatable CSS including transforms, colors, dimensions
- **SVG Attributes**: Native SVG property support (path d, stroke-dasharray, etc.)
- **DOM Attributes**: Any numeric DOM attribute
- **Object Properties**: Arbitrary JavaScript object values
### 4. Stagger System
- **Linear Stagger**: Incremental delays across targets
- **Grid Stagger**: 2D staggering for grid layouts
- **From Options**: Start from first, last, center, or specific index
- **Easing Integration**: Apply easing curves to stagger distribution
```javascript
animate('.item', {
translateX: 250,
delay: stagger(100, { from: 'center', ease: 'outQuad' })
});
```
### 5. Timeline API
- **Sequential Composition**: Chain animations with `add()`
- **Parallel Composition**: Overlap animations with offset parameters
- **Nested Timelines**: Compose complex sequences from simpler ones
- **Default Parameters**: Shared properties across all timeline children
```javascript
const tl = createTimeline({ defaults: { duration: 400, ease: 'outQuad' }});
tl.add('.el1', { translateX: 250 })
.add('.el2', { translateY: 100 }, '-=200');
```
### 6. Playback Controls
- **play() / pause() / resume()**: Standard playback control
- **reverse()**: Play animation backwards
- **seek(time)**: Jump to specific time position
- **restart()**: Reset and play from beginning
- **Playback Rate**: Speed up or slow down animations
### 7. Easing Functions
- **Built-in Easings**: 30+ named easings (linear, quad, cubic, quart, quint, sine, expo, circ, back, elastic, bounce)
- **Directional Variants**: in, out, inOut for each easing type
- **Custom Bezier**: Define custom cubic-bezier curves
- **Spring Physics**: Physics-based spring animations
- **Stepped Easing**: Discrete step transitions
### 8. Callbacks and Promises
- **Event Callbacks**: onBegin, onUpdate, onLoop, onComplete
- **Promise-based**: Async/await support for animation completion
- **Progress Values**: Access current progress in callbacks
---
## Technical Architecture
```text
Application Code
|
v
+------------------------------------------+
| Anime.js Engine |
| +------------------------------------+ |
| | Target Resolution | |
| | - CSS selector parsing | |
| | - NodeList handling | |
| | - Object property mapping | |
| +------------------------------------+ |
| | |
| v |
| +------------------------------------+ |
| | Property Parser | |
| | - CSS value parsing | |
| | - Unit conversion | |
| | - Color interpolation (RGB/HSL) | |
| | - Transform decomposition | |
| +------------------------------------+ |
| | |
| v |
| +------------------------------------+ |
| | Animation Scheduler | |
| | - requestAnimationFrame loop | |
| | - Easing calculation | |
| | - Progress interpolation | |
| | - Stagger delay management | |
| +------------------------------------+ |
| | |
| v |
| +------------------------------------+ |
| | Value Renderer | |
| | - Style application | |
| | - SVG attribute updates | |
| | - Object mutation | |
| | - DOM batch updates | |
| +------------------------------------+ |
+------------------------------------------+
|
v
Animated DOM / Objects
```
---
## Installation & Usage
### Installation Options
```bash
# npm
npm install animejs
# yarn
yarn add animejs
# pnpm
pnpm add animejs
# CDN (UMD)
<script src="https://cdn.jsdelivr.net/npm/animejs@4/lib/anime.umd.min.js"></script>
```
### Basic Usage (v4)
```javascript
import { animate } from 'animejs';
// Simple animation
animate('.box', {
translateX: 250,
rotate: '1turn',
backgroundColor: '#FF0000',
duration: 800,
ease: 'outQuad'
});
// With keyframes
animate('.box', {
translateX: [
{ to: 100, duration: 500 },
{ to: 250, duration: 500 }
],
rotate: { from: -180, to: 180 },
ease: 'inOutSine'
});
```
### Stagger Example
```javascript
import { animate, stagger } from 'animejs';
animate('.grid-item', {
scale: [0, 1],
opacity: [0, 1],
delay: stagger(50, { grid: [10, 10], from: 'center' }),
ease: 'outBack'
});
```
### Timeline Example
```javascript
import { createTimeline } from 'animejs';
const tl = createTimeline({
defaults: { duration: 750, ease: 'outQuint' }
});
tl.add('.header', { translateY: [-50, 0], opacity: [0, 1] })
.add('.content', { translateY: [30, 0], opacity: [0, 1] }, '-=500')
.add('.footer', { translateY: [20, 0], opacity: [0, 1] }, '-=500');
```
### v3 to v4 Migration Key Changes
| v3 Syntax | v4 Syntax |
| --------- | --------- |
| `anime({ targets: 'div', ... })` | `animate('div', { ... })` |
| `easing: 'easeOutQuad'` | `ease: 'outQuad'` |
| `direction: 'alternate'` | `alternate: true` |
| `direction: 'reverse'` | `reversed: true` |
| `anime.timeline()` | `createTimeline()` |
| `endDelay: 1000` | `loopDelay: 1000` |
| `value: 100` | `to: 100` |
---
## Relevance to Claude Code Development
### Direct Applications
1. **AI-Generated Web Applications**: When Claude generates frontend code with animations, anime.js provides a well-documented, declarative API that produces reliable results
2. **Code Example Generation**: The consistent API patterns make it predictable for AI code generation with fewer hallucinations
3. **Documentation-to-Code Pattern**: Anime.js demonstrates excellent API documentation that translates cleanly to working code
### Patterns Worth Adopting
1. **Declarative Configuration**: The object-based parameter pattern (`{ duration: 800, ease: 'outQuad' }`) is highly readable and self-documenting
2. **Composable Building Blocks**: `animate()`, `stagger()`, `createTimeline()` compose naturally - similar to skill composition patterns
3. **Named Easing Functions**: Semantic names like 'outQuad' vs numeric cubic-bezier values improve code readability
4. **From/To Explicit Syntax**: `{ from: 0, to: 100 }` pattern eliminates ambiguity about animation direction
5. **Tree-Shakeable Exports**: ES module pattern that imports only needed functions reduces bundle size
### Integration Opportunities
1. **Frontend Skills**: Could inform a skill for generating animated web components
2. **Code Generation Patterns**: The declarative API style can inspire how Claude structures generated animation code
3. **Documentation Standards**: Anime.js documentation exemplifies API docs that work well for both human and AI consumption
### Key Insight
Anime.js demonstrates that declarative, composable APIs with semantic naming conventions are both human-readable and AI-friendly. The explicit `{ from, to }` pattern and named easings reduce ambiguity, making generated code more reliable. This principle applies to skill and agent API design: explicit, declarative configurations outperform imperative approaches for AI comprehension.
---
## References
1. **Official Website**: <https://animejs.com> (accessed 2026-01-31)
2. **GitHub Repository**: <https://github.com/juliangarnier/anime> (accessed 2026-01-31)
3. **Documentation**: <https://animejs.com/documentation> (accessed 2026-01-31)
4. **npm Package**: <https://www.npmjs.com/package/animejs> (accessed 2026-01-31)
5. **v3 to v4 Migration Guide**: <https://github.com/juliangarnier/anime/wiki/Migrating-from-v3-to-v4> (accessed 2026-01-31)
6. **CodePen Examples**: <https://codepen.io/collection/b392d3a52d6abf5b8d9fda4e4cab61ab/> (accessed 2026-01-31)
---
## Related Tools
| Tool | Relationship |
| ------------------------------------------------------------- | ------------------------------------------------------ |
| [GSAP](https://greensock.com/gsap/) | More feature-rich animation platform (commercial) |
| [Motion One](https://motion.dev/) | Modern alternative with Web Animations API |
| [Framer Motion](https://www.framer.com/motion/) | React-specific animation library |
| [Popmotion](https://popmotion.io/) | Functional animation library |
| [Lottie](https://airbnb.design/lottie/) | After Effects animation player for web |
---
## Freshness Tracking
| Field | Value |
| ---------------------------- | --------------------- |
| Last Verified | 2026-01-31 |
| Version at Verification | v4.3.5 |
| GitHub Stars at Verification | 66,288 |
| npm Weekly Downloads | 487,588 |
| Next Review Recommended | 2026-04-30 (3 months) |
**Change Detection Indicators**:
- Monitor npm for new version releases (v4.x active development)
- Check GitHub releases for changelog updates
- Watch for new easing functions or timeline features
- Track browser compatibility updates
- Review documentation for API additions
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