You can create area buff skill by right click in `Project` window then select `Create` -> `Create GameData` -> `Skill` -> `Simple Area Buff Skill`  After the skill created. Set its name, its name must be unique unlike other data because we're going to use it as data id (*You can change filename later after you have done the setup*)  There are following configs !INCLUDE "./game-data/_game-data-generic-config.md" !INCLUDE "./game-data/_s...
Scanned 9/8/2026
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# How to create Area Buff Skill
You can create area buff skill by right click in `Project` window then select `Create` -> `Create GameData` -> `Skill` -> `Simple Area Buff Skill`

After the skill created. Set its name, its name must be unique unlike other data because we're going to use it as data id (*You can change filename later after you have done the setup*)

There are following configs
!INCLUDE "./game-data/_game-data-generic-config.md"
!INCLUDE "./game-data/_skill-generic-config.md"
- `Cast Distance` is distance from skill caster to aim position.
- `Area Duration` is duration that the area will be appears.
- `Apply Duration` is duration that the area will apply buff to characters.
- `Target Object Prefab` is the prefab which will be instantiated at aim position while aiming before cast the skill.
- `Area Buff Entity` is the prefab which will be instantiated at aim position after skill casted.
- `Buff` applying buff while character learned this skill.
!INCLUDE "./game-data/_buff.md"
* * *
That's an configs for `Area Buff Skill`
!INCLUDE "./game-data/_game-data-put-to-database.md"Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
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