3D chart visualization with Swift Charts using Chart3D, SurfacePlot, interactive pose control, and surface styling — plus a 2D Swift Charts construction reference (marks, axes, selection, SectorMark, scrollable charts). Use when creating data visualizations with Swift Charts.
Scanned 9/6/2026
Install to Claude Code
npx -y skills add rshankras/claude-code-apple-skills --skill charts-3d --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Charts 3d?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/rshankras-charts-3d)More formats (shields.io, HTML) on the badges page.
---
name: charts-3d
description: 3D chart visualization with Swift Charts using Chart3D, SurfacePlot, interactive pose control, and surface styling — plus a 2D Swift Charts construction reference (marks, axes, selection, SectorMark, scrollable charts). Use when creating data visualizations with Swift Charts.
allowed-tools: [Read, Glob, Grep]
last_verified: 2026-07-16
review_by: 2027-06-22
os_version: iOS 27 / macOS 27
---
# 3D Charts with Swift Charts
Create 3D data visualizations using `Chart3D` and `SurfacePlot`. Covers math-driven surfaces, data-driven surfaces, interactive camera pose control, surface styling, and camera projection modes.
## When This Skill Activates
Use this skill when the user:
- Wants to create a 3D chart or 3D data visualization
- Asks about `Chart3D`, `SurfacePlot`, or 3D surface plots
- Needs to visualize a mathematical function as a 3D surface
- Wants interactive drag-to-rotate on a 3D chart
- Asks about 3D chart camera angles, pose, or projection
- Needs to style 3D surfaces with gradients or height-based coloring
- Wants to render multiple surfaces in a single 3D chart
- Asks about data-driven 3D plots from an array of points
- Needs the 2D Swift Charts API layer: marks, axes, series styling, selection, SectorMark pies/donuts, or scrollable charts
## Decision Tree
```
What 3D chart feature do you need?
|
+-- Visualize a math function f(x, y) -> z
| +-- Use SurfacePlot(x:y:z:function:)
|
+-- Visualize data points as a surface
| +-- Use Chart3D(data) { point in SurfacePlot(...) }
|
+-- Interactive drag-to-rotate
| +-- Bind pose: .chart3DPose($pose) with @State var pose: Chart3DPose
|
+-- Fixed viewing angle (no interaction)
| +-- Read-only pose: .chart3DPose(Chart3DPose.front) or custom
|
+-- Style the surface color
| +-- Solid color -> .foregroundStyle(Color.blue)
| +-- Gradient -> .foregroundStyle(LinearGradient(...))
| +-- Height-based -> .foregroundStyle(.heightBased(gradient, yRange:))
| +-- Normal-based -> .foregroundStyle(.normalBased)
|
+-- Camera projection
| +-- Perspective (depth) -> .chart3DCameraProjection(.perspective)
| +-- Orthographic (flat) -> .chart3DCameraProjection(.orthographic)
| +-- System default -> .chart3DCameraProjection(.automatic)
|
+-- Multiple surfaces in one chart
+-- Place multiple SurfacePlot calls inside a single Chart3D { }
```
## API Availability
| API | Minimum Version | Import | Notes |
|-----|----------------|--------|-------|
| `Chart3D` | iOS 26 / macOS 26 | `Charts` | Main 3D chart container |
| `SurfacePlot` | iOS 26 / macOS 26 | `Charts` | 3D surface mark |
| `Chart3DPose` | iOS 26 / macOS 26 | `Charts` | Viewing angle control |
| `Chart3DCameraProjection` | iOS 26 / macOS 26 | `Charts` | `.automatic`, `.perspective`, `.orthographic` |
| `Chart3DSurfaceStyle` | iOS 26 / macOS 26 | `Charts` | `.heightBased`, `.normalBased` |
## Quick Start
### Math-Driven Surface
Render a surface from a function `f(x, y) -> z`:
```swift
import SwiftUI
import Charts
struct WaveSurfaceView: View {
var body: some View {
Chart3D {
SurfacePlot(
x: "X",
y: "Height",
z: "Z",
function: { x, z in
sin(x) * cos(z)
}
)
.foregroundStyle(.blue)
}
}
}
```
### Data-Driven Surface
Render a surface from an array of data points:
```swift
import SwiftUI
import Charts
struct DataPoint: Identifiable {
let id = UUID()
let x: Double
let y: Double
let z: Double
}
struct DataSurfaceView: View {
let points: [DataPoint]
var body: some View {
Chart3D(points) { point in
SurfacePlot(
x: .value("X", point.x),
y: .value("Height", point.y),
z: .value("Z", point.z)
)
}
}
}
```
### Interactive Rotation
Allow the user to drag to rotate the chart:
```swift
import SwiftUI
import Charts
struct InteractiveChartView: View {
@State private var pose = Chart3DPose.default
var body: some View {
Chart3D {
SurfacePlot(
x: "X",
y: "Height",
z: "Z",
function: { x, z in
sin(x) * cos(z)
}
)
.foregroundStyle(.blue)
}
.chart3DPose($pose)
}
}
```
## Surface Styling Patterns
### Solid Color
```swift
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in x * z })
.foregroundStyle(.blue)
```
### Linear Gradient
```swift
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in x * z })
.foregroundStyle(
LinearGradient(
colors: [.blue, .green, .yellow],
startPoint: .bottom,
endPoint: .top
)
)
```
### Height-Based Surface Style
Color the surface based on height values, mapping a gradient across the y-axis range:
```swift
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
.foregroundStyle(
Chart3DSurfaceStyle.heightBased(
Gradient(colors: [.blue, .cyan, .green, .yellow, .red]),
yRange: -1...1
)
)
```
### Normal-Based Surface Style
Color based on surface normals, giving a lighting-aware appearance:
```swift
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
.foregroundStyle(Chart3DSurfaceStyle.normalBased)
```
### Surface Roughness
Control surface shininess (0 = reflective, 1 = matte):
```swift
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
.foregroundStyle(.blue)
.roughness(0.3)
```
## Interactive Pose Control
### Preset Poses
`Chart3DPose` provides built-in presets for common viewing angles:
```swift
.chart3DPose(.default) // Standard 3/4 angle
.chart3DPose(.front) // Viewing from front
.chart3DPose(.back) // Viewing from back
.chart3DPose(.top) // Top-down view
.chart3DPose(.bottom) // Bottom-up view
.chart3DPose(.right) // Right side view
.chart3DPose(.left) // Left side view
```
### Custom Pose
Specify exact azimuth (horizontal rotation) and inclination (vertical tilt):
```swift
.chart3DPose(
Chart3DPose(azimuth: .degrees(45), inclination: .degrees(30))
)
```
### Anti-Patterns
```swift
// ❌ Passing a literal where a binding is needed for interactivity
.chart3DPose(.default) // This is read-only; drag gestures will not work
// ✅ Use a @State binding for interactive rotation
@State private var pose = Chart3DPose.default
// ...
.chart3DPose($pose)
```
## Camera Projection
Control how 3D depth is rendered:
```swift
Chart3D {
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
.foregroundStyle(.blue)
}
.chart3DCameraProjection(.perspective) // Objects farther away appear smaller
// .chart3DCameraProjection(.orthographic) // No perspective distortion
// .chart3DCameraProjection(.automatic) // System decides
```
## Multiple Surfaces
Render multiple surfaces in a single chart for comparison:
```swift
import SwiftUI
import Charts
struct ComparisonChartView: View {
@State private var pose = Chart3DPose.default
var body: some View {
Chart3D {
SurfacePlot(
x: "X",
y: "Wave A",
z: "Z",
function: { x, z in sin(x) * cos(z) }
)
.foregroundStyle(.blue.opacity(0.8))
SurfacePlot(
x: "X",
y: "Wave B",
z: "Z",
function: { x, z in cos(x) * sin(z) }
)
.foregroundStyle(.red.opacity(0.8))
}
.chart3DPose($pose)
.chart3DCameraProjection(.perspective)
}
}
```
## Complete Example
A full-featured 3D chart with height-based coloring, interactive rotation, and perspective projection:
```swift
import SwiftUI
import Charts
struct TerrainView: View {
@State private var pose = Chart3DPose(
azimuth: .degrees(30),
inclination: .degrees(25)
)
var body: some View {
VStack {
Text("Terrain Visualization")
.font(.headline)
Chart3D {
SurfacePlot(
x: "Longitude",
y: "Elevation",
z: "Latitude",
function: { x, z in
let distance = sqrt(x * x + z * z)
return sin(distance) / max(distance, 0.1)
}
)
.foregroundStyle(
Chart3DSurfaceStyle.heightBased(
Gradient(colors: [
.blue, .cyan, .green, .yellow, .orange, .red
]),
yRange: -0.5...1.0
)
)
.roughness(0.4)
}
.chart3DPose($pose)
.chart3DCameraProjection(.perspective)
}
.padding()
}
}
```
## Chart Design Fundamentals (WWDC22)
These apply to every chart you build — 2D or 3D. The pillars: **focused, approachable, accessible**.
- **Pick marks by goal**: bars for patterns, ranges, and individual values; points for spotting outliers; lines for rates of change.
- **Test with real, noisy data early** — placeholder sine waves hide layout failures. Design the edge cases explicitly (e.g., gaps in a line chart where data is missing).
- **~4 horizontal gridlines** is a good baseline; pick intuitive intervals — multiples of 20 for counts, multiples of 7 for day-based axes.
- **Descriptive takeaway title** ("Total Sales: 1,234 Pancakes"), not a generic label ("Sales") — and give the chart surrounding context.
- **Touch targets stretch to full chart height** — a tap anywhere in a bar's column selects it, not just the drawn pixels.
- Support **touch, keyboard, Voice Control, Switch Control, and VoiceOver equally** — every interaction needs a non-pointer path.
- **Color enhances, never solely conveys** — differentiate series with symbols/shapes first, color second. Verify contrast in Dark, Light, and Increase Contrast, and balance saturation so no series visually outweighs the others.
- **Every visual encoding needs a non-visual representation** — per-mark VoiceOver labels and an Audio Graph descriptor; Swift Charts provides both by default, so don't break them with custom drawing. Custom-drawn charts implement them by hand — see "Audio Graphs: AXChartDescriptor" below.
## Swift Charts Construction Reference (2D)
The design fundamentals above apply to every chart; this is the API layer for standard 2D charts (iOS 16+ unless noted; selection, SectorMark, and scrolling are iOS 17+).
### Marks Compose
A `Chart` is a composition of marks — `BarMark`, `LineMark`, `PointMark`, `AreaMark`, `RuleMark`, `RectangleMark`. The `.value("Label", v)` factory arguments do double duty: they bind data AND drive the automatic axes and legend, so label them meaningfully:
```swift
Chart(salesData) { sale in // Identifiable data — no explicit ForEach needed
BarMark(
x: .value("Day", sale.day, unit: .day), // unit: .day buckets temporal values per day
y: .value("Sales", sale.count)
)
}
```
- Transpose a chart by swapping the x/y value pairs — horizontal bars need no other change.
- `unit:` (`.day`, `.month`, `.hour`) controls temporal bucketing; omit it and every timestamp is its own position.
### Series: Style + Symbol, Never Color Alone
`.foregroundStyle(by:)` splits marks into series; pair it with `.symbol(by:)` so series stay distinguishable without color (WWDC22):
```swift
Chart(data) { point in
LineMark(x: .value("Day", point.day), y: .value("Sales", point.sales))
.foregroundStyle(by: .value("City", point.city))
.symbol(by: .value("City", point.city))
}
```
- Remap series colors with `.chartForegroundStyleScale(["Cupertino": .indigo, "San Francisco": .teal])`.
- `.position(by: .value("City", point.city))` converts stacked bars into grouped bars.
### Pin Scales for Stability
Pin scales so a filtered dataset doesn't make the whole chart jump:
```swift
.chartYScale(domain: 0...maxExpectedSales)
.chartXScale(domain: startDate...endDate)
```
### Composing Statistics into a Chart
Marks compose freely, so summary statistics are just more marks:
```swift
Chart {
ForEach(data) { point in
AreaMark( // min–max band
x: .value("Day", point.day),
yStart: .value("Min", point.min),
yEnd: .value("Max", point.max)
)
.opacity(0.3)
LineMark(x: .value("Day", point.day), y: .value("Average", point.average))
}
RuleMark(y: .value("Overall", overallAverage)) // overall average line
.foregroundStyle(.secondary)
.annotation(position: .top, alignment: .leading) {
Text("Avg: \(overallAverage, format: .number.precision(.fractionLength(0)))")
.font(.caption)
.foregroundStyle(.secondary)
}
}
```
### Axes Are Builders
```swift
.chartXAxis {
AxisMarks(values: .stride(by: .month)) { value in
AxisGridLine()
AxisTick()
AxisValueLabel(format: .dateTime.month(.narrow))
}
}
.chartYAxis {
AxisMarks(position: .leading) // move the value axis to the leading edge
}
```
- Conditional styling belongs *inside* the builder — check `value.as(Date.self)` in the closure to, say, bold only the first month of each quarter.
- `.chartXAxis(.hidden)` removes an axis entirely; `.chartPlotStyle { $0.frame(height: 200).background(.gray.opacity(0.05)).border(.quaternary) }` sizes and styles the plot area itself.
### Interactivity: Selection First
Prefer the built-in selection binding over hand-rolled overlay gestures (iOS 17):
```swift
@State private var selectedDay: Date?
Chart(data) { ... }
.chartXSelection(value: $selectedDay)
```
Render the selection as marks — a `RuleMark` with `zIndex(-1)` so it draws behind the data, and an annotation that stays inside the plot:
```swift
if let selectedDay {
RuleMark(x: .value("Selected", selectedDay, unit: .day))
.foregroundStyle(.gray.opacity(0.3))
.zIndex(-1)
.annotation(
position: .top, spacing: 0,
overflowResolution: .init(x: .fit(to: .chart), y: .disabled)
) {
SelectionDetailCard(day: selectedDay)
}
}
```
For fully custom hit-testing, drop to `ChartProxy` inside `.chartOverlay` with a `GeometryReader`: `proxy.value(atX:)` converts gesture locations to data values, `proxy.position(forX:)` converts back.
### SectorMark: Pies and Donuts (iOS 17+)
```swift
Chart(data) { item in
SectorMark(
angle: .value("Sales", item.sales),
innerRadius: .ratio(0.62), // donut hole
angularInset: 1.5 // 1.5 per side = 3pt gaps between sectors
)
.cornerRadius(4)
.foregroundStyle(by: .value("Name", item.name))
}
.chartBackground { proxy in
GeometryReader { geo in // headline metric in the donut hole
if let anchor = proxy.plotFrame {
let frame = geo[anchor]
Text("Best: \(topSellerName)")
.position(x: frame.midX, y: frame.midY)
}
}
}
```
### Large Datasets: Scroll a Window
Don't cram a year into one screen — show a window and scroll (WWDC23):
```swift
Chart(yearOfData) { ... }
.chartScrollableAxes(.horizontal)
.chartXVisibleDomain(length: 3600 * 24 * 30) // 30-day window
.chartScrollPosition(x: $scrollDate) // read/write the scroll offset
.chartScrollTargetBehavior(
.valueAligned(
matching: DateComponents(hour: 0), // land on day boundaries
majorAlignment: .matching(DateComponents(day: 1)) // snap paging to month starts
)
)
```
### Accessibility Per Mark
Auto-generated VoiceOver descriptions read raw values; per-mark labels beat them:
```swift
BarMark(x: .value("Day", sale.day, unit: .day), y: .value("Sales", sale.count))
.accessibilityLabel(sale.day.formatted(date: .abbreviated, time: .omitted))
.accessibilityValue("\(sale.count) pancakes sold")
```
With hundreds or thousands of points, bucket into reasonable intervals and expose one
accessibility element per interval rather than per point (WWDC21 10122).
### Audio Graphs: AXChartDescriptor (WWDC21 10122)
Audio Graphs let VoiceOver play a data series as a continuous tone — pitch = Y value,
time = X position — with an explorer view (rotor → "Audio Graph" → Chart Details) that
plays the sonification, scrubs it (double-tap-and-hold; pausing speaks the value at the
current position), and shows automatically computed summary statistics. Swift Charts
generates a default descriptor; custom-drawn charts conform to `AXChart` (UIKit) or use
the `.accessibilityChartDescriptor(_:)` modifier with an `AXChartDescriptorRepresentable`
(SwiftUI, iOS 15+):
```swift
var accessibilityChartDescriptor: AXChartDescriptor? {
let xAxis = AXNumericDataAxisDescriptor(
title: "Cups of coffee",
range: 0...10,
gridlinePositions: [], // gridlines render as haptics during playback
valueDescriptionProvider: { "\(Int($0)) cups" }) // "5 cups", never a bare "5"
let yAxis = AXNumericDataAxisDescriptor(
title: "Lines of code",
range: 0...100,
gridlinePositions: [],
valueDescriptionProvider: { "\(Int($0)) lines of code" })
let series = AXDataSeriesDescriptor(
name: "Productivity",
isContinuous: true, // line → one continuous tone; false for bars/points → discrete tones
dataPoints: model.points.map { AXDataPoint(x: $0.x, y: $0.y) })
return AXChartDescriptor(
title: model.title,
summary: model.summary, // 1–2 sentence alt text; spoken in the explorer view
xAxis: xAxis,
yAxis: yAxis,
additionalAxes: [],
series: [series])
}
```
- Categorical axes use `AXCategoricalDataAxisDescriptor`; localize and pluralize the
`valueDescriptionProvider` output in production.
- Visual floor for any chart (WWDC21 10122): foreground/background contrast **≥ 4.5:1**
(verify with Accessibility Inspector's Color Contrast Calculator); **never pair
red + green** (the most common color blindness) and avoid **blue + yellow** (the second
most common); use **symbols in addition to color** so series stay distinguishable with
no color perception at all.
## Top Mistakes
| # | Mistake | Fix |
|---|---------|-----|
| 1 | Forgetting to `import Charts` | Both `SwiftUI` and `Charts` imports are required |
| 2 | Using `.chart3DPose(.default)` and expecting drag-to-rotate | Use a `@State` binding: `.chart3DPose($pose)` for interactive rotation |
| 3 | Setting `yRange` that does not cover actual function output | Match the `yRange` in `.heightBased()` to the actual min/max of your function output |
| 4 | Applying `.roughness()` without `.foregroundStyle()` | Roughness modifies existing surface appearance; set a foreground style first |
| 5 | Using orthographic projection for presentation/demo contexts | Prefer `.perspective` for visual appeal; use `.orthographic` for precise data reading |
## Review Checklist
### Imports and Setup
- [ ] Both `import SwiftUI` and `import Charts` are present
- [ ] Deployment target is iOS 26 / macOS 26 or later
- [ ] `Chart3D` wraps all `SurfacePlot` content
### Surface Configuration
- [ ] Axis labels (`x:`, `y:`, `z:`) are descriptive and meaningful
- [ ] `foregroundStyle` applied to each `SurfacePlot` for clear visual distinction
- [ ] `yRange` in `.heightBased()` matches the actual output range of the function
- [ ] `roughness` value makes sense for the use case (0 = reflective, 1 = matte)
### Interactivity
- [ ] Pose is a `@State` binding if drag-to-rotate is intended
- [ ] Pose is a constant (non-binding) if rotation should be locked
- [ ] Initial pose angle provides a good default view of the data
### Camera
- [ ] Camera projection set appropriately (`.perspective` for visual, `.orthographic` for precision)
- [ ] If using `.automatic`, verified the system choice looks acceptable
### Multiple Surfaces
- [ ] Each surface has a distinct color or opacity to differentiate
- [ ] Axis labels are unique per surface or shared where appropriate
### Accessibility
- [ ] Contrast ≥ 4.5:1; no red+green or blue+yellow series pairs; symbols supplement color (WWDC21 10122)
- [ ] Custom-drawn charts expose an `AXChartDescriptor` (Audio Graphs) — or keep Swift Charts' default intact
- [ ] Large datasets expose one accessibility element per interval, not per point
## References
- [Swift Charts](https://developer.apple.com/documentation/charts)
- [Swift Charts — Chart3D](https://developer.apple.com/documentation/Charts/Chart3D)
- [Swift Charts — SurfacePlot](https://developer.apple.com/documentation/Charts/SurfacePlot)
- [Swift Charts — Chart3DPose](https://developer.apple.com/documentation/Charts/Chart3DPose)
- [Swift Charts — Chart3DCameraProjection](https://developer.apple.com/documentation/Charts/Chart3DCameraProjection)
- [Swift Charts — Chart3DSurfaceStyle](https://developer.apple.com/documentation/Charts/Chart3DSurfaceStyle)
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!