System architecture skill - Design patterns, scalability, distributed systems
Scanned 9/8/2026
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---
name: architecture
description: System architecture skill - Design patterns, scalability, distributed systems
version: "1.0.0"
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task: { type: string, enum: [design, review, scale, optimize, migrate] }
scale: { type: string, enum: [startup, growth, enterprise] }
required: [task]
output_schema:
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properties:
architecture: { type: string }
diagram: { type: string }
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---
# System Architecture Skill
## PURPOSE
System design, scalability patterns, and distributed systems.
## CORE COMPETENCIES
```
Patterns:
├── Monolith → Microservices
├── Event-Driven
├── CQRS / Event Sourcing
├── Saga Pattern
└── Circuit Breaker
Scalability:
├── Horizontal scaling
├── Database sharding
├── Caching layers
├── Load balancing
└── CDN
Reliability:
├── Fault tolerance
├── Disaster recovery
├── Chaos engineering
└── SLOs/SLIs
```
## DESIGN PATTERNS
### Microservices Communication
```
Sync:
├── REST/gRPC between services
├── Service discovery
└── Load balancing
Async:
├── Message queues (RabbitMQ, SQS)
├── Event streaming (Kafka)
└── Pub/Sub patterns
```
### Database Patterns
```
Read Scaling:
├── Read replicas
├── Caching (Redis)
└── CDN for static
Write Scaling:
├── Sharding
├── Write-ahead log
└── Event sourcing
```
## SYSTEM DESIGN TEMPLATE
```
1. Requirements clarification
2. Capacity estimation
3. High-level design
4. Detailed component design
5. Bottleneck identification
6. Scaling strategy
```
## TROUBLESHOOTING
| Issue | Cause | Solution |
|-------|-------|----------|
| Single point of failure | No redundancy | Add replicas, failover |
| Cascading failures | No isolation | Circuit breaker, bulkhead |
| Data inconsistency | Eventual consistency | Saga, compensating txns |
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