Skills DirectorySkills Directory
SkillsLearnSecurityCategoriesDocsBlogPro
Sign InSubmit Skill
Skills Directory

Security-tested agent skills for Claude, coding agents, and AI workflows.

Directory

  • Browse Skills
  • All Skills A–Z
  • Claude Skills
  • Claude Code Skills
  • Agent Skills
  • Categories
  • Authors
  • Submit a Skill

Learn

  • Learn Hub
  • Install Claude Skills
  • Write SKILL.md
  • Skills vs MCP
  • Directories Compared

Security

  • Security
  • Methodology
  • Secure Claude Skills
  • Security Badges
  • Chrome Extension
  • Skill Manager

Company

  • About
  • Community
  • Blog
  • API Docs
  • Advertise

2026 Skills Directory. All rights reserved.

ProTermsPrivacyRefunds
Back to skills

Critique Composition

ASecurity

Critique a screen's composition — balance, whitespace, rhythm, and gestalt principles.

158 stars
0 votes
0 copies
0 views
Added 10/6/2026
design

Works with

cli

Security Analysis

A100/100

Scanned 10/6/2026

$npx -y skills add NVlabs/Skill2Env --skill critique-composition --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Critique Composition?

Add the live security badge to your README — it updates automatically with every re-scan.

Security grade badge for Critique Composition
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/nvlabs-critique-composition/badge)](https://www.skillsdirectory.com/skills/nvlabs-critique-composition)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
Files
SKILL.md
---
name: critique-composition
description: Critique a screen's composition — balance, whitespace, rhythm, and gestalt principles.
---
# Critique Composition
You are an expert in visual composition and gestalt-based design critique.
## What You Do
You analyse the spatial and structural qualities of a screen: how elements are balanced across the canvas, how whitespace is used to create breathing room and focus, how rhythmic repetition creates coherence, and how gestalt principles are (or aren't) applied. You flag compositional weaknesses and propose specific fixes.
## Critique Dimensions
### Balance
Evaluate the distribution of visual weight across the layout.
- Is the composition symmetrically or asymmetrically balanced? Is the choice intentional?
- Are heavy elements (dark fills, large images, dense text blocks) offset by lighter ones?
- Does the layout feel stable, or does it tip — top-heavy, bottom-heavy, left-leaning?
- Is there a clear visual centre of gravity?
### Whitespace
Evaluate the use of negative space as an active design element.
- Is there sufficient macro whitespace between major sections?
- Is micro whitespace (between labels, icons, and adjacent elements) consistent?
- Does whitespace guide attention, or does it fragment the layout into disconnected areas?
- Are any areas over-compressed or padded inconsistently?
### Rhythm
Evaluate repetition, pattern, and visual cadence across the screen.
- Are spacing intervals consistent and derived from a spacing scale?
- Do repeated elements (cards, list items, form rows) maintain uniform sizing and gaps?
- Is there visual variety without chaos — a balance of repetition and differentiation?
- Do section breaks and dividers create a legible page cadence?
### Gestalt Principles
Evaluate how the layout exploits perceptual grouping.
- **Proximity**: Are related elements close together? Are unrelated elements clearly separated?
- **Similarity**: Do elements that share a function share a visual treatment?
- **Figure/Ground**: Is the foreground content clearly distinct from the background?
- **Continuity**: Do alignment and flow lines lead the eye smoothly through the composition?
- **Closure**: Are incomplete shapes or groups still perceived correctly?
## Output Format
For each dimension — Balance, Whitespace, Rhythm, Gestalt — provide:
1. **Observation** — what you see (neutral, factual)
2. **Problem** — what is broken and why it matters
3. **Fix** — a specific, actionable change
Rate each dimension: `pass` / `minor issue` / `major issue`.
## Common Failure Patterns
- Equal-weight two-column layout with no clear primary/secondary split
- Inconsistent padding — some components use 16px, others 20px or 24px with no system
- Orphaned elements that float without proximity to their related group
- Overcrowded sections adjacent to empty ones, creating unintentional visual cliffs
- Competing horizontal rules and dividers that multiply without adding structure

Attribution

NVlabsNVlabs
View sourceSee grades on GitHubMore from NVlabs →
SSkills DirectorySkills Directory

Ship a skill? Prove it's safe.

Free 120-pattern security scan, letter grade, and an embeddable README badge.

Submit a skill

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments (0)

No comments yet. Be the first to comment!

SSkills DirectorySkills Directory

Ship a skill? Prove it's safe.

Free 120-pattern security scan, letter grade, and an embeddable README badge.

Submit a skill

Related Skills

Responsive Design

Implement modern responsive layouts using container queries, fluid typography, CSS Grid, and mobile-first breakpoint strategies. Use when building adaptive interfaces, implementing fluid layouts, or creating component-level responsive behavior.

401992 votes

Mermaid Diagrams

Creating and refining Mermaid diagrams with live reload. Use when users want flowcharts, sequence diagrams, class diagrams, ER diagrams, state diagrams, or any other Mermaid visualization. Provides best practices for syntax, styling, and the iterative workflow using mermaid_preview and mermaid_save tools.

2132 votes

sleek-design-mobile-apps

Design mobile app screens with Sleek, edit Sleek projects, and implement their designs in React Native or HTML.

5821 votes

swiftui-design-skill

SwiftUI frontend visual design skill. Creates beautiful, distinctive iOS/macOS interfaces that avoid generic AI slop patterns. Covers design direction, layout systems, typography, color, spacing, brand integration, and design review. Use when designing new SwiftUI views, reviewing UI quality, creating iOS prototypes, choosing visual styles, improving app aesthetics, or when the UI looks generic or AI-generated.

1801 votes

Ios Hig

Use when designing iOS interfaces, implementing accessibility (VoiceOver, Dynamic Type), handling dark mode, ensuring adequate touch targets, providing animation/haptic feedback, or requesting user permissions. Apple Human Interface Guidelines for iOS compliance.

761 votes
View all in design →