Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
Scanned 9/10/2026
Install to Claude Code
npx -y skills add nexuslinkproductions/yuri-os --skill threejs-loaders --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: threejs-loaders
description: "Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress."
---
<!-- GENERATED:YURI-CODEX-SKILL-ADAPTER:v1 -->
# YURI skill adapter
Authoritative source: `skills/threejs-loaders/SKILL.md`
Authoritative source SHA-256: `03e0d7319692bb7eaa13cfada5d27d39840c7520c5ddc3fc8cc07b645dcba2e9`
Source class: `canonical`
Before acting, read the authoritative source file above completely from beginning to end. If the governed source is absent, run `node _SYSTEM/Scripts/skill-recall.mjs --show threejs-loaders` and read its complete verified output. Follow that source as the skill body; this adapter is a non-authoritative metadata-and-pointer projection.
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Use this skill when developing or maintaining browser extension code in the `browser/` directory, including Chrome/Firefox/Edge compatibility, content scripts, background scripts, or i18n updates.