Agent fallback for CBaseEntity_m_NetworkTransmitComponent (auto-generated, category: structmember). Locate CBaseEntity::m_NetworkTransmitComponent in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CBaseEntity_m_NetworkTransmitComponent, CBaseEntity::m_NetworkTransmitComponent
Scanned 9/27/2026
Install to Claude Code
npx -y skills add mrc4tt/CS2_VibeSignatures --skill find-CBaseEntity_m_NetworkTransmitComponent --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: find-CBaseEntity_m_NetworkTransmitComponent
description: |
Agent fallback for CBaseEntity_m_NetworkTransmitComponent (auto-generated, category: structmember). Locate
CBaseEntity::m_NetworkTransmitComponent in the CS2 server module via IDA Pro MCP and emit a fresh,
minimal-unique artifact. The deterministic preprocessor could not resolve this
symbol on the current gamever - your job is the re-sign.
Trigger: CBaseEntity_m_NetworkTransmitComponent, CBaseEntity::m_NetworkTransmitComponent
disable-model-invocation: true
---
# Find CBaseEntity_m_NetworkTransmitComponent
Target: `CBaseEntity::m_NetworkTransmitComponent` (structmember) in the module loaded in THIS session.
> The old artifact/preprocessor anchors no longer match this build. Use anchors
> only to *locate* candidates; derive the artifact from the ACTUAL bytes you read.
> Produce ONLY this session's platform output. NEVER open another binary.
## Method
Resolve the class layout via the schema/network system or instructions that
dereference the member. Verify natural alignment and cross-check with
constructor/accessor functions.
## Mandatory self-check before emitting
The pipeline re-reads the bytes at your `func_va` and regenerates `func_sig` from
them - a mismatch aborts the run. Therefore: read the real bytes via IDA MCP,
derive the artifact FROM those bytes (wildcard relocated operands as `??`), start
at the TRUE function head, and only then write the YAML. A mismatch is always a
bug in YOUR output.
## Output schema (STRICT)
Write `CBaseEntity_m_NetworkTransmitComponent.{platform}.yaml` with EXACTLY these fields:
```yaml
struct_name: <owning class name>
member_name: <member name>
offset: "<hex byte offset as string>"
size: <member size in bytes, decimal>
offset_sig: "<short byte pattern of an instruction touching the offset>"
```
NEVER include func_* or vfunc_* fields.
## Verification
1. Decompile and confirm the behavior matches the symbol's semantics.
2. Uniqueness: the pattern must match exactly ONE location in the loaded binary.
3. If no candidate can be confirmed, report the shortlist - a skipped symbol is
safer than a wrong signature.
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