This skill should be used when the user asks to "configure esp32-s3-box-3", "set up box-3", "create box-3 voice assistant", "display lambda on box-3", "configure ili9xxx display", "set up gt911 touch", "configure i2s audio", "es7210 microphone", "es8311 speaker", "box-3 audio pipeline", or mentions error messages like "I2S DMA buffer error", "Touch not responding", "Display flicker", "Audio popping", "PSRAM not detected". Provides complete ESP32-S3-BOX-3 hardware templates, display lambda coo...
Scanned 2/12/2026
Install via CLI
openskills install majiayu000/claude-skill-registry---
name: esphome-box3-builder
description: This skill should be used when the user asks to "configure esp32-s3-box-3", "set up box-3", "create box-3 voice assistant", "display lambda on box-3", "configure ili9xxx display", "set up gt911 touch", "configure i2s audio", "es7210 microphone", "es8311 speaker", "box-3 audio pipeline", or mentions error messages like "I2S DMA buffer error", "Touch not responding", "Display flicker", "Audio popping", "PSRAM not detected". Provides complete ESP32-S3-BOX-3 hardware templates, display lambda cookbook, touch patterns, and voice assistant configurations.
version: 0.1.0
allowed-tools: Read, Write, Edit, Grep, Glob, WebFetch, Bash
---
# ESP32-S3-BOX-3 Builder Skill
Specialist skill for ESP32-S3-BOX-3 hardware providing complete configuration templates, display lambda cookbook, touch interaction patterns, and voice assistant integration for complex audio/display/touch projects.
## Purpose
This skill accelerates ESP32-S3-BOX-3 development by providing:
- Complete hardware initialization templates
- Display lambda rendering cookbook (text, shapes, icons, multi-page UI)
- Audio pipeline recipes (I²S, ES7210 ADC, ES8311 DAC)
- Touch interaction patterns (buttons, swipes, gestures)
- Voice assistant integration (wake word, ducking, Home Assistant Assist)
- Material Design UI components
- Hardware-specific troubleshooting and workarounds
Use this skill for ESP32-S3-BOX-3 specific projects. For general ESPHome configuration, use the esphome-config-helper skill instead.
## When to Use This Skill
Use this skill when:
- Configuring ESP32-S3-BOX-3 hardware from scratch
- Implementing display lambda rendering (ILI9xxx)
- Setting up I²S audio pipeline (ES7210, ES8311)
- Configuring GT911 touch interaction
- Building voice assistant with wake word detection
- Creating multi-page touchscreen UI
- Troubleshooting BOX-3 specific issues
Delegate to specialized ESPHome agents for:
- Deep technical explanations (esphome-box3 agent)
- General ESPHome concepts (esphome-core agent)
- Network configuration (esphome-networking agent)
## Hardware Overview
The ESP32-S3-BOX-3 is a complete development kit with:
- **Module**: ESP32-S3-WROOM-1 (16MB Flash, 16MB Octal PSRAM)
- **Display**: ILI9342C (320x240, SPI, PSRAM required for 16-bit color)
- **Touch**: GT911 capacitive (I²C, multi-touch)
- **Microphone**: ES7210 4-channel ADC (I²S, 16kHz)
- **Speaker**: ES8311 mono DAC (I²S, 48kHz, requires MCLK)
- **Sensors**: BME688 environmental, ICM-42607-P IMU
**Critical Requirements**:
- PSRAM must be explicitly configured (2025.2+ breaking change)
- ESP-IDF framework recommended (better audio/display support)
- Shared I²S bus for microphone and speaker
- Reset pin GPIO48 shared between display and touch
For complete hardware specifications, consult:
- **`references/box3-pinout.md`** - Complete GPIO pinout, component addresses, known issues
## Configuration Templates
### Available Templates
Located in `templates/` directory:
1. **`box3-base.yaml`** - Hardware initialization foundation
- ESP-IDF framework with PSRAM octal mode
- I²S audio bus configuration
- ES7210 ADC and ES8311 DAC setup
- ILI9xxx display basic config
- GT911 touch initialization
- Use as foundation for all BOX-3 projects
2. **`box3-voice.yaml`** - Complete voice assistant
- micro_wake_word with okay_nabu
- Voice assistant pipeline (wake word → HA Assist → TTS)
- Audio ducking with Nabu media player
- State management for voice interaction
- Use for voice-controlled BOX-3 projects
3. **`box3-display-ui.yaml`** - Multi-page touchscreen UI
- 3-page navigation system
- Touch zone binary sensors
- Display lambda with Material Design
- Page state management with globals
- Use for interactive touchscreen projects
4. **`box3-audio-player.yaml`** - Music/media player
- Media player entity
- Volume control with touch buttons
- Display showing playback status
- Play/pause/skip controls
- Use for audio playback projects
### Using Templates
To use a template:
1. Read the appropriate template file
2. Customize device name, WiFi credentials
3. Adjust UI elements, colors, fonts as needed
4. Flash using BOX-3 specific script (see Scripts section)
**Template Workflow:**
```yaml
# 1. Read template
cat .claude/skills/esphome-box3-builder/templates/box3-voice.yaml
# 2. Copy to project
cp .claude/skills/esphome-box3-builder/templates/box3-voice.yaml my-box3.yaml
# 3. Edit device-specific values
# - Update device name
# - Set WiFi credentials (use secrets.yaml)
# - Customize wake word model if desired
# - Adjust display text and layout
# 4. Flash with BOX-3 script
./.claude/skills/esphome-box3-builder/scripts/flash-box3.sh my-box3.yaml
```
## Display Lambda Rendering
### Lambda Rendering Cookbook
For complete display lambda examples and patterns, consult:
- **`references/display-lambdas.md`** - Display lambda cookbook
- Text rendering (fonts, alignment, wrapping)
- Shapes (rectangles, circles, lines)
- Icons (Material Design Icons integration)
- Images and sprites
- Animation patterns
- Multi-page navigation
- Coordinate system and positioning
### Quick Display Patterns
**Basic Text Display**:
```cpp
it.printf(160, 10, id(roboto_16), TextAlign::TOP_CENTER, "ESP32-S3-BOX-3");
```
**Filled Rectangle (Card Background)**:
```cpp
it.filled_rectangle(10, 30, 300, 80, COLOR_PRIMARY);
```
**Multi-Line Text**:
```cpp
it.printf(20, 40, id(roboto_12), "Temperature: %.1f°C", id(temp_sensor).state);
it.printf(20, 60, id(roboto_12), "Humidity: %.1f%%", id(humidity_sensor).state);
```
**Icon Rendering** (Material Design Icons):
```cpp
// Requires MDI font in assets/fonts/
it.printf(30, 100, id(mdi_icons_24), "\U000F0425"); // thermometer icon
```
### Material Design UI Components
For Material Design color schemes, typography, and layouts, consult:
- **`references/material-design.md`** - Material Design UI guide
- Color palette (primary, accent, background, text)
- Typography hierarchy (headlines, body, captions)
- Card layouts and spacing
- Icon integration
- Touch zone sizing (minimum 48x48 pixels)
### Font Integration
Required fonts are in `assets/fonts/`:
- **Roboto-Regular.ttf** - Material Design typography
- **materialdesignicons-webfont.ttf** - MDI icon font
**Font Configuration**:
```yaml
font:
- file: .claude/skills/esphome-box3-builder/assets/fonts/Roboto-Regular.ttf
id: roboto_16
size: 16
- file: .claude/skills/esphome-box3-builder/assets/fonts/materialdesignicons-webfont.ttf
id: mdi_icons_24
size: 24
glyphs: [
"\U000F0425", # thermometer
"\U000F050F", # water-percent
"\U000F0493", # play
"\U000F03E4", # pause
]
```
Icon codepoints reference: `assets/fonts/mdi-codepoints.txt`
## Touch Interaction Patterns
### Touch Configuration
For complete touch patterns and gesture detection, consult:
- **`references/touch-patterns.md`** - Touch interaction patterns
- Binary sensor zones for buttons
- Swipe gesture detection
- Long press patterns
- Multi-touch handling
- Page navigation integration
### Quick Touch Patterns
**Touch Button Zone**:
```yaml
binary_sensor:
- platform: touchscreen
name: "Button 1"
x_min: 10
x_max: 150
y_min: 200
y_max: 230
on_press:
- logger.log: "Button 1 pressed"
```
**Page Navigation**:
```yaml
binary_sensor:
- platform: touchscreen
name: "Next Page"
x_min: 240
x_max: 310
y_min: 200
y_max: 230
on_press:
- lambda: |-
id(current_page) = (id(current_page) + 1) % 3;
id(box3_display).show_page(id(current_page));
```
## Audio Pipeline Configuration
### I²S Audio Setup
**Shared I²S Bus** (LRCLK=GPIO45, BCLK=GPIO17, MCLK=GPIO2):
```yaml
i2s_audio:
- id: i2s_shared
i2s_lrclk_pin: GPIO45
i2s_bclk_pin: GPIO17
i2s_mclk_pin: GPIO2
```
**ES7210 Microphone ADC** (16kHz, GPIO16):
```yaml
audio_adc:
- platform: es7210
id: es7210_adc
bits_per_sample: 16bit
sample_rate: 16000
mic_gain: 24DB
address: 0x40
microphone:
- platform: i2s_audio
adc_type: external
i2s_din_pin: GPIO16
sample_rate: 16000
```
**ES8311 Speaker DAC** (48kHz, GPIO15, requires MCLK):
```yaml
audio_dac:
- platform: es8311
id: es8311_dac
bits_per_sample: 16bit
sample_rate: 48000
use_mclk: true # Required
address: 0x18
speaker:
- platform: i2s_audio
dac_type: external
i2s_dout_pin: GPIO15
sample_rate: 48000
buffer_duration: 100ms # Prevents audio popping
```
## Voice Assistant Integration
### Wake Word Configuration
**micro_wake_word** (on-device detection):
```yaml
micro_wake_word:
models:
- model: okay_nabu # or hey_jarvis, alexa, hey_mycroft
```
**Voice Assistant Pipeline**:
```yaml
voice_assistant:
microphone: box_mic
speaker: box_speaker
noise_suppression_level: 1
auto_gain: 31dBFS
volume_multiplier: 2.0
on_listening:
- logger.log: "Listening..."
on_tts_start:
- logger.log: "Speaking..."
on_end:
- logger.log: "Done"
```
### Audio Ducking
**Nabu Media Player** (30dB reduction during voice):
```yaml
media_player:
- platform: nabu
name: "Media Player"
on_play:
- media_player.volume_set:
volume: 70% # Reduce to 70% when voice assistant active
```
## Scripts and Utilities
### BOX-3 Flashing Script
The validation and flashing utility provides BOX-3 specific workflow:
**Script**: `scripts/flash-box3.sh`
**Usage:**
```bash
# Validate, compile, and flash BOX-3
./.claude/skills/esphome-box3-builder/scripts/flash-box3.sh my-box3.yaml
# The script runs:
# 1. Validates configuration
# 2. Compiles firmware with BOX-3 optimizations
# 3. Flashes via USB (auto-detects /dev/ttyACM0 or /dev/ttyUSB0)
# 4. Monitors logs after flash
```
## Troubleshooting BOX-3 Issues
### Common BOX-3 Errors
**I²S DMA Buffer Error**:
- **Solution**: Increase `buffer_duration` to 100ms in speaker config
**Touch Not Responding**:
- **Solution**: Check GPIO48 reset pin (inverted: true, shared with display)
**Display Flicker**:
- **Solution**: Ensure PSRAM enabled with `color_palette: NONE`
**Audio Popping**:
- **Solution**: Verify sample rates (16kHz mic, 48kHz speaker), increase buffer_duration
**PSRAM Not Detected**:
- **Solution**: Confirm `psram: { mode: octal, speed: 80MHz }` in config
**Voice Assistant Crashes**:
- **Solution**: Disable Bluetooth/BLE completely (causes crashes on ESP32-S3)
**UI Freezing During OTA**:
- **Solution**: Add `execute_from_psram: true` in esp32.framework.advanced
For complete BOX-3 troubleshooting, consult:
- esphome-box3 agent (deep technical issues)
- `references/box3-pinout.md` (hardware-specific known issues section)
## Configuration Best Practices
### PSRAM Configuration (Critical)
**Always include explicit PSRAM config** (2025.2+ requirement):
```yaml
psram:
mode: octal # BOX-3 has 16MB Octal PSRAM
speed: 80MHz
```
### ESP-IDF Framework (Recommended)
**Use ESP-IDF over Arduino** for BOX-3:
```yaml
esp32:
board: esp32-s3-devkitc-1
framework:
type: esp-idf
advanced:
execute_from_psram: true # Prevents UI freezing during OTA
```
### Display Configuration
**16-bit color requires PSRAM**:
```yaml
display:
- platform: ili9xxx
model: S3BOX
color_palette: NONE # Requires PSRAM (2025.2+)
# ...
```
### Touch Configuration
**Shared reset pin with display**:
```yaml
touchscreen:
- platform: gt911
reset_pin:
number: GPIO48
inverted: true # Shared with display reset
interrupt_pin:
number: GPIO3
ignore_strapping_warning: true
```
## Integration with Other Skills and Agents
### When to Use Other Resources
- **General ESPHome config**: Use esphome-config-helper skill
- Basic device setup
- WiFi configuration
- Common sensors (not BOX-3 specific)
- **Deep BOX-3 technical questions**: Delegate to esphome-box3 agent
- Audio pipeline architecture
- Display lambda API deep dive
- Voice assistant tuning
- Hardware-specific optimizations
- **ESPHome core concepts**: Delegate to esphome-core agent
- YAML structure and organization
- Substitutions and secrets
- Package management
## Additional Resources
### Reference Files
For detailed BOX-3 information, consult:
- **`references/box3-pinout.md`** - Complete ESP32-S3-BOX-3 hardware reference with GPIO pinout, I²C addresses, component specifications, and known issues
- **`references/display-lambdas.md`** - Comprehensive display lambda cookbook with text rendering, shapes, icons, images, animation, and multi-page navigation patterns
- **`references/touch-patterns.md`** - Touch interaction patterns including button zones, swipe gestures, long press detection, and page navigation integration
- **`references/material-design.md`** - Material Design UI guide with color palette, typography hierarchy, card layouts, icon usage, and touch zone sizing guidelines
### Template Files
Complete working BOX-3 configurations in `templates/`:
- **`box3-base.yaml`** - Hardware initialization foundation
- **`box3-voice.yaml`** - Voice assistant with wake word
- **`box3-display-ui.yaml`** - Multi-page touchscreen UI
- **`box3-audio-player.yaml`** - Music/media player
### Asset Files
Material Design resources in `assets/`:
- **`fonts/Roboto-Regular.ttf`** - Material Design typography
- **`fonts/materialdesignicons-webfont.ttf`** - MDI icon font
- **`fonts/mdi-codepoints.txt`** - Icon codepoint reference
### Utility Scripts
Validation and flashing tools in `scripts/`:
- **`flash-box3.sh`** - BOX-3 specific validation and flashing workflow
## Quick Start Workflow
For new ESP32-S3-BOX-3 project:
1. **Select template** based on project type (base, voice, display-ui, audio-player)
2. **Copy template** to project directory
3. **Customize configuration**:
- Update device name and WiFi credentials
- Adjust display text, colors, layout
- Modify touch zones for custom UI
- Configure wake word model if using voice
4. **Add custom features** using references (display-lambdas.md, touch-patterns.md)
5. **Validate and flash** using `scripts/flash-box3.sh`
6. **Monitor logs** and troubleshoot if needed using reference guides
For adding to existing BOX-3 config:
1. **Consult references** for specific feature (display, touch, audio)
2. **Copy relevant code** from templates
3. **Integrate with existing config**
4. **Test incrementally** (add one feature at a time)
5. **Validate** before final flash
This skill provides rapid BOX-3 development for complex audio/display/touch projects. For general ESPHome configuration or deep technical questions, use the esphome-config-helper skill or delegate to ESPHome specialist agents.
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