Design and build reusable, well-documented components. Master component composition, prop design, variant systems, state management, and documentation. Create a scalable component library that enables consistency and speeds up development. Works with React, TypeScript, and Tailwind CSS.
Scanned 2/12/2026
Install via CLI
openskills install majiayu000/claude-skill-registry---
name: component-architecture
description: Design and build reusable, well-documented components. Master component composition, prop design, variant systems, state management, and documentation. Create a scalable component library that enables consistency and speeds up development. Works with React, TypeScript, and Tailwind CSS.
---
# Component Architecture
## Overview
Components are the building blocks of modern interfaces. A well-designed component system enables consistency, speeds up development, and makes maintenance easier. This skill teaches you to think about components systematically: designing for reusability, managing complexity, documenting thoroughly, and building a library that your team loves to use.
## Core Methodology: Atomic Design
Atomic Design is a methodology for creating design systems by breaking down interfaces into fundamental building blocks.
### The Five Levels
**1. Atoms**
The smallest, most basic components. They can't be broken down further without losing their meaning.
Examples: Button, Input, Label, Icon, Badge, Spinner
**Characteristics:**
- Single responsibility
- Highly reusable
- No dependencies on other components (except styling)
- Fully self-contained
**Example Atom: Button**
```typescript
interface ButtonProps {
variant?: 'primary' | 'secondary' | 'ghost';
size?: 'sm' | 'md' | 'lg';
disabled?: boolean;
loading?: boolean;
onClick?: () => void;
children: React.ReactNode;
}
export const Button: React.FC<ButtonProps> = ({
variant = 'primary',
size = 'md',
disabled = false,
loading = false,
onClick,
children,
}) => {
return (
<button
className={`button button--${variant} button--${size}`}
disabled={disabled || loading}
onClick={onClick}
>
{loading && <Spinner size="sm" />}
{children}
</button>
);
};
```
**2. Molecules**
Groups of atoms bonded together to form relatively simple functional units.
Examples: Form Input (Label + Input + Error Message), Search Bar (Icon + Input + Button), Card Header (Avatar + Name + Date)
**Characteristics:**
- Composed of atoms
- Serve a specific purpose
- Reusable across the product
- Have a clear interface (props)
**Example Molecule: Form Input**
```typescript
interface FormInputProps {
label: string;
placeholder?: string;
error?: string;
value: string;
onChange: (value: string) => void;
disabled?: boolean;
}
export const FormInput: React.FC<FormInputProps> = ({
label,
placeholder,
error,
value,
onChange,
disabled,
}) => {
return (
<div className="form-input">
<Label>{label}</Label>
<Input
placeholder={placeholder}
value={value}
onChange={(e) => onChange(e.target.value)}
disabled={disabled}
aria-invalid={!!error}
/>
{error && <ErrorMessage>{error}</ErrorMessage>}
</div>
);
};
```
**3. Organisms**
Relatively complex UI sections composed of groups of molecules and/or atoms and/or other organisms.
Examples: Navigation Bar, Form, Card, Modal, Sidebar
**Characteristics:**
- Composed of molecules and atoms
- Serve a specific business purpose
- More complex interfaces
- Often have state management
**Example Organism: Card**
```typescript
interface CardProps {
title: string;
description?: string;
image?: string;
action?: {
label: string;
onClick: () => void;
};
children?: React.ReactNode;
}
export const Card: React.FC<CardProps> = ({
title,
description,
image,
action,
children,
}) => {
return (
<div className="card">
{image && <img src={image} alt={title} className="card-image" />}
<div className="card-content">
<h3 className="card-title">{title}</h3>
{description && <p className="card-description">{description}</p>}
{children}
{action && (
<Button onClick={action.onClick} variant="secondary">
{action.label}
</Button>
)}
</div>
</div>
);
};
```
**4. Templates**
Page-level objects that place components into a layout and articulate the design's underlying content structure.
Examples: Blog Post Template, Product Page Template, Dashboard Template
**Characteristics:**
- Composed of organisms, molecules, and atoms
- Define page structure and layout
- Show how components work together
- Not typically reusable (specific to page type)
**Example Template: Blog Post**
```typescript
export const BlogPostTemplate: React.FC<BlogPostTemplateProps> = ({
title,
author,
date,
image,
content,
relatedPosts,
}) => {
return (
<div className="blog-post-template">
<Header />
<article className="blog-post">
<div className="blog-post-hero">
<img src={image} alt={title} />
</div>
<div className="blog-post-content">
<h1>{title}</h1>
<div className="blog-post-meta">
<Avatar src={author.avatar} alt={author.name} />
<span>{author.name}</span>
<span>{formatDate(date)}</span>
</div>
<div className="blog-post-body">{content}</div>
</div>
</article>
<section className="related-posts">
<h2>Related Posts</h2>
<div className="related-posts-grid">
{relatedPosts.map((post) => (
<Card key={post.id} {...post} />
))}
</div>
</section>
<Footer />
</div>
);
};
```
**5. Pages**
Specific instances of templates that show what the UI looks like with real data.
Examples: Homepage, Product Page, User Profile, Dashboard
**Characteristics:**
- Instances of templates with real data
- Used for testing and demonstration
- Show how components behave with actual content
- Help identify edge cases and issues
## Component Design Principles
### Principle 1: Single Responsibility
Each component should have one clear purpose. If a component does too much, break it down.
**Bad:**
```typescript
// Does too much: rendering, data fetching, form handling, validation
const UserProfile = () => {
const [user, setUser] = useState(null);
const [formData, setFormData] = useState({});
const [errors, setErrors] = useState({});
useEffect(() => {
fetchUser().then(setUser);
}, []);
const handleSubmit = () => {
// validation logic
// submission logic
};
return (
// complex JSX
);
};
```
**Good:**
```typescript
// UserProfile: Orchestrates the page
const UserProfile = () => {
const { user } = useUser();
return (
<>
<UserHeader user={user} />
<UserEditForm user={user} />
<UserActivity user={user} />
</>
);
};
// UserHeader: Displays user info
const UserHeader = ({ user }) => (
<div className="user-header">
<Avatar src={user.avatar} />
<h1>{user.name}</h1>
</div>
);
// UserEditForm: Handles form state and submission
const UserEditForm = ({ user }) => {
// form logic
};
// UserActivity: Displays user activity
const UserActivity = ({ user }) => {
// activity logic
};
```
### Principle 2: Composition Over Inheritance
Build complex components by composing simpler ones, not by inheritance.
**Bad:**
```typescript
// Inheritance approach (avoid)
class Button extends React.Component {}
class PrimaryButton extends Button {}
class LargeButton extends Button {}
class LargePrimaryButton extends Button {}
```
**Good:**
```typescript
// Composition approach (prefer)
const Button = ({ variant = 'primary', size = 'md', ...props }) => (
<button className={`button button--${variant} button--${size}`} {...props} />
);
// Use composition to create variants
const PrimaryButton = (props) => <Button variant="primary" {...props} />;
const LargeButton = (props) => <Button size="lg" {...props} />;
const LargePrimaryButton = (props) => <Button variant="primary" size="lg" {...props} />;
```
### Principle 3: Props Interface Design
Design component props carefully. Props should be:
- **Intuitive** — Props should be self-explanatory
- **Flexible** — Props should support common use cases
- **Constrained** — Props should prevent invalid states
- **Documented** — Props should be clearly documented
**Example: Well-Designed Props**
```typescript
interface ButtonProps {
// Variant and size are constrained to valid options
variant?: 'primary' | 'secondary' | 'ghost' | 'danger';
size?: 'sm' | 'md' | 'lg';
// Boolean props are explicit
disabled?: boolean;
loading?: boolean;
fullWidth?: boolean;
// Callbacks are clearly named
onClick?: () => void;
onHover?: () => void;
// Content is flexible
children: React.ReactNode;
icon?: React.ReactNode;
// HTML attributes can be passed through
className?: string;
'aria-label'?: string;
}
```
### Principle 4: Controlled vs. Uncontrolled
Be explicit about whether a component is controlled (parent manages state) or uncontrolled (component manages state).
**Controlled Component:**
```typescript
const ControlledInput = ({ value, onChange }) => (
<input value={value} onChange={(e) => onChange(e.target.value)} />
);
// Parent manages state
const Parent = () => {
const [value, setValue] = useState('');
return <ControlledInput value={value} onChange={setValue} />;
};
```
**Uncontrolled Component:**
```typescript
const UncontrolledInput = ({ defaultValue, onSubmit }) => {
const inputRef = useRef(null);
return (
<>
<input ref={inputRef} defaultValue={defaultValue} />
<button onClick={() => onSubmit(inputRef.current.value)}>Submit</button>
</>
);
};
// Parent doesn't manage state
const Parent = () => {
return <UncontrolledInput onSubmit={(value) => console.log(value)} />;
};
```
## Component Variants
### Defining Variants
Variants are different versions of a component for different contexts. Define them clearly:
```typescript
interface ButtonProps {
variant?: 'primary' | 'secondary' | 'ghost' | 'danger';
size?: 'sm' | 'md' | 'lg';
state?: 'default' | 'hover' | 'active' | 'disabled' | 'loading';
}
// Variants matrix
const Button = ({ variant = 'primary', size = 'md', state = 'default', ...props }) => {
const variantClass = `button--${variant}`;
const sizeClass = `button--${size}`;
const stateClass = `button--${state}`;
return (
<button className={`button ${variantClass} ${sizeClass} ${stateClass}`} {...props} />
);
};
// Usage
<Button variant="primary" size="md" state="default">Primary</Button>
<Button variant="secondary" size="lg" state="hover">Secondary Large</Button>
<Button variant="danger" size="sm" state="disabled">Delete</Button>
```
### Variant Documentation
Document all variants with examples:
```markdown
# Button Component
## Variants
### Variant: primary
- Default button style
- Used for primary actions
- Example: "Save", "Submit", "Create"
### Variant: secondary
- Secondary button style
- Used for secondary actions
- Example: "Cancel", "Back", "Skip"
### Variant: ghost
- Minimal button style
- Used for tertiary actions
- Example: "Learn More", "View Details"
### Variant: danger
- Danger button style
- Used for destructive actions
- Example: "Delete", "Remove", "Discard"
## Sizes
### Size: sm
- 32px height
- 12px font size
- Used in compact spaces
### Size: md
- 40px height
- 14px font size
- Default size
### Size: lg
- 48px height
- 16px font size
- Used for prominent actions
## States
### State: default
- Normal appearance
### State: hover
- Slightly darker or lighter
- Indicates interactivity
### State: active
- Pressed appearance
- Indicates the button is being clicked
### State: disabled
- Grayed out
- Cursor is not-allowed
- Not clickable
### State: loading
- Shows spinner
- Indicates action in progress
- Not clickable
```
## Component Documentation
### What to Document
1. **Purpose** — What does this component do?
2. **Props** — What props does it accept?
3. **Variants** — What variants are available?
4. **States** — What states can it be in?
5. **Examples** — How do you use it?
6. **Accessibility** — What accessibility features does it have?
7. **Edge Cases** — What edge cases should you be aware of?
### Documentation Template
```markdown
# Component Name
## Purpose
Brief description of what this component does and when to use it.
## Props
| Prop | Type | Default | Description |
| :--- | :--- | :--- | :--- |
| `variant` | 'primary' \| 'secondary' | 'primary' | Visual variant |
| `size` | 'sm' \| 'md' \| 'lg' | 'md' | Component size |
| `disabled` | boolean | false | Disable the component |
| `children` | ReactNode | - | Component content |
## Variants
### Primary
Used for primary actions.
```jsx
<Button variant="primary">Primary Action</Button>
```
### Secondary
Used for secondary actions.
```jsx
<Button variant="secondary">Secondary Action</Button>
```
## States
### Default
Normal appearance.
### Disabled
Grayed out, not clickable.
```jsx
<Button disabled>Disabled</Button>
```
### Loading
Shows spinner, not clickable.
```jsx
<Button loading>Loading...</Button>
```
## Accessibility
- Keyboard accessible (Enter, Space to activate)
- Screen reader friendly (announces button text)
- Focus visible (outline on focus)
- Aria-label support for icon-only buttons
## Examples
### Basic Button
```jsx
<Button onClick={() => alert('Clicked!')}>Click Me</Button>
```
### With Icon
```jsx
<Button icon={<SaveIcon />}>Save</Button>
```
### Full Width
```jsx
<Button fullWidth>Full Width Button</Button>
```
## Edge Cases
- Icon-only buttons must have aria-label
- Disabled buttons should not be clickable
- Loading state should show spinner
- Very long text should wrap or truncate
```
## How to Use This Skill with Claude Code
### Audit Your Components
```
"I'm using the component-architecture skill. Can you audit my components?
- Identify components that violate single responsibility
- Suggest component composition improvements
- Check component documentation completeness
- Identify reusable patterns I'm missing
- Suggest component library structure"
```
### Design a Component System
```
"Can you help me design a component system?
- Define atomic components (atoms, molecules, organisms)
- Create component architecture
- Design component props interfaces
- Define variants for each component
- Create component documentation"
```
### Refactor Components
```
"Can you help me refactor my components?
- Break down complex components
- Improve component composition
- Simplify prop interfaces
- Add missing variants
- Improve documentation"
```
### Generate Component Library
```
"Can you generate a component library?
- Create all atomic components (Button, Input, Label, etc.)
- Create molecules (FormInput, SearchBar, etc.)
- Create organisms (Card, Modal, etc.)
- Include TypeScript types
- Include Tailwind CSS styling
- Include comprehensive documentation"
```
## Design Critique: Evaluating Your Components
Claude Code can critique your components:
```
"Can you evaluate my component architecture?
- Are my components following single responsibility?
- Is my component composition good?
- Are my prop interfaces well-designed?
- Is my documentation comprehensive?
- What's one thing I could improve immediately?"
```
## Integration with Other Skills
- **design-foundation** — Component tokens and styling
- **layout-system** — Component layout patterns
- **typography-system** — Component typography
- **color-system** — Component colors
- **accessibility-excellence** — Component accessibility
- **interaction-design** — Component interactions
## Key Principles
**1. Single Responsibility**
Each component should have one clear purpose.
**2. Composition Over Inheritance**
Build complex components by composing simpler ones.
**3. Props Interface Design**
Design props carefully for clarity and flexibility.
**4. Variants Enable Reusability**
Well-designed variants make components reusable across contexts.
**5. Documentation Enables Adoption**
Comprehensive documentation helps your team use components effectively.
## Checklist: Is Your Component Architecture Ready?
- [ ] Components follow single responsibility principle
- [ ] Components are composed from simpler components
- [ ] Props interfaces are well-designed and documented
- [ ] All variants are defined and documented
- [ ] All states are defined and documented
- [ ] Components are accessible (keyboard, screen reader, focus)
- [ ] Components have comprehensive documentation
- [ ] Component library is organized (atoms, molecules, organisms)
- [ ] Components are reusable across the product
- [ ] Components are tested (unit tests, visual tests)
A well-designed component architecture is the foundation of a scalable, maintainable product.
No comments yet. Be the first to comment!