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---
name: design-empty-states
description: Create helpful, actionable zero-content states
domain: ui-design
skill-type: generative
version: 1.0.0
author: refactoring-ui-expert
prerequisites: []
dependencies:
- 05-design-button-hierarchy
---
# Skill: Design Empty States
## Purpose
Create helpful, actionable empty/zero states that guide users forward instead of leaving them at a dead end.
## Type
Generative + Evaluative
## Input
- Context (what would be here normally)
- User state (first-time vs. cleared content)
- Available actions (what can the user do)
## Output
- Empty state design specification
- Copy recommendations
- Primary action to highlight
- Pass/Fail assessment
## Transformation Performed
Transforms blank screens into onboarding/guidance moments with context, explanation, and clear next steps.
## Decision Criteria
### PASS (Good Empty State)
- Explains what would be here (sets expectation)
- Tells user how to add content (clear instruction)
- Provides clear primary action button
- Uses appropriate illustration/icon (not generic)
- Friendly, helpful tone (not "No items found")
- Hides useless UI (tabs, filters that don't work without content)
### FAIL (Poor Empty State)
- Blank screen or just "No data"
- Technical error message as empty state
- No guidance on what to do next
- Generic illustration unrelated to context
- Dead end with no actions
## Empty State Components
1. **Illustration/Icon** (optional but helpful)
- Relevant to the content type
- Not generic "404" style
- Can be simple icon or custom illustration
2. **Headline**
- Friendly, explanatory
- Not "Empty" or "No items"
- Example: "No projects yet" or "Start your first campaign"
3. **Description**
- Brief explanation of what this area is for
- How to add content
- Benefits of adding content
4. **Primary Action**
- Clear CTA button
- Takes user to creation flow
- Obvious next step
5. **Secondary Info** (optional)
- Learn more link
- Example/template
- Import option
## Types of Empty States
| Type | Context | Approach |
|------|---------|----------|
| **First-time** | New user, no content | Onboarding, education, clear CTA |
| **User-cleared** | User deleted everything | Confirmation, undo option, re-add CTA |
| **No results** | Search/filter returned nothing | Adjust filters, clear search, try different terms |
| **No access** | Permission restrictions | Explain why, how to request access |
| **Error state** | Failed to load | Retry action, support contact |
## Common Failure Modes
| Failure | Description | Fix |
|---------|-------------|-----|
| **The Void** | Blank white space | Add context, illustration, CTA |
| **Error as Empty** | "404" or "Null" message | Distinguish error states from empty states |
| **No Way Forward** | Message but no action | Always provide primary CTA |
| **Generic Illustration** | Unrelated cute character | Use relevant icon or context illustration |
| **Negative Framing** | "You have no friends" | Positive framing: "Connect with people" |
| **Too Much Info** | Paragraphs of text | Keep to 1-2 sentences + CTA |
## Prerequisites
- Understanding of user goals
- Knowledge of creation flow
## Dependencies
- `design-button-hierarchy` (needs clear primary action)
- `apply-typography-scale` (headline + body hierarchy)
## Refactoring UI References
- "Never leave users at a dead end"
- "Empty states are opportunities"
- "Set expectations"
## Example Assessment
**Input:** Dashboard showing "No data available" in small gray text, no other content
**Evaluation:** FAIL
- Negative framing
- No context about what should be here
- No action to take
- Visual treatment too subtle
**Recommendation:**
- Headline: "No reports yet"
- Description: "Create your first report to start tracking metrics"
- Primary button: "Create Report"
- Optional: Small illustration or icon
- Consider: Template/example preview