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Swift

ASecurity

Write safe Swift code avoiding memory leaks, optional traps, and concurrency bugs.

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  • Added November 11, 2026
developmentgoswifttestingapi

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  • api

Security analysis

A100/100

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Scanned November 11, 2026

npx -y skills add johnalbertini14-glitch/openclaw-skills --skill swift --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: Swift
slug: swift
version: 1.0.1
description: Write safe Swift code avoiding memory leaks, optional traps, and concurrency bugs.
metadata: {"clawdbot":{"emoji":"πŸ¦…","requires":{"bins":["swift"]},"os":["darwin","linux"]}}
---

## Quick Reference

| Topic | File |
|-------|------|
| Optionals, nil safety, force unwrap | `optionals.md` |
| Retain cycles, weak refs, closures | `memory.md` |
| async/await, actors, Sendable, value types | `concurrency.md` |
| JSON encoding/decoding traps | `codable.md` |
| Protocols, collections, strings, errors, build | `types.md` |
| SwiftUI state (@State, @Binding, Combine) | `swiftui.md` |
| Property wrappers, actors, result builders, macros | `advanced.md` |
| XCTest pitfalls, SPM gotchas | `testing.md` |

## Critical Rules

### Memory & Safety
- Force unwrap `!` crashes on nil β€” use `guard let` or `if let` instead
- Closures capturing `self` strongly create retain cycles β€” use `[weak self]` in escaping closures
- Delegates must be `weak` β€” strong delegate = object never deallocates
- `try!` crashes on any error β€” never use in production paths
- `removeFirst()` crashes on empty β€” use `popFirst()` for safety

### Concurrency
- `async let` starts immediately β€” not when you `await`
- Actor reentrancy at every `await` β€” state may change between suspension points
- `@MainActor` doesn't guarantee immediate main thread β€” it's queued
- `Sendable` conformance violations crash at runtime β€” compiler warnings are errors

### Types & Collections
- Protocol extensions don't override β€” static dispatch ignores subclass implementation
- Mutating struct in collection requires reassignment β€” `array[0].mutate()` doesn't work
- `String.Index` from one string invalid on another β€” even if contents match

### SwiftUI
- `@StateObject` owns, `@ObservedObject` borrows β€” recreating view loses ObservedObject state
- `@EnvironmentObject` crashes if not injected β€” no compile-time check
- View identity change resets all `@State` β€” changing ID loses state

### Build
- `print()` builds strings even in release β€” remove or use os_log
- Generic code bloat β€” specialized for each type, increases binary size

Files in this skill

  • SKILL.md2.1 KB
  • _meta.json445 B
  • advanced.md1.7 KB
  • codable.md379 B
  • concurrency.md816 B
  • memory.md513 B
  • optionals.md411 B
  • swiftui.md1.4 KB
  • testing.md1.2 KB
  • types.md1.9 KB

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