Skip to content
Back to skills

Fp Immutable

ASecurity

Practical immutability patterns in TypeScript - spread operators, nested

  • 6 stars
  • 0 votes
  • 0 copies
  • 3 views
  • Added September 10, 2026
developmenttypescriptgoreactnodedebuggingapiperformance

Works with

  • api

Security analysis

A100/100

Scanned September 10, 2026

npx -y skills add JantonioFC/skillsbank --skill fp-immutable --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Fp Immutable?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Fp Immutable
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/jantoniofc-fp-immutable/badge)](https://www.skillsdirectory.com/skills/jantoniofc-fp-immutable)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: fp-immutable
description: Practical immutability patterns in TypeScript - spread operators, nested
  updates, readonly types, and when mutation is actually fine
version: 1.0.0
tags:
- typescript
- immutability
- functional-programming
- patterns
risk: safe
source: community
license: MIT
---
# Practical Immutability in TypeScript

## Why Immutability Helps

```typescript
// Bug: shared state causes unexpected behavior
const filters = { active: true, category: 'all' };
const savedFilters = filters; // Not a copy!
filters.active = false;
console.log(savedFilters.active); // false - oops!

// Fix: immutable update creates a new object
const filters2 = { active: true, category: 'all' };
const savedFilters2 = { ...filters2 }; // Actual copy
filters2.active = false;
console.log(savedFilters2.active); // true - safe!
```

Benefits in practice:
- **Debugging**: Previous state preserved, easy to compare
- **Undo/redo**: Just keep old versions
- **React/Redux**: Change detection with `===`
- **No side effects**: Functions don't break other code

## Spread Patterns

### Arrays

```typescript
const items = [1, 2, 3];

// Add to end
const added = [...items, 4]; // [1, 2, 3, 4]

// Add to start
const prepended = [0, ...items]; // [0, 1, 2, 3]

// Insert at index
const inserted = [...items.slice(0, 1), 99, ...items.slice(1)]; // [1, 99, 2, 3]

// Remove by index
const removed = [...items.slice(0, 1), ...items.slice(2)]; // [1, 3]

// Remove by value
const filtered = items.filter(x => x !== 2); // [1, 3]

// Update by index
const updated = items.map((x, i) => i === 1 ? 99 : x); // [1, 99, 3]

// Replace matching items
const replaced = items.map(x => x === 2 ? 99 : x); // [1, 99, 3]
```

### Objects

```typescript
const user = { name: 'Alice', age: 30, role: 'admin' };

// Update property
const older = { ...user, age: 31 };

// Add property
const withEmail = { ...user, email: 'alice@example.com' };

// Remove property (destructure + spread)
const { role, ...withoutRole } = user; // { name: 'Alice', age: 30 }

// Merge objects (later wins)
const defaults = { theme: 'light', lang: 'en' };
const prefs = { theme: 'dark' };
const merged = { ...defaults, ...prefs }; // { theme: 'dark', lang: 'en' }

// Conditional update
const maybeUpdate = { ...user, ...(shouldUpdate && { age: 31 }) };
```

## Updating Nested Data

The annoying part - every level needs spreading.

```typescript
interface State {
  user: {
    profile: {
      name: string;
      settings: {
        theme: string;
        notifications: boolean;
      };
    };
  };
}

const state: State = {
  user: {
    profile: {
      name: 'Alice',
      settings: {
        theme: 'light',
        notifications: true,
      },
    },
  },
};

// Update deeply nested value
const updated: State = {
  ...state,
  user: {
    ...state.user,
    profile: {
      ...state.user.profile,
      settings: {
        ...state.user.profile.settings,
        theme: 'dark',
      },
    },
  },
};
```

### Helper Function for Nested Updates

```typescript
// Simple lens-like helper
const updateIn = <T>(
  obj: T,
  path: string[],
  updater: (val: any) => any
): T => {
  if (path.length === 0) return updater(obj) as T;
  const [key, ...rest] = path;
  return {
    ...obj,
    [key]: updateIn((obj as any)[key], rest, updater),
  } as T;
};

// Usage
const updated2 = updateIn(state, ['user', 'profile', 'settings', 'theme'], () => 'dark');
```

## Common Tasks

### Toggle Boolean in a List Item

```typescript
interface Todo {
  id: number;
  text: string;
  done: boolean;
}

const todos: Todo[] = [
  { id: 1, text: 'Learn FP', done: false },
  { id: 2, text: 'Use immutability', done: false },
];

// Toggle by ID
const toggleTodo = (todos: Todo[], id: number): Todo[] =>
  todos.map(todo =>
    todo.id === id ? { ...todo, done: !todo.done } : todo
  );

const toggled = toggleTodo(todos, 1);
// [{ id: 1, text: 'Learn FP', done: true }, ...]
```

### Update Item in Array by ID

```typescript
interface User {
  id: number;
  name: string;
  score: number;
}

const users: User[] = [
  { id: 1, name: 'Alice', score: 100 },
  { id: 2, name: 'Bob', score: 85 },
];

// Update specific user
const updateUser = (
  users: User[],
  id: number,
  updates: Partial<User>
): User[] =>
  users.map(user =>
    user.id === id ? { ...user, ...updates } : user
  );

const updated3 = updateUser(users, 1, { score: 110 });
```

### Merge with Defaults

```typescript
interface Config {
  timeout: number;
  retries: number;
  baseUrl: string;
}

const defaults: Config = {
  timeout: 5000,
  retries: 3,
  baseUrl: 'https://api.example.com',
};

const createConfig = (overrides: Partial<Config>): Config => ({
  ...defaults,
  ...overrides,
});

const config = createConfig({ timeout: 10000 });
// { timeout: 10000, retries: 3, baseUrl: 'https://api.example.com' }
```

### Clone with Modifications

```typescript
interface Order {
  id: string;
  items: string[];
  status: 'pending' | 'shipped' | 'delivered';
  metadata: Record<string, string>;
}

const cloneOrder = (order: Order, modifications: Partial<Order>): Order => ({
  ...order,
  ...modifications,
  // Deep clone arrays and objects if needed
  items: modifications.items ?? [...order.items],
  metadata: { ...order.metadata, ...modifications.metadata },
});
```

## The Truth About const

```typescript
// const prevents REASSIGNMENT, not MUTATION
const arr = [1, 2, 3];
arr.push(4);        // Works! arr is now [1, 2, 3, 4]
arr[0] = 99;        // Works! arr is now [99, 2, 3, 4]
// arr = [5, 6, 7]; // Error: Cannot assign to 'arr'

const obj = { name: 'Alice' };
obj.name = 'Bob';   // Works! obj is now { name: 'Bob' }
// obj = {};        // Error: Cannot assign to 'obj'

// Use readonly types for compile-time immutability
const readonlyArr: readonly number[] = [1, 2, 3];
// readonlyArr.push(4);  // Error: Property 'push' does not exist
// readonlyArr[0] = 99;  // Error: Index signature only permits reading

const readonlyObj: Readonly<{ name: string }> = { name: 'Alice' };
// readonlyObj.name = 'Bob'; // Error: Cannot assign to 'name'

// Object.freeze() for runtime immutability (shallow!)
const frozen = Object.freeze({ name: 'Alice', nested: { value: 1 } });
// frozen.name = 'Bob';        // Silently fails (or throws in strict mode)
frozen.nested.value = 2;       // Works! freeze is shallow
```

### readonly Types in TypeScript

```typescript
// Readonly array
type ImmutableList<T> = readonly T[];

// Readonly object
type ImmutableUser = Readonly<{
  name: string;
  age: number;
}>;

// Deep readonly (recursive)
type DeepReadonly<T> = {
  readonly [P in keyof T]: T[P] extends object ? DeepReadonly<T[P]> : T[P];
};

// Usage
interface State {
  users: Array<{ name: string; active: boolean }>;
  settings: { theme: string };
}

type ImmutableState = DeepReadonly<State>;
// All nested properties are now readonly
```

## When Mutation Is OK

### Inside Functions with Local Variables

```typescript
// Mutation inside function is fine - no external state affected
const sumSquares = (nums: number[]): number => {
  let total = 0;  // Local mutable variable
  for (const n of nums) {
    total += n * n;  // Mutation is fine here
  }
  return total;
};

// Building up a result locally
const groupBy = <T, K extends string>(
  items: T[],
  keyFn: (item: T) => K
): Record<K, T[]> => {
  const result: Record<string, T[]> = {};  // Local mutation
  for (const item of items) {
    const key = keyFn(item);
    if (!result[key]) result[key] = [];
    result[key].push(item);  // Mutating local object
  }
  return result;
};
```

### Performance-Critical Code

```typescript
// When processing large arrays, mutation can be significantly faster
const processLargeArray = (items: number[]): number[] => {
  // Creating new arrays in a hot loop = GC pressure
  // Mutation here is a valid optimization
  const result = new Array(items.length);
  for (let i = 0; i < items.length; i++) {
    result[i] = items[i] * 2;
  }
  return result;
};

// But profile first! Often the difference doesn't matter
// and immutable code is easier to reason about
```

### When Immutability Adds No Value

```typescript
// Single-use object being built up
const buildConfig = () => {
  const config: Record<string, unknown> = {};
  config.env = process.env.NODE_ENV;
  config.debug = process.env.DEBUG === 'true';
  config.port = parseInt(process.env.PORT || '3000');
  return Object.freeze(config); // Freeze before returning
};

// Local array being populated
const fetchAllPages = async <T>(fetchPage: (n: number) => Promise<T[]>): Promise<T[]> => {
  const allItems: T[] = [];
  let page = 1;
  while (true) {
    const items = await fetchPage(page);
    if (items.length === 0) break;
    allItems.push(...items); // Local mutation is fine
    page++;
  }
  return allItems;
};
```

## Immer for Complex Updates

When spread nesting gets painful, use Immer.

```typescript
import { produce } from 'immer';

interface State {
  users: Array<{
    id: number;
    name: string;
    posts: Array<{
      id: number;
      title: string;
      likes: number;
    }>;
  }>;
}

const state: State = {
  users: [
    {
      id: 1,
      name: 'Alice',
      posts: [
        { id: 1, title: 'Hello', likes: 5 },
        { id: 2, title: 'World', likes: 3 },
      ],
    },
  ],
};

// Without Immer - nested spread nightmare
const withoutImmer: State = {
  ...state,
  users: state.users.map(user =>
    user.id === 1
      ? {
          ...user,
          posts: user.posts.map(post =>
            post.id === 1 ? { ...post, likes: post.likes + 1 } : post
          ),
        }
      : user
  ),
};

// With Immer - write mutations, get immutability
const withImmer = produce(state, draft => {
  const user = draft.users.find(u => u.id === 1);
  if (user) {
    const post = user.posts.find(p => p.id === 1);
    if (post) {
      post.likes += 1; // Looks like mutation, but it's safe!
    }
  }
});

// Both produce the same immutable result
```

### Immer with React useState

```typescript
import { useImmer } from 'use-immer';

interface FormState {
  user: { name: string; email: string };
  preferences: { theme: string; notifications: boolean };
}

const MyComponent = () => {
  const [state, updateState] = useImmer<FormState>({
    user: { name: '', email: '' },
    preferences: { theme: 'light', notifications: true },
  });

  const updateName = (name: string) => {
    updateState(draft => {
      draft.user.name = name;
    });
  };

  const toggleNotifications = () => {
    updateState(draft => {
      draft.preferences.notifications = !draft.preferences.notifications;
    });
  };
};
```

## Quick Reference

| Task | Immutable Pattern |
|------|-------------------|
| Add to array end | `[...arr, item]` |
| Add to array start | `[item, ...arr]` |
| Remove from array | `arr.filter(x => x !== item)` |
| Update array item | `arr.map(x => x.id === id ? {...x, ...updates} : x)` |
| Update object prop | `{...obj, prop: newValue}` |
| Remove object prop | `const {prop, ...rest} = obj` |
| Merge objects | `{...defaults, ...overrides}` |
| Deep update | Use Immer or nested spread |
| Prevent mutation | `readonly` types or `Object.freeze()` |

## When to Use

Practical immutability patterns in TypeScript - spread operators, nested updates, readonly types, and when mutation is actually fine.

Covers: Practical Immutability in TypeScript, Why Immutability Helps, Spread Patterns, Arrays, Objects.

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.