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Pixel Art Style

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Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.

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  • Added November 7, 2026
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Scanned November 7, 2026

npx -y skills add huytran1120/vietnam-agentic-skills --skill pixel-art-style --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: pixel-art-style
category: design
description: >-
  Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
risk: safe
source: https://github.com/arjun988/blender-skills
source_repo: arjun988/blender-skills
author: Arjun Shukla
license: MIT
tags: [blender, 3d, pixel-art, pixel, texel, low-res-texture, sprite-like, pixelated]
---


# Pixel Art Style

Texel discipline. Crisp pixels. Limited palette.

## Tenets
1. Declare target texel size / texture res
2. Nearest filtering intent
3. Limited palette
4. Avoid thin triangles that shimmer
5. Ortho or locked angles help readability

## Reference Guide
| Topic | Reference |
|-------|-----------|
| Texel rules | `references/texel-rules.md` |

Files in this skill

  • SKILL.md789 B
  • references/texel-rules.md153 B

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