Not really — heavy calculations inside `body` are a SwiftUI anti-pattern. `body` should stay cheap because SwiftUI may recompute it frequently. If you do expensive work there, you can hurt scrolling, animations, and overall UI responsiveness. Better options: - Move expensive logic into a view model - Precompute values before rendering - Put simple derivations in lightweight computed properties - Trigger async or one-time work outside `body` when appropriate Example: ```swift struct ScoreView:...
Scanned 9/5/2026
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Not really — heavy calculations inside `body` are a SwiftUI anti-pattern.
`body` should stay cheap because SwiftUI may recompute it frequently. If you do expensive work there, you can hurt scrolling, animations, and overall UI responsiveness.
Better options:
- Move expensive logic into a view model
- Precompute values before rendering
- Put simple derivations in lightweight computed properties
- Trigger async or one-time work outside `body` when appropriate
Example:
```swift
struct ScoreView: View {
let scores: [Int]
private var averageScore: Double {
scores.isEmpty ? 0 : Double(scores.reduce(0, +)) / Double(scores.count)
}
var body: some View {
Text("Average: \(averageScore)")
}
}
```
If the calculation is genuinely expensive, move it out of the view entirely:
```swift
@Observable
final class ScoreViewModel {
var averageScore: Double = 0
func update(scores: [Int]) {
averageScore = scores.isEmpty ? 0 : Double(scores.reduce(0, +)) / Double(scores.count)
}
}
```
Rule of thumb: use `body` for composing UI, not for business logic or costly computation.
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