Enable Angular SSR and client hydration in two parts: 1. Add the SSR integration to the project: ```bash ng add @angular/ssr ``` This adds the server entry point and the SSR build/serve configuration. In `app.config.ts`, register client hydration alongside the router and HTTP client: ```ts import { ApplicationConfig } from '@angular/core'; import { provideHttpClient } from '@angular/common/http'; import { provideClientHydration, withEventReplay, } from '@angular/platform-browser'; import { pr...
Scanned 9/5/2026
Install to Claude Code
npx -y skills add HoangNguyen0403/agent-skills-standard --skill angular-ssr --agent claude-codeInstalls into .claude/skills of the current project.
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Enable Angular SSR and client hydration in two parts:
1. Add the SSR integration to the project:
```bash
ng add @angular/ssr
```
This adds the server entry point and the SSR build/serve configuration. In `app.config.ts`, register client hydration alongside the router and HTTP client:
```ts
import { ApplicationConfig } from '@angular/core';
import { provideHttpClient } from '@angular/common/http';
import {
provideClientHydration,
withEventReplay,
} from '@angular/platform-browser';
import { provideRouter } from '@angular/router';
import { routes } from './app.routes';
export const appConfig: ApplicationConfig = {
providers: [
provideRouter(routes),
provideHttpClient(),
provideClientHydration(withEventReplay()),
],
};
```
SSR produces the initial HTML on the server. `provideClientHydration()` tells Angular to reuse that DOM and attach the client application instead of wiping it out and rendering the page again. `withEventReplay()` captures supported user events that happen before hydration finishes and replays them after the relevant handlers are available.
Keep the server and browser output structurally compatible. Browser-only work such as `window`, `document`, or `localStorage` access must be deferred with `afterNextRender()` (or guarded with `PLATFORM_ID`/`isPlatformBrowser()` for recurring work), because that code also runs during server rendering.
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