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Blender Inspect

ASecurity

Inspect an active Blender scene read-only before Codex designs, modifies, previews, or exports it.

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  • Added October 19, 2026
ai-agentsgo

Works with

  • mcp

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Scanned October 19, 2026

npx -y skills add full-aigc-plugins/blender-design-plugin --skill blender-inspect --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: blender-inspect
description: "Inspect an active Blender scene read-only before Codex designs, modifies, previews, or exports it."
---

# Blender Scene Inspection

Send `scene.inspect` to the active Harness session. Report object names and types, collections,
active camera, frame range, materials, lights, missing assets, warnings, and `sceneRevision`.

Do not use mutating operators during inspection. If Blender changed outside Codex, re-inspect
instead of guessing and use the new revision for subsequent commands.

## 什么时候使用(When to Use)

任何设计、修改、预览、恢复或导出开始前,以及检测到外部修改、修订冲突或未知场景状态时使用。

## 输入与前置条件(Prerequisites)

- 可发现且已授权的 Harness 会话;检查行为必须只读。
- 明确本次关注范围,例如对象、集合、相机、材质、帧范围或缺失素材。

## 执行流程(Workflow)

Step 1. 读取会话状态和当前 `sceneRevision`。
Step 2. 调用 `scene.inspect`,收集对象、集合、相机、材质、灯光、时间线和警告。
Step 3. 对任务相关对象做聚焦检查,不执行任何修复或选择变更。
Step 4. 输出事实、未知项和建议的下一领域技能,并绑定本次修订号。

## 验证与交付证据(Validation)

保留检查时间、会话 ID、场景修订、对象统计、活动相机、帧区间、缺失素材和警告。后续命令必须引用同一或更新后的修订号。

## Rules 与能力边界(不适用场景)

检查不修改场景、不推断隐藏意图,也不把对象存在等同于质量通过。发现问题只报告,除非用户另行授权修复。

## Gotchas(常见问题与恢复)

- 修订号变化:丢弃旧假设并重新检查。
- 会话不可达:转到 `blender-mcp-setup`,不得伪造清单。
- 输出过大:按任务对象聚焦,但保留全局警告和修订证据。

Files in this skill

  • SKILL.md1.9 KB
  • examples/recovery.md502 B
  • examples/request.md447 B
  • examples/validation.md354 B
  • references/acceptance-checklist.md598 B

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