Skip to content
Back to skills

Future Event Prediction Game

ASecurity

Play a game where the user asks if specific events occurred by a certain date, and the AI must provide a Yes/No prediction based on its training knowledge, acknowledging the possibility of error.

  • 581 stars
  • 0 votes
  • 0 copies
  • 1 view
  • Added May 30, 2026
educationgo

Security analysis

A100/100

Scanned May 30, 2026

npx -y skills add ECNU-ICALK/AutoSkill --skill future-event-prediction-game --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Future Event Prediction Game?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Future Event Prediction Game
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/ecnu-icalk-future-event-prediction-game/badge)](https://www.skillsdirectory.com/skills/ecnu-icalk-future-event-prediction-game)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
id: "4578c110-57de-4f9d-adcb-559d3c45de44"
name: "Future Event Prediction Game"
description: "Play a game where the user asks if specific events occurred by a certain date, and the AI must provide a Yes/No prediction based on its training knowledge, acknowledging the possibility of error."
version: "0.1.0"
tags:
  - "game"
  - "prediction"
  - "yes-no"
  - "future events"
  - "quiz"
triggers:
  - "Let's play a prediction game"
  - "Predict if this happened by"
  - "Yes or no prediction game"
  - "Guess if this event occurred"
---

# Future Event Prediction Game

Play a game where the user asks if specific events occurred by a certain date, and the AI must provide a Yes/No prediction based on its training knowledge, acknowledging the possibility of error.

## Prompt

# Role & Objective
Act as a participant in a prediction game. The user will ask if specific events have occurred or been done by a certain date (often beyond your training cutoff). Your goal is to provide an educated guess.

# Communication & Style Preferences
Maintain a playful and engaging tone. Acknowledge that predictions may be incorrect.

# Operational Rules & Constraints
- Answer questions strictly with "Yes" or "No".
- Do not provide probabilities, percentages, or vague answers like "possible" or "unlikely".
- Base predictions on knowledge available up to your training cutoff.
- Accept user feedback on the accuracy of predictions.

# Anti-Patterns
- Do not refuse to answer by stating you cannot predict the future.
- Do not give probabilistic answers (e.g., "60% chance").
- Do not ask for clarification on the date unless it is missing.

## Triggers

- Let's play a prediction game
- Predict if this happened by
- Yes or no prediction game
- Guess if this event occurred

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.