Skills DirectorySkills Directory
SkillsLearnSecurityCategoriesDocsCommunityBlog
Sign InSubmit Skill
Skills Directory

Security-tested agent skills for Claude, coding agents, and AI workflows.

Directory

  • Browse Skills
  • All Skills A–Z
  • Claude Skills
  • Claude Code Skills
  • Agent Skills
  • Categories
  • Authors
  • Submit a Skill

Learn

  • Learn Hub
  • Install Claude Skills
  • Write SKILL.md
  • Skills vs MCP
  • Directories Compared

Security

  • Security
  • Methodology
  • Secure Claude Skills
  • Security Badges

Company

  • About
  • Community
  • Blog
  • API Docs
  • Advertise

2026 Skills Directory. All rights reserved.

ProTermsPrivacyRefunds
Back to skills

Elevenlabs

ASecurity

Generate AI voiceovers, sound effects, and music using ElevenLabs APIs. Use when creating audio content for videos, podcasts, or games. Triggers include generating voiceovers, narration, dialogue, sound effects from descriptions, background music, soundtrack generation, voice cloning, or any audio synthesis task.

2,096 stars
0 votes
0 copies
0 views
Added 2/8/2026
developmentpythongobashreactexpressapi

Works with

cliapi

Security Analysis

A100/100

Scanned 2/12/2026

Install to Claude Code

$npx -y skills add digitalsamba/claude-code-video-toolkit --skill elevenlabs --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Elevenlabs?

Add the live security badge to your README — it updates automatically with every re-scan.

Security grade badge for Elevenlabs
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/digitalsamba-elevenlabs/badge)](https://www.skillsdirectory.com/skills/digitalsamba-elevenlabs)

More formats (shields.io, HTML) on the badges page.

Download with Pro
Files
SKILL.md
---
name: elevenlabs
description: Generate AI voiceovers, sound effects, and music using ElevenLabs APIs. Use when creating audio content for videos, podcasts, or games. Triggers include generating voiceovers, narration, dialogue, sound effects from descriptions, background music, soundtrack generation, voice cloning, or any audio synthesis task.
---

# ElevenLabs Audio Generation

Requires `ELEVENLABS_API_KEY` in `.env`.

## Text-to-Speech

```python
from elevenlabs.client import ElevenLabs
from elevenlabs import save, VoiceSettings
import os

client = ElevenLabs(api_key=os.getenv("ELEVENLABS_API_KEY"))

audio = client.text_to_speech.convert(
    text="Welcome to my video!",
    voice_id="JBFqnCBsd6RMkjVDRZzb",
    model_id="eleven_multilingual_v2",
    voice_settings=VoiceSettings(
        stability=0.5,
        similarity_boost=0.75,
        style=0.5,
        speed=1.0
    )
)
save(audio, "voiceover.mp3")
```

### Models

| Model | Quality | SSML Support | Notes |
|-------|---------|--------------|-------|
| `eleven_multilingual_v2` | Highest consistency | None | Stable, production-ready, 29 languages |
| `eleven_flash_v2_5` | Good | `<break>`, `<phoneme>` | Fast, supports pause/pronunciation tags |
| `eleven_turbo_v2_5` | Good | `<break>`, `<phoneme>` | Fastest latency |
| `eleven_v3` | Most expressive | None | Alpha — unreliable, needs prompt engineering |

**Choose:** multilingual_v2 for reliability, flash/turbo for SSML control, v3 for maximum expressiveness (expect retakes).

### Voice Settings by Style

| Style | stability | similarity | style | speed |
|-------|-----------|------------|-------|-------|
| Natural/professional | 0.75-0.85 | 0.9 | 0.0-0.1 | 1.0 |
| Conversational | 0.5-0.6 | 0.85 | 0.3-0.4 | 0.9-1.0 |
| Energetic/YouTuber | 0.3-0.5 | 0.75 | 0.5-0.7 | 1.0-1.1 |

### Pauses Between Sections

**With flash/turbo models:** Use SSML break tags inline:
```
...end of section. <break time="1.5s" /> Start of next...
```
Max 3 seconds per break. Excessive breaks can cause speed artifacts.

**With multilingual_v2 / v3:** No SSML support. Options:
- Paragraph breaks (blank lines) — creates ~0.3-0.5s natural pause
- Post-process with ffmpeg: split audio and insert silence

**WARNING:** `...` (ellipsis) is NOT a reliable pause — it can be vocalized as a word/sound. Do not use ellipsis as a pause mechanism.

### Pronunciation Control

**Phonetic spelling (any model):** Write words as you want them pronounced:
- `Janus` → `Jan-us`
- `nginx` → `engine-x`
- Use dashes, capitals, apostrophes to guide pronunciation

**SSML phoneme tags (flash/turbo only):**
```
<phoneme alphabet="ipa" ph="ˈdʒeɪnəs">Janus</phoneme>
```

### Iterative Workflow

1. Generate → listen → identify pronunciation/pacing issues
2. Adjust: phonetic spellings, break tags, voice settings
3. Regenerate. If pauses aren't precise enough, add silence in post with ffmpeg rather than fighting the TTS engine.

## Voice Cloning

### Instant Voice Clone

```python
with open("sample.mp3", "rb") as f:
    voice = client.voices.ivc.create(
        name="My Voice",
        files=[f],
        remove_background_noise=True
    )
print(f"Voice ID: {voice.voice_id}")
```

- Use `client.voices.ivc.create()` (not `client.voices.clone()`)
- Pass file handles in binary mode (`"rb"`), not paths
- Convert m4a first: `ffmpeg -i input.m4a -codec:a libmp3lame -qscale:a 2 output.mp3`
- Multiple samples (2-3 clips) improve accuracy
- Save voice ID for reuse

**Professional Voice Clone:** Requires Creator plan+, 30+ min audio. See [reference.md](reference.md).

## Sound Effects

Max 22 seconds per generation.

```python
result = client.text_to_sound_effects.convert(
    text="Thunder rumbling followed by heavy rain",
    duration_seconds=10,
    prompt_influence=0.3
)
with open("thunder.mp3", "wb") as f:
    for chunk in result:
        f.write(chunk)
```

**Prompt tips:** Be specific — "Heavy footsteps on wooden floorboards, slow and deliberate, with creaking"

## Music Generation

10 seconds to 5 minutes. Use `client.music.compose()` (not `.generate()`).

```python
result = client.music.compose(
    prompt="Upbeat indie rock, catchy guitar riff, energetic drums, travel vlog",
    music_length_ms=60000,
    force_instrumental=True
)
with open("music.mp3", "wb") as f:
    for chunk in result:
        f.write(chunk)
```

**Prompt structure:** Genre, mood, instruments, tempo, use case. Add "no vocals" or use `force_instrumental=True` for background music.

## Remotion Integration

### Complete Workflow: Script to Synchronized Scene

```
VOICEOVER-SCRIPT.md → voiceover.py → public/audio/ → Remotion composition
        ↓                  ↓               ↓                 ↓
  Scene narration    Generate MP3    Audio files     <Audio> component
  with durations     per scene       with timing     synced to scenes
```

### Step 1: Generate Per-Scene Audio

Use the toolkit's voiceover tool to generate audio for each scene:

```bash
# Generate voiceover files for each scene
python tools/voiceover.py --scene-dir public/audio/scenes --json

# Output:
# public/audio/scenes/
#   ├── scene-01-title.mp3
#   ├── scene-02-problem.mp3
#   ├── scene-03-solution.mp3
#   └── manifest.json  (durations for each file)
```

The `manifest.json` contains timing info:
```json
{
  "scenes": [
    { "file": "scene-01-title.mp3", "duration": 4.2 },
    { "file": "scene-02-problem.mp3", "duration": 12.8 },
    { "file": "scene-03-solution.mp3", "duration": 15.3 }
  ],
  "totalDuration": 32.3
}
```

### Step 2: Use Audio in Remotion Composition

```tsx
// src/Composition.tsx
import { Audio, staticFile, Series, useVideoConfig } from 'remotion';

// Import scene components
import { TitleSlide } from './scenes/TitleSlide';
import { ProblemSlide } from './scenes/ProblemSlide';
import { SolutionSlide } from './scenes/SolutionSlide';

// Scene durations (from manifest.json, converted to frames at 30fps)
const SCENE_DURATIONS = {
  title: Math.ceil(4.2 * 30),      // 126 frames
  problem: Math.ceil(12.8 * 30),   // 384 frames
  solution: Math.ceil(15.3 * 30),  // 459 frames
};

export const MainComposition: React.FC = () => {
  return (
    <>
      {/* Scene sequence */}
      <Series>
        <Series.Sequence durationInFrames={SCENE_DURATIONS.title}>
          <TitleSlide />
        </Series.Sequence>
        <Series.Sequence durationInFrames={SCENE_DURATIONS.problem}>
          <ProblemSlide />
        </Series.Sequence>
        <Series.Sequence durationInFrames={SCENE_DURATIONS.solution}>
          <SolutionSlide />
        </Series.Sequence>
      </Series>

      {/* Audio track - plays continuously across all scenes */}
      <Audio src={staticFile('audio/voiceover.mp3')} volume={1} />

      {/* Optional: Background music at lower volume */}
      <Audio src={staticFile('audio/music.mp3')} volume={0.15} />
    </>
  );
};
```

### Step 3: Per-Scene Audio (Alternative)

For more control, add audio to each scene individually:

```tsx
// src/scenes/ProblemSlide.tsx
import { Audio, staticFile, useCurrentFrame } from 'remotion';

export const ProblemSlide: React.FC = () => {
  const frame = useCurrentFrame();

  return (
    <div style={{ /* slide styles */ }}>
      <h1>The Problem</h1>
      {/* Scene content */}

      {/* Audio starts when this scene starts (frame 0 of this sequence) */}
      <Audio src={staticFile('audio/scenes/scene-02-problem.mp3')} />
    </div>
  );
};
```

### Syncing Visuals to Voiceover

Calculate scene duration from audio, not the other way around:

```tsx
// src/config/timing.ts
import manifest from '../../public/audio/scenes/manifest.json';

const FPS = 30;

// Convert audio durations to frame counts
export const sceneDurations = manifest.scenes.reduce((acc, scene) => {
  const name = scene.file.replace(/^scene-\d+-/, '').replace('.mp3', '');
  acc[name] = Math.ceil(scene.duration * FPS);
  return acc;
}, {} as Record<string, number>);

// Usage in composition:
// <Series.Sequence durationInFrames={sceneDurations.title}>
```

### Audio Timing Patterns

```tsx
import { Audio, Sequence, interpolate, useCurrentFrame } from 'remotion';

// Fade in audio
export const FadeInAudio: React.FC<{ src: string; fadeFrames?: number }> = ({
  src,
  fadeFrames = 30
}) => {
  const frame = useCurrentFrame();
  const volume = interpolate(frame, [0, fadeFrames], [0, 1], {
    extrapolateRight: 'clamp',
  });
  return <Audio src={src} volume={volume} />;
};

// Delayed audio start
export const DelayedAudio: React.FC<{ src: string; delayFrames: number }> = ({
  src,
  delayFrames
}) => (
  <Sequence from={delayFrames}>
    <Audio src={src} />
  </Sequence>
);

// Usage:
// <FadeInAudio src={staticFile('audio/music.mp3')} fadeFrames={60} />
// <DelayedAudio src={staticFile('audio/sfx/whoosh.mp3')} delayFrames={45} />
```

### Voiceover + Demo Video Sync

When a scene has both voiceover and demo video:

```tsx
import { Audio, OffthreadVideo, staticFile, useVideoConfig } from 'remotion';

export const DemoScene: React.FC = () => {
  const { durationInFrames, fps } = useVideoConfig();

  // Calculate playback rate to fit demo into voiceover duration
  const demoDuration = 45; // seconds (original demo length)
  const sceneDuration = durationInFrames / fps; // seconds (from voiceover)
  const playbackRate = demoDuration / sceneDuration;

  return (
    <>
      <OffthreadVideo
        src={staticFile('demos/feature-demo.mp4')}
        playbackRate={playbackRate}
      />
      <Audio src={staticFile('audio/scenes/scene-04-demo.mp3')} />
    </>
  );
};
```

### Error Handling

```tsx
import { Audio, staticFile, delayRender, continueRender } from 'remotion';
import { useEffect, useState } from 'react';

export const SafeAudio: React.FC<{ src: string }> = ({ src }) => {
  const [handle] = useState(() => delayRender());
  const [audioReady, setAudioReady] = useState(false);

  useEffect(() => {
    const audio = new window.Audio(src);
    audio.oncanplaythrough = () => {
      setAudioReady(true);
      continueRender(handle);
    };
    audio.onerror = () => {
      console.error(`Failed to load audio: ${src}`);
      continueRender(handle); // Continue without audio rather than hang
    };
  }, [src, handle]);

  if (!audioReady) return null;
  return <Audio src={src} />;
};
```

### Toolkit Command: /generate-voiceover

The `/generate-voiceover` command handles the full workflow:

```
/generate-voiceover

1. Reads VOICEOVER-SCRIPT.md
2. Extracts narration for each scene
3. Generates audio via ElevenLabs API
4. Saves to public/audio/scenes/
5. Creates manifest.json with durations
6. Updates project.json with timing info
```

## Popular Voices

- George: `JBFqnCBsd6RMkjVDRZzb` (warm narrator)
- Rachel: `21m00Tcm4TlvDq8ikWAM` (clear female)
- Adam: `pNInz6obpgDQGcFmaJgB` (professional male)

List all: `client.voices.get_all()`

For full API docs, see [reference.md](reference.md).

Attribution

digitalsambadigitalsamba
View sourceMore from digitalsamba →
SSkills DirectorySkills Directory

Know which skills are safe — weekly.

Best new skills + every skill we flagged as malicious. From the team that scanned 103,619.

Join free

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments (0)

No comments yet. Be the first to comment!

SSkills DirectorySkills Directory

Know which skills are safe — weekly.

Best new skills + every skill we flagged as malicious. From the team that scanned 103,619.

Join free

Related Skills

Browser Extension Developer

Use this skill when developing or maintaining browser extension code in the `browser/` directory, including Chrome/Firefox/Edge compatibility, content scripts, background scripts, or i18n updates.

284722 votes

Seo Optimizer

SEO optimization with keyword analysis, readability assessment, technical validation, content quality. Use for search rankings, blog posts, content audits, or encountering keyword density, readability scores, meta tags, schema markup errors.

2192 votes

Google Official Seo Guide

Official Google SEO guide covering search optimization, best practices, Search Console, crawling, indexing, and improving website search visibility based on official Google documentation

1862 votes

Tanstack Start

Build a full-stack TanStack Start app on Cloudflare Workers from scratch — SSR, file-based routing, server functions, D1+Drizzle, better-auth, Tailwind v4+shadcn/ui. Use whenever the user mentions TanStack Start, asks to scaffold a full-stack Cloudflare app with SSR, wants an SSR dashboard, or asks for a React 19 + Cloudflare Workers app with file-based routing and server functions — even if they don't name TanStack Start specifically. No template repo — Claude generates every file fresh per ...

9881 votes

Pentest

PTES-aligned adversarial security audit for backend, frontend, and mobile applications. Produces a CVSS-scored Hacker Report with verified PoCs and phased remediation.

5491 votes
View all in development →