Git best practices for ensuring proper .gitignore setup and git workflow management. Use this skill when initializing new projects, working with package managers (npm, pip, etc.), or making git commits.
Scanned 5/31/2026
Install via CLI
openskills install diegosouzapw/awesome-omni-skill---
name: git-best-practices
description: Git best practices for ensuring proper .gitignore setup and git workflow management. Use this skill when initializing new projects, working with package managers (npm, pip, etc.), or making git commits.
---
# Git Best Practices Skill
This skill provides comprehensive guidelines for proper git workflow management, with a focus on `.gitignore` setup and preventing accidental commits of unwanted files.
## .gitignore Management
### Critical: Always Check Before Initializing Package Managers
**BEFORE** initializing npm, pip, poetry, cargo, or any other package manager:
1. **Check if `.gitignore` exists**: Use `ls -la .gitignore` or check via file system
2. **If `.gitignore` doesn't exist**: Create it with appropriate patterns for your project type
3. **If `.gitignore` exists**: Verify it includes the necessary patterns for your package manager
4. **After creating/updating `.gitignore`**: Verify it's working with `git status` to ensure ignored files don't appear
### Required Patterns by Project Type
#### Node.js / npm / yarn / pnpm
```
node_modules/
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
.pnpm-store/
```
#### Python / pip / poetry
```
__pycache__/
*.py[cod]
*$py.class
*.so
.Python
env/
venv/
ENV/
env.bak/
venv.bak/
.venv
pip-log.txt
pip-delete-this-directory.txt
.pytest_cache/
.coverage
htmlcov/
*.egg-info/
dist/
build/
```
#### Rust / cargo
```
target/
Cargo.lock
```
#### Go
```
*.exe
*.exe~
*.dll
*.so
*.dylib
*.test
*.out
go.work
```
#### Java / Maven / Gradle
```
*.class
*.log
*.jar
*.war
*.ear
target/
build/
.gradle/
.idea/
*.iml
```
### Universal Patterns (All Projects)
These should be included in every `.gitignore`:
```
# Environment files
.env
.env.local
.env.*.local
.env.development
.env.production
.env.test
*.env
# Build outputs
dist/
build/
.next/
out/
*.tsbuildinfo
# OS files
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
Desktop.ini
# Logs
*.log
logs/
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
lerna-debug.log*
# Editor files (optional - include if not using shared IDE config)
.idea/
.vscode/
*.swp
*.swo
*~
.project
.classpath
.settings/
# Temporary files
*.tmp
*.temp
.cache/
```
## Git Workflow Best Practices
### Before Committing
1. **Always check `git status`** before committing to see what will be committed:
```bash
git status
```
2. **Review the output carefully**:
- Ensure no sensitive files are staged (`.env`, secrets, API keys)
- Verify `node_modules/` or other build artifacts aren't included
- Check that only intended files are staged
3. **If unwanted files appear**:
- Check if `.gitignore` exists and has the correct patterns
- Update `.gitignore` if needed
- Remove files from staging: `git reset HEAD <file>`
- Verify with `git status` again
### Commit Message Format
Use the existing project format:
```
feat: TASK-{id} - {description}
```
Examples:
- `feat: TASK-123 - Add user authentication`
- `feat: TASK-456 - Fix memory leak in data processor`
### Never Commit
- **Sensitive files**: `.env`, `.env.local`, any file containing secrets, API keys, passwords
- **Build artifacts**: `node_modules/`, `dist/`, `build/`, compiled binaries
- **OS files**: `.DS_Store`, `Thumbs.db`
- **Large binary files**: Unless using Git LFS (Large File Storage)
- **IDE-specific files**: Unless the project explicitly includes them in version control
### Verifying .gitignore Effectiveness
After creating or updating `.gitignore`:
1. Run `git status` to see what files git is tracking
2. If ignored files still appear, they may have been previously tracked:
```bash
# Remove from git cache (but keep local files)
git rm --cached <file>
# Or for directories:
git rm -r --cached <directory>
```
3. Commit the removal: `git commit -m "chore: Remove tracked files that should be ignored"`
4. Verify again with `git status`
## Project-Specific Considerations
### When Initializing a New Project
1. Create `.gitignore` **before** running `npm init`, `pip install`, etc.
2. Include patterns for your package manager
3. Initialize git: `git init` (if not already initialized)
4. Verify `.gitignore` is working before proceeding
### When Adding New Dependencies
1. Check `git status` after installing packages
2. Ensure new build artifacts are ignored
3. If new file types appear, update `.gitignore` accordingly
### When Working with Multiple Languages
If a project uses multiple languages/frameworks, include patterns for all of them:
- Node.js + Python: Include both `node_modules/` and `__pycache__/`
- React + Python backend: Include `.next/` or `dist/` plus Python patterns
## Quick Reference Checklist
Before committing:
- [ ] `.gitignore` exists and is appropriate for the project type
- [ ] Ran `git status` and reviewed output
- [ ] No sensitive files (`.env`, secrets) are staged
- [ ] No build artifacts (`node_modules/`, `dist/`, etc.) are staged
- [ ] Commit message follows format: `feat: TASK-{id} - {description}`
- [ ] `.gitignore` is working correctly (ignored files don't appear in `git status`)
## Common Mistakes to Avoid
1. **Initializing package managers before creating `.gitignore`**
- This can lead to `node_modules/` or similar directories being tracked
2. **Assuming `.gitignore` works retroactively**
- Files already tracked by git will continue to be tracked even if added to `.gitignore`
- Use `git rm --cached` to untrack them
3. **Committing without checking `git status`**
- Always verify what you're committing
4. **Including sensitive data in commits**
- Double-check for `.env` files, API keys, passwords
- If accidentally committed, use `git reset` or `git commit --amend` (if not pushed)
5. **Forgetting project-specific patterns**
- Different projects need different `.gitignore` patterns
- Tailor the `.gitignore` to the project's technology stack
## Pre-Commit Checklist
Before committing, verify:
- [ ] TypeScript compilation passes (`npx tsc --noEmit`)
- [ ] No console errors in browser testing
- [ ] All success criteria verified
- [ ] Progress.txt updated
## Pre-Commit Hooks
Consider adding pre-commit hooks for:
- TypeScript compilation check
- Linter checks
- Test execution
Document hook setup in project README if implemented.
## Pre-Commit Validation
**Run TypeScript compilation check before commit:**
```bash
# Before committing, verify compilation
npx tsc --noEmit
# If errors exist, fix them before committing
```
**Verify no console errors:**
```bash
# Check for console errors in browser
agent-browser console | grep -i "error"
# Or check build output
npm run build 2>&1 | grep -i "error"
```
**Check git status before staging:**
```bash
# Always check what will be committed
git status
# Review changes
git diff
# Stage only relevant files
git add src/scenes/GameScene.ts
```
**Review changes with git diff:**
```bash
# Review all changes
git diff
# Review staged changes
git diff --staged
# Review specific file
git diff src/scenes/GameScene.ts
```
## Commit Message Patterns
**Format: "feat: TASK-ID - Description"**
```bash
# Examples
git commit -m "feat: US-033 - Add wizard character sprite"
git commit -m "feat: US-034 - Implement timer countdown"
git commit -m "feat: US-035 - Add scene transition animations"
```
**Include task ID for traceability:**
```bash
# Always include task ID
git commit -m "feat: TASK-{id} - {description}"
# Examples
git commit -m "feat: US-036 - Fix maze generation error handling"
```
**Use conventional commit types:**
```bash
# Types: feat, fix, chore, docs, refactor, test
git commit -m "feat: US-037 - Add new feature"
git commit -m "fix: US-038 - Fix bug"
git commit -m "chore: US-039 - Update dependencies"
```
**Keep messages descriptive but concise:**
```bash
# ✅ GOOD: Descriptive but concise
git commit -m "feat: US-040 - Add coin collection sound effect"
# ❌ BAD: Too vague
git commit -m "feat: US-040 - Update code"
# ❌ BAD: Too verbose
git commit -m "feat: US-040 - Add coin collection sound effect that plays when player collects coin and updates score and triggers animation"
```
## Workflow Patterns
**Check git status before operations:**
```bash
# Before any git operation, check status
git status
# See what files changed
git status --short
# See untracked files
git status --untracked-files=all
```
**Stage only relevant files:**
```bash
# Stage specific files
git add src/scenes/GameScene.ts
git add src/scenes/GameOverScene.ts
# Don't stage everything
# ❌ git add . # Only if you're sure
```
**Commit after verification passes:**
```bash
# 1. Make changes
# 2. Verify TypeScript compilation
npx tsc --noEmit
# 3. Verify browser testing
agent-browser open http://localhost:3000
# 4. Stage files
git add src/
# 5. Commit
git commit -m "feat: TASK-ID - Description"
```
**Update progress.txt before commit:**
```bash
# Update progress.txt with task completion
echo "## Task Complete" >> tasks/progress.txt
echo "- [x] All criteria met" >> tasks/progress.txt
# Then commit
git add tasks/progress.txt
git commit -m "feat: TASK-ID - Description"
```
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