Check Skill LVL on the character
ASecurityCheck Skill LVL on the character -------------------------------- `int pc_checkskill(struct map_session_data *sd,int skill_id)` `pc_checkskill(sd,SKILLID)>X)` - sd = Only players have skills (mobs are forced skill uses) - SKILLID = Skill ID, can be numeric (28=heal) or the client name (AL_HEAL=heal) - X = Skill Level (>0 he only needs 1 point) - int = Return the skill level learned by player Note: This can be used to check if the character has the skill or not (same as >0) `pc_c...
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- Added February 7, 2026
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[](https://www.skillsdirectory.com/skills/cydh-check-skill-lvl-on-the-character)---
title: PC Checkskill
permalink: /PC_Checkskill/
---
Check Skill LVL on the character
--------------------------------
`int pc_checkskill(struct map_session_data *sd,int skill_id)`
`pc_checkskill(sd,SKILLID)>X)`
- sd = Only players have skills (mobs are forced skill uses)
- SKILLID = Skill ID, can be numeric (28=heal) or the client name (AL_HEAL=heal)
- X = Skill Level (>0 he only needs 1 point)
- int = Return the skill level learned by player
Note: This can be used to check if the character has the skill or not (same as >0)
`pc_checkskill(sd,SKILLID)`
[Category:Source_Functions](/Category:Source_Functions "wikilink")Files in this skill
- 3rd_class_custom_guide.md
- @adjgmlvl.md
- @adjgroup.md
- @go.md
- @go_delay_when_hit.md
- @warp_Modification.md
- AEGIS.md
- AID.md
- A_brief_look_at_RagExe.md
- Activatepset.md
- Acts.md
- Add_Custom_Jobs.md
- Adding_Script.md
- Adding_a_Script.md
- Adding_new_bonuses.md
- Adding_new_mapflag.md
- Adding_new_skills.md
- Adding_new_statuses.md
- Addrid.md
- Addtimer.md
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