Implement multiplayer games with Unity Netcode, Mirror, or Photon. Masters client-server architecture, state synchronization, and lag compensation. Use for multiplayer features, networking issues, or real-time synchronization.
Scanned 2/12/2026
Install via CLI
openskills install creator-hian/claude-code-plugins---
name: unity-networking
description: Implement multiplayer games with Unity Netcode, Mirror, or Photon. Masters client-server architecture, state synchronization, and lag compensation. Use for multiplayer features, networking issues, or real-time synchronization.
requires:
- csharp-plugin:csharp-code-style
---
# Unity Networking - Multiplayer Game Development
## Overview
Multiplayer networking for Unity using Netcode for GameObjects, Mirror, or Photon frameworks.
**Foundation Required**: `unity-csharp-fundamentals` (TryGetComponent, FindAnyObjectByType, null-safe coding)
**Core Topics**:
- Client-server architecture
- State synchronization
- Lag compensation
- RPC (Remote Procedure Calls)
- Network variables
- Matchmaking
## Quick Start (Unity Netcode)
```csharp
using Unity.Netcode;
public class Player : NetworkBehaviour
{
private NetworkVariable<int> mHealth = new(100);
public override void OnNetworkSpawn()
{
if (IsOwner)
{
// Only owner can control
HandleInput();
}
mHealth.OnValueChanged += OnHealthChanged;
}
[ServerRpc]
void TakeDamageServerRpc(int damage)
{
mHealth.Value -= damage;
}
[ClientRpc]
void ShowDamageEffectClientRpc()
{
// Visual feedback on all clients
}
}
```
## Network Architecture
- **Authoritative Server**: Server validates all actions (competitive)
- **Client Authority**: Clients control own entities (cooperative)
- **Relay Servers**: NAT traversal for peer-to-peer
- **Dedicated Servers**: Professional hosting
## Synchronization Patterns
- **Transform Sync**: Position, rotation interpolation
- **Network Variables**: Automatic state replication
- **RPCs**: Remote method calls
- **Ownership**: Who can modify what
## Best Practices
1. **Server authority**: Prevent cheating
2. **Client prediction**: Smooth movement
3. **Interpolation**: Handle lag gracefully
4. **Bandwidth optimization**: Delta compression
5. **Test with network simulation**: Latency, packet loss
No comments yet. Be the first to comment!
Use this skill when developing or maintaining browser extension code in the `browser/` directory, including Chrome/Firefox/Edge compatibility, content scripts, background scripts, or i18n updates.
SEO optimization with keyword analysis, readability assessment, technical validation, content quality. Use for search rankings, blog posts, content audits, or encountering keyword density, readability scores, meta tags, schema markup errors.
Python backend development expertise for FastAPI, security patterns, database operations, Upstash integrations, and code quality. Use when: (1) Building REST APIs with FastAPI, (2) Implementing JWT/OAuth2 authentication, (3) Setting up SQLAlchemy/async databases, (4) Integrating Redis/Upstash caching, (5) Refactoring AI-generated Python code (deslopification), (6) Designing API patterns, or (7) Optimizing backend performance.
Drive the full internationalization journey for a project — detect the stack, recommend a library, set up the chosen library, wrap existing strings, and optionally connect a translation platform. Use when the user asks to add or configure i18n, internationalization, localization, multi-language support, or translations — including when they explicitly mention LinguiJS, Lingui, next-intl, "wrap strings", "find hardcoded text", "make my app translatable", or "set up translations". Triggers on g...
PTES-aligned adversarial security audit for backend, frontend, and mobile applications. Produces a CVSS-scored Hacker Report with verified PoCs and phased remediation.