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Cometchat Ios Calls

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Add voice and video calling to an iOS CometChat app — call buttons, incoming/ongoing call screens, call logs, and CallKit ringing. Triggers: 'add video calling ios', 'cometchat voice call swift', 'incoming call screen ios', 'call logs cometchat ios'.

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  • Added October 5, 2026
developmentgoswiftapi

Works with

  • cli
  • api

Security analysis

A100/100

Scanned October 5, 2026

npx -y skills add cometchat/cometchat-skills --skill cometchat-ios-calls --agent claude-code

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SKILL.md
---
name: cometchat-ios-calls
description: "Add voice and video calling to an iOS CometChat app — call buttons, incoming/ongoing call screens, call logs, and CallKit ringing. Triggers: 'add video calling ios', 'cometchat voice call swift', 'incoming call screen ios', 'call logs cometchat ios'."
license: "MIT"
compatibility: "CometChatUIKitSwift 5.1.22 · CometChatCallsSDK 5.0.3 · iOS 15.1+"
metadata:
  author: "CometChat"
  version: "1.0.0"
  tags: "cometchat ios calls voice video callkit swift v5"
---

## Companion skills (read first)
- `cometchat-ios-core` owns setup and the chat surface. This skill ADDS calling. Note core ALREADY links `CometChatCallsSDK` at exactly 5.0.3 — on 5.1.22 (as since 5.1.19) the kit's interface imports it, so it is required even for chat-only builds. Do not add it twice or at a different version.

## Use this skill when
"add voice/video calling", "show an incoming call screen", "add call history".

## Calls has its OWN login — the UI Kit's login is not enough

**`CometChatUIKit.login(uid:)` does NOT authenticate the Calls SDK.** Built without the bootstrap
below, `CometChatCallLogs` shows "Oops! Looks like something went wrong" — its request goes out
with an EMPTY `authToken` (measured on 5.1.19/5.0.3). No error points at the cause. After the UI
Kit login succeeds, run:

```swift
// DEFAULT — the ai-agent / telemetry-attributed init (persists integrationSource="ai-agent").
// Takes NO settings argument: it reads the SAME bundled cometchat-settings.json the core skill
// already ships (Copy Bundle Resources) — do not build a second settings object.
_ = CometChatCalls.initFromSettings(onSuccess: { _ in
    guard let token = CometChat.getUserAuthToken() else { return }
    CometChatCalls.login(authToken: token,
                         onSuccess: { _ in /* calls surfaces are now live */ },
                         onError:   { error in debugPrint("calls login:", error.errorDescription) })
}, onError: { error in debugPrint("calls init:", error?.errorDescription ?? "nil") })
```

⚠️ **Init the Calls SDK via `CometChatCalls.initFromSettings`, NOT the classic
`CometChatCalls(callsAppSettings: CallAppSettingsBuilder()…)` builder — that path attributes the app
to `"manual"` and loses the ai-agent telemetry (RULES §5 / AUDIT-175, the SAME rule the headless
`cometchat-ios-v5-sdk` follows).** The builder init is the **FALLBACK ONLY**, for an app that does not
bundle `cometchat-settings.json`:

```swift
// FALLBACK — only when no cometchat-settings.json is bundled. Loses ai-agent attribution.
let callSettings = CallAppSettingsBuilder().set(appID: appID).set(region: region).build()
_ = CometChatCalls(callsAppSettings: callSettings, onSuccess: { _ in /* … login as above … */ },
                   onError: { error in debugPrint("calls init:", error?.errorDescription ?? "nil") })
```

**Never do both** — a builder init AFTER `initFromSettings` re-attributes the app to `"manual"`.
`initFromSettings` fails `SETTINGS_FILE_NOT_FOUND` if the file is not in Copy Bundle Resources — the
core skill already adds it for chat, so a UI-Kit app that shipped chat first already satisfies this.

The docs' calling-integration page says linking the SDK is enough; it is not — that gap is logged
for the docs. Chat-only apps skip all of this (they link the Calls SDK purely to satisfy 5.1.19's
import — see the core skill's install notes).

## The five components
| Component | Role |
|---|---|
| `CometChatCallButtons` | Voice/video triggers. **Has NO no-arg init — construct it as `CometChatCallButtons(width:height:)`.** `set(user:)` **or** `set(group:)`, plus `set(controller:)`. Put it in the message header's slot, not beside it. |
| `CometChatIncomingCall` | The ringing screen. `set(call:)`, `set(onAcceptClick:)`, `set(onCancelClick:)` — **decline is `onCancelClick`, there is no `onDeclineClick`.** |
| `CometChatOngoingCall` | The in-call surface. `set(sessionId:)` — **lowercase `d`**; `set(sessionID:)` does not compile. Also `set(callSettingsBuilder:)`, `set(callWorkFlow:)`. |
| `CometChatOutgoingCall` | The caller's ringing screen while the other side has not answered. `set(call:)`, `set(onCancelClick:)`. |
| `CometChatCallLogs` | Call history. See the `Any` warning below — this component is the worst offender. |

> **`CometChatCallLogs` callbacks are `Any`-typed — cast before touching anything.** Unlike every other list component, five of its setters hand back untyped values and will not compile if you use them directly:
> `set(onItemClick:)` → `(_ callLog: Any)` · `set(onCallButtonClicked:)` → `(Any)` · `set(options:)` → `(_ callLog: Any)` · `set(onLoad:)` → `([Any])` · **`set(onError:)` → `(_ error: Any)`**, not `CometChatException` like everywhere else.
> ```swift
> logs.set(onItemClick: { callLog in
>     guard let log = callLog as? CallLog else { return }   // NOT `as? Call` — that cast FAILS at
>     …  // runtime and makes the tap a silent no-op (measured: RUNTIME TYPE = CallLog).
>     // CallLog exposes status, type, mode, initiator, receiver — not the Call spellings
>     // (callStatus/callType/callInitiator/callReceiver). CallLog is a Calls-SDK type.
> })
> logs.set(onError: { error in
>     // The value is the CALLS SDK's exception type — casting to the chat SDK's
>     // CometChatException fails and prints nothing useful (measured).
>     debugPrint((error as? CometChatCallException)?.errorDescription ?? "\(error)")
> })
> ```

> **`sessionID` vs `sessionId` — the same concept, spelled two ways.** The SDK's `Call` exposes **`sessionID`** (capital), while the kit's `CometChatOngoingCall` takes **`set(sessionId:)`** (lowercase). Reading a log and starting a call in the same function means using both spellings; neither compiles in the other's place.

Voice/video click handlers on `CometChatCallButtons` are **properties**: `callButtons.onVoiceCallClick = { user, group in … }`, `onVideoCallClick` likewise. And it is `set(callSettingsBuilder:)` — **plural "Settings"**.

> **`@MainActor` if you construct these in a factory.** Inside a `UIViewController` this wiring is free (already main-actor). But if you wrap it in a standalone factory/enum/`static` method, mark that context `@MainActor` — the components' setters are main-actor-isolated. **`CometChatOutgoingCall` is the strictest:** unlike `CometChatIncomingCall`/`CometChatCallButtons` it carries no `@preconcurrency`, so under Swift 5 its `set(call:)`/`set(onCancelClick:)` are a HARD ERROR from a nonisolated context ("call to main actor-isolated instance method … in a synchronous nonisolated context"), not just a warning. (Same rule as `cometchat-ios-core`'s `@MainActor`-factory note.)

```swift
// Minimum voice-video-calls wiring — all five components (inside a @MainActor context, e.g. a UIViewController)
let callButtons = CometChatCallButtons(width: 180, height: 40)
callButtons.set(user: user)          // or .set(group:) for a group call
callButtons.set(controller: self)
callButtons.onVoiceCallClick = { user, group in /* initiate voice call */ }
callButtons.onVideoCallClick = { user, group in /* initiate video call */ }

// Present incoming call over any screen via a global app-level listener
let incoming = CometChatIncomingCall()
incoming.set(call: incomingCall)
// accept/cancel closures are TWO-arg: (call: Call?, controller: UIViewController?). A one-arg
// `{ call in … }` does NOT compile ("expects 2 arguments, but 1 was used").
incoming.set(onAcceptClick: { call, _ in /* push CometChatOngoingCall */ })
incoming.set(onCancelClick: { call, _ in self.dismiss(animated: true) })

let outgoing = CometChatOutgoingCall()
outgoing.set(call: pendingCall)
outgoing.set(onCancelClick: { call, _ in self.dismiss(animated: true) })

let ongoing = CometChatOngoingCall()
// `Call.sessionID` (uppercase D, SDK) is OPTIONAL (String?); `set(sessionId:)` (lowercase d, kit)
// wants a non-optional String — so GUARD it. Passing the optional directly does not compile.
if let sid = pendingCall.sessionID { ongoing.set(sessionId: sid) }

let logs = CometChatCallLogs()
// NOTE: CometChatCallLogs has NO `set(controller:)` — present/push it like any UIViewController
// (e.g. UINavigationController(rootViewController: logs)). Its only setters are the Any-typed
// callbacks below plus set(callRequestBuilder:).
logs.set(onItemClick: { callLog in guard let log = callLog as? CallLog else { return } /* … */ })
```

## Incoming calls are app-level, not screen-level
A call can arrive on any screen, so listen at the app level (`CometChatCallEventListener` / `CometChatCallEvents`) and present `CometChatIncomingCall` over whatever is showing. Wiring it inside one chat screen means calls are missed everywhere else.

## Permissions and background
Camera and microphone usage descriptions in `Info.plist`, or the app crashes on first call rather than failing gracefully. Ringing while backgrounded is handled by the **`CometChatPushNotifications`** SDK — it owns CallKit + PushKit for you. **Do NOT hand-roll `PKPushRegistryDelegate` / `CXProviderDelegate` or call `UIKitSettings.set(voipToken:)`** (that setter is the legacy path the current docs no longer use). Full VoIP wiring: `cometchat-ios-v5-sdk` § "VoIP call notifications" and `cometchat-ios-push`; needs an APNs VoIP provider in the Dashboard and a physical device.

## Gotchas
- **Simulator limits.** No camera; a WebRTC surface may behave differently than on device. Verify calling on a real device.
- **Every call screen needs an exit.** Accept, decline and hang-up must all lead somewhere.
- **Version lock.** Kit 5.1.22 / SDK 4.1.7 / Calls 5.0.3 are exact; mixing versions fails to build or crashes at runtime.

## Verify it works
On a device: the call button appears in the header, tapping it rings the other side, the incoming screen shows over whatever was on screen, accept connects with audio and video, hang-up releases camera and microphone, and the call appears in call logs.

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