Video and audio processing capabilities for Flutter applications
Scanned 9/8/2026
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---
name: video-audio-processing
description: Video and audio processing capabilities for Flutter applications
keywords: video, audio, media, player, recorder, camera, ffmpeg
---
# Skill 19: Video/Audio Processing
## Overview
This skill provides comprehensive video and audio processing capabilities for Flutter applications. Includes video playback, recording, audio capture, processing, and streaming.
## Features
- Video playback (local and network)
- Video recording with camera
- Audio recording and playback
- Video trimming and editing
- Audio processing and filters
- Screen recording
- Live streaming
- Format conversion
## Installation
### Dependencies
```yaml
dependencies:
video_player: ^2.8.1
chewie: ^1.7.1 # Better video player UI
camera: ^0.10.5+5
audio_session: ^0.1.18
just_audio: ^0.9.36
record: ^5.0.4
ffmpeg_kit_flutter: ^6.0.3
image_picker: ^1.0.7
file_picker: ^6.1.1
path_provider: ^2.1.1
```
## Video Playback
### 1. Basic Video Player
```dart
import 'package:video_player/video_player.dart';
import 'package:flutter/material.dart';
class VideoPlayerScreen extends StatefulWidget {
final String videoUrl;
const VideoPlayerScreen({super.key, required this.videoUrl});
@override
State<VideoPlayerScreen> createState() => _VideoPlayerScreenState();
}
class _VideoPlayerScreenState extends State<VideoPlayerScreen> {
late VideoPlayerController _controller;
@override
void initState() {
super.initState();
_controller = VideoPlayerController.network(widget.videoUrl)
..initialize().then((_) {
setState(() {});
_controller.play();
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: _controller.value.isInitialized
? AspectRatio(
aspectRatio: _controller.value.aspectRatio,
child: VideoPlayer(_controller),
)
: const CircularProgressIndicator(),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
setState(() {
_controller.value.isPlaying
? _controller.pause()
: _controller.play();
});
},
child: Icon(
_controller.value.isPlaying ? Icons.pause : Icons.play_arrow,
),
),
);
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
}
```
### 2. Enhanced Player with Chewie
```dart
import 'package:chewie/chewie.dart';
class EnhancedVideoPlayer extends StatefulWidget {
final String videoUrl;
const EnhancedVideoPlayer({super.key, required this.videoUrl});
@override
State<EnhancedVideoPlayer> createState() => _EnhancedVideoPlayerState();
}
class _EnhancedVideoPlayerState extends State<EnhancedVideoPlayer> {
VideoPlayerController? _videoController;
ChewieController? _chewieController;
@override
void initState() {
super.initState();
_initializePlayer();
}
Future<void> _initializePlayer() async {
_videoController = VideoPlayerController.network(widget.videoUrl);
await _videoController!.initialize();
_chewieController = ChewieController(
videoPlayerController: _videoController!,
autoPlay: true,
looping: false,
aspectRatio: _videoController!.value.aspectRatio,
allowFullScreen: true,
allowMuting: true,
showControls: true,
placeholder: Container(
color: Colors.black,
child: const Center(
child: CircularProgressIndicator(),
),
),
);
setState(() {});
}
@override
Widget build(BuildContext context) {
return _chewieController != null
? Chewie(controller: _chewieController!)
: const Center(child: CircularProgressIndicator());
}
@override
void dispose() {
_videoController?.dispose();
_chewieController?.dispose();
super.dispose();
}
}
```
## Video Recording
```dart
import 'package:camera/camera.dart';
class VideoRecorderScreen extends StatefulWidget {
const VideoRecorderScreen({super.key});
@override
State<VideoRecorderScreen> createState() => _VideoRecorderScreenState();
}
class _VideoRecorderScreenState extends State<VideoRecorderScreen> {
CameraController? _controller;
bool _isRecording = false;
String? _videoPath;
@override
void initState() {
super.initState();
_initializeCamera();
}
Future<void> _initializeCamera() async {
final cameras = await availableCameras();
if (cameras.isEmpty) return;
_controller = CameraController(
cameras.first,
ResolutionPreset.high,
enableAudio: true,
);
await _controller!.initialize();
setState(() {});
}
Future<void> _startRecording() async {
if (_controller == null || !_controller!.value.isInitialized) return;
try {
await _controller!.startVideoRecording();
setState(() => _isRecording = true);
} catch (e) {
print('Error starting recording: $e');
}
}
Future<void> _stopRecording() async {
if (!_isRecording) return;
try {
final file = await _controller!.stopVideoRecording();
setState(() {
_isRecording = false;
_videoPath = file.path;
});
} catch (e) {
print('Error stopping recording: $e');
}
}
@override
Widget build(BuildContext context) {
if (_controller == null || !_controller!.value.isInitialized) {
return const Center(child: CircularProgressIndicator());
}
return Scaffold(
body: CameraPreview(_controller!),
floatingActionButton: FloatingActionButton(
onPressed: _isRecording ? _stopRecording : _startRecording,
backgroundColor: _isRecording ? Colors.red : Colors.blue,
child: Icon(_isRecording ? Icons.stop : Icons.videocam),
),
);
}
@override
void dispose() {
_controller?.dispose();
super.dispose();
}
}
```
## Audio Recording
```dart
import 'package:record/record.dart';
import 'package:just_audio/just_audio.dart';
import 'package:path_provider/path_provider.dart';
import 'dart:io';
class AudioRecorderService {
final AudioRecorder _audioRecorder = AudioRecorder();
final AudioPlayer _audioPlayer = AudioPlayer();
String? _currentRecordingPath;
Future<void> startRecording() async {
final hasPermission = await _audioRecorder.hasPermission();
if (!hasPermission) {
throw Exception('Microphone permission not granted');
}
final directory = await getApplicationDocumentsDirectory();
_currentRecordingPath = '${directory.path}/recording_${DateTime.now().millisecondsSinceEpoch}.m4a';
await _audioRecorder.start(
const RecordConfig(),
path: _currentRecordingPath!,
);
}
Future<String?> stopRecording() async {
await _audioRecorder.stop();
return _currentRecordingPath;
}
Future<void> playRecording(String path) async {
await _audioPlayer.setFilePath(path);
await _audioPlayer.play();
}
Future<void> stopPlayback() async {
await _audioPlayer.stop();
}
Stream<Amplitude> get amplitudeStream => _audioRecorder.onAmplitude;
}
class AudioRecorderWidget extends ConsumerStatefulWidget {
const AudioRecorderWidget({super.key});
@override
ConsumerState<AudioRecorderWidget> createState() => _AudioRecorderWidgetState();
}
class _AudioRecorderWidgetState extends ConsumerState<AudioRecorderWidget> {
final AudioRecorderService _service = AudioRecorderService();
bool _isRecording = false;
bool _isPlaying = false;
String? _recordingPath;
double _amplitude = 0.0;
@override
Widget build(BuildContext context) {
return Column(
children: [
// Amplitude visualization
Container(
height: 100,
width: double.infinity,
color: Colors.grey[200],
child: CustomPaint(
painter: AmplitudePainter(amplitude: _amplitude),
),
),
const SizedBox(height: 20),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
// Record button
FloatingActionButton(
onPressed: _toggleRecording,
backgroundColor: _isRecording ? Colors.red : Colors.blue,
child: Icon(_isRecording ? Icons.stop : Icons.mic),
),
const SizedBox(width: 20),
// Play button
if (_recordingPath != null)
FloatingActionButton(
onPressed: _togglePlayback,
backgroundColor: _isPlaying ? Colors.orange : Colors.green,
child: Icon(_isPlaying ? Icons.stop : Icons.play_arrow),
),
],
),
],
);
}
Future<void> _toggleRecording() async {
if (_isRecording) {
final path = await _service.stopRecording();
setState(() {
_isRecording = false;
_recordingPath = path;
});
} else {
await _service.startRecording();
setState(() => _isRecording = true);
// Listen to amplitude
_service.amplitudeStream.listen((amp) {
setState(() => _amplitude = amp.current);
});
}
}
Future<void> _togglePlayback() async {
if (_isPlaying) {
await _service.stopPlayback();
setState(() => _isPlaying = false);
} else if (_recordingPath != null) {
await _service.playRecording(_recordingPath!);
setState(() => _isPlaying = true);
}
}
}
// Custom painter for amplitude visualization
class AmplitudePainter extends CustomPainter {
final double amplitude;
AmplitudePainter({required this.amplitude});
@override
void paint(Canvas canvas, Size size) {
final paint = Paint()
..color = Colors.blue
..strokeWidth = 2;
final height = size.height;
final centerY = height / 2;
final barWidth = size.width / 50;
for (int i = 0; i < 50; i++) {
final barHeight = (amplitude / 100) * height * (0.5 + (i % 5) * 0.1);
final x = i * barWidth;
canvas.drawLine(
Offset(x, centerY - barHeight / 2),
Offset(x, centerY + barHeight / 2),
paint,
);
}
}
@override
bool shouldRepaint(covariant CustomPainter oldDelegate) => true;
}
```
## Video Processing with FFmpeg
```dart
import 'package:ffmpeg_kit_flutter/ffmpeg_kit.dart';
import 'package:ffmpeg_kit_flutter/return_code.dart';
class VideoProcessingService {
/// Trim video to specific duration
static Future<String?> trimVideo(
String inputPath,
String outputPath,
Duration start,
Duration duration,
) async {
final command =
'-i "$inputPath" -ss ${start.inSeconds} -t ${duration.inSeconds} '
'-c copy "$outputPath"';
final session = await FFmpegKit.execute(command);
final returnCode = await session.getReturnCode();
if (ReturnCode.isSuccess(returnCode)) {
return outputPath;
}
return null;
}
/// Compress video
static Future<String?> compressVideo(
String inputPath,
String outputPath, {
String quality = 'medium', // low, medium, high
}) async {
String crf = '23'; // Default medium
if (quality == 'low') crf = '28';
if (quality == 'high') crf = '18';
final command =
'-i "$inputPath" -vcodec h264 -acodec aac -crf $crf "$outputPath"';
final session = await FFmpegKit.execute(command);
final returnCode = await session.getReturnCode();
return ReturnCode.isSuccess(returnCode) ? outputPath : null;
}
/// Extract thumbnail from video
static Future<String?> extractThumbnail(
String videoPath,
String outputPath, {
Duration position = const Duration(seconds: 1),
}) async {
final command =
'-i "$videoPath" -ss ${position.inSeconds} -vframes 1 "$outputPath"';
final session = await FFmpegKit.execute(command);
final returnCode = await session.getReturnCode();
return ReturnCode.isSuccess(returnCode) ? outputPath : null;
}
/// Get video information
static Future<Map<String, dynamic>> getVideoInfo(String videoPath) async {
final session = await FFmpegKit.execute('-i "$videoPath"');
final output = await session.getOutput();
final logs = await session.getLogs();
// Parse duration, resolution, etc. from output
final info = <String, dynamic>{};
for (final log in logs) {
final message = log.getMessage();
if (message?.contains('Duration') == true) {
final match = RegExp(r'Duration: (\d{2}):(\d{2}):(\d{2}\.\d{2})')
.firstMatch(message!);
if (match != null) {
final hours = int.parse(match.group(1)!);
final minutes = int.parse(match.group(2)!);
final seconds = double.parse(match.group(3)!);
info['duration'] = Duration(
hours: hours,
minutes: minutes,
seconds: seconds.toInt(),
);
}
}
}
return info;
}
}
```
## Best Practices
1. **Always dispose controllers** - Prevent memory leaks
2. **Handle permissions** - Request camera and microphone permissions
3. **Compress videos** - Before uploading to server
4. **Use background processing** - For long operations
5. **Cache videos** - For better performance
6. **Monitor battery** - Video processing is battery-intensive
## Troubleshooting
### Video not playing
- Check video format is supported
- Verify URL is accessible
- Check for CORS issues with network videos
### Recording fails
- Verify camera permissions
- Check available storage
- Ensure camera is not in use by another app
### Audio not recording
- Check microphone permission
- Verify audio session is properly configured
- Check for hardware issues
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