Use when writing, fixing, editing, reviewing, or refactoring any TypeScript code. Enforces Robert Martin's complete Clean Code catalog—naming, functions, comments, DRY, and boundary conditions.
Scanned 9/19/2026
npx -y skills add CasLubbers/code-design-skills --skill typescript-clean-code --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Typescript Clean Code?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/caslubbers-typescript-clean-code)More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.
---
name: typescript-clean-code
description: Use when writing, fixing, editing, reviewing, or refactoring any TypeScript code. Enforces Robert Martin's complete Clean Code catalog—naming, functions, comments, DRY, and boundary conditions.
---
# Clean TypeScript: Complete Reference
Enforces all Clean Code principles from Robert C. Martin's Chapter 17, adapted for TypeScript.
## Comments (C1-C5)
- C1: No metadata in comments (use Git)
- C2: Delete obsolete comments immediately
- C3: No redundant comments
- C4: Write comments well if you must
- C5: Never commit commented-out code
## Environment (E1-E2)
- E1: One command to build (`npm run build`)
- E2: One command to test (`npm test`)
## Functions (F1-F4)
- F1: Maximum 3 arguments (use parameter objects/interfaces for more)
- F2: No output arguments (return values)
- F3: No flag arguments (split functions)
- F4: Delete dead functions
- Stepdown rule: file reads top-down, callers above callees, one level of abstraction per function
## General (G1-G36)
- G1: One language per file
- G2: Implement expected behavior
- G3: Handle boundary conditions
- G4: Don't override safeties
- G5: DRY - no duplication
- Composition over inheritance: inherit only for genuine is-a, compose for reuse
- G6: Consistent abstraction levels
- G7: Base classes don't know children
- G8: Minimize public interface
- G9: Delete dead code
- G10: Variables near usage
- G11: Be consistent
- G12: Remove clutter
- G13: No artificial coupling
- G14: No feature envy
- G15: No selector arguments
- G16: No obscured intent
- G17: Code where expected
- G18: Prefer instance methods
- G19: Use explanatory variables
- G20: Function names say what they do
- G21: Understand the algorithm
- G22: Make dependencies physical
- G23: Prefer polymorphism to if/else
- G24: Follow conventions (TypeScript style guide + ESLint/Prettier)
- G25: Named constants, not magic numbers
- G26: Be precise
- G27: Structure over convention
- G28: Encapsulate conditionals
- G29: Avoid negative conditionals
- G30: Functions do one thing
- G31: Make temporal coupling explicit
- G32: Don't be arbitrary
- G33: Encapsulate boundary conditions
- G34: One abstraction level per function
- G35: Config at high levels
- G36: Law of Demeter (no train wrecks)
## TypeScript-Specific (TS1-TS3)
These adapt the Java-specific rules (J1-J3) to TypeScript conventions:
- TS1: Keep imports explicit and stable; avoid namespace-style overuse and implicit dependencies
- TS2: Use enums or literal union types, not magic constants
- TS3: Type public interfaces explicitly and avoid `any` in boundaries
## Names (N1-N7)
- N1: Choose descriptive names
- N2: Right abstraction level
- N3: Use standard nomenclature
- N4: Unambiguous names
- N5: Name length matches scope
- N6: No encodings
- N7: Names describe side effects
## Tests (T1-T9)
- T1: Test everything that could break
- T2: Use coverage tools
- T3: Don't skip trivial tests
- T4: Ignored test = ambiguity question
- T5: Test boundary conditions
- T6: Exhaustively test near bugs
- T7: Look for patterns in failures
- T8: Check coverage when debugging
- T9: Tests must be fast (< 100ms each)
## Quick Reference Table
| Category | Rule | One-Liner |
|----------|------|-----------|
| **Comments** | C1 | No metadata (use Git) |
| | C3 | No redundant comments |
| | C5 | No commented-out code |
| **Functions** | F1 | Max 3 arguments |
| | F3 | No flag arguments |
| | F4 | Delete dead functions |
| **General** | G5 | DRY—no duplication |
| | G9 | Delete dead code |
| | G16 | No obscured intent |
| | G23 | Polymorphism over if/else |
| | G25 | Named constants, not magic numbers |
| | G30 | Functions do one thing |
| | G36 | Law of Demeter (one dot) |
| | — | Stepdown rule: code reads top-down |
| | — | Composition over inheritance |
| **Names** | N1 | Descriptive names |
| | N5 | Name length matches scope |
| **Tests** | T5 | Test boundary conditions |
| | T9 | Tests must be fast |
## Anti-Patterns (Don't → Do)
| ❌ Don't | ✅ Do |
|----------|-------|
| Comment every line | Delete obvious comments |
| Helper for one-liner | Inline the code |
| `import * as utils` everywhere | Named imports for explicit dependencies |
| `any` in public API | Specific types or `unknown` + narrowing |
| Magic number `86400` | `const SECONDS_PER_DAY = 86400` |
| `process(data, true)` | `processVerbose(data)` |
| Deep nesting | Guard clauses, early returns |
| `obj.a.b.c.value` | `obj.getValue()` |
| 100+ line function | Split by responsibility |
| Helpers above the entry point | Exported entry point first, helpers below |
| `class Notifier extends SmtpClient` | `class Notifier` holding an `SmtpClient` |
## AI Behavior
When reviewing code, identify violations by rule number (e.g., "G5 violation: duplicated logic").
When fixing or editing code, report what was fixed (e.g., "Fixed: extracted magic number to `SECONDS_PER_DAY` (G25)").
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!