Skip to content
Back to skills

Project Scout

ASecurity

Unity project reconnaissance advisor. Load this FIRST in existing projects before proposing architecture changes — inspects Unity version, packages, asmdefs, folders, coding patterns. Triggers: inspect project, scout project, project baseline, analyze project, what does this project use, existing codebase, 项目分析, 项目结构, 看看项目, 分析项目, 现有架构, 项目用了什么.

  • 1,812 stars
  • 0 votes
  • 0 copies
  • 3 views
  • Added May 27, 2026
data-airailsdocumentation

Security analysis

A100/100

Scanned May 27, 2026

npx -y skills add Besty0728/Unity-Skills --skill project-scout --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Project Scout?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Project Scout
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/besty0728-project-scout/badge)](https://www.skillsdirectory.com/skills/besty0728-project-scout)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: unity-project-scout
description: "Unity project reconnaissance advisor. Load this FIRST in existing projects before proposing architecture changes — inspects Unity version, packages, asmdefs, folders, coding patterns. Triggers: inspect project, scout project, project baseline, analyze project, what does this project use, existing codebase, 项目分析, 项目结构, 看看项目, 分析项目, 现有架构, 项目用了什么."
---

# Unity Project Scout

Use this before recommending architecture changes in an existing project.

## Inspect First

Collect only the information needed to avoid clashing with the current project:

- Unity version and render pipeline
- Installed packages and notable dependencies
- `asmdef` layout, if any
- Folder structure under `Assets/`
- Whether the project already uses:
  - `ScriptableObject` config
  - service/singleton patterns
  - event-driven flows
  - custom inspectors/property drawers
  - tests
- Existing naming and code organization style

## Suggested Tools / Inputs

- Unity project info and project settings
- Script/file search for patterns
- Local inspection of `Packages/manifest.json`, `Assets/`, and `*.asmdef`

## Output Format

- Technical baseline
- Existing architectural signals
- Existing conventions worth preserving
- Existing risks or inconsistencies
- Constraints for future suggestions
- Unknowns that still need confirmation

## Guardrails

> **Mode**: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).

- Do not propose a clean-slate architecture if the project already has a consistent pattern.
- Do not recommend new dependencies until the current stack is clear.

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.