Repo Readme Assets
ASecurityREADME.md (EN) + localized mirror + local animated SVG header/footer for a repository. Generates assets/header.svg and assets/footer.svg with SMIL animation (4 presets: default/minimal/dark-first/monochrome), zero external services. Scripts: generate_assets.py, validate_svg.py, extract_context.py. Triggers: 'readme header', 'animated svg', 'waving svg', 'svg banner', 'readme assets', 'readme visual', 'smil animation', 'repo header', 'readme footer', 'readme generator', 'update readme', 'readm...
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- Added September 3, 2026
Security analysis
100/100Pro scans all 10 files and shows the line behind each finding
npx -y skills add bestdeejay-design/agent-skills --skill repo-readme-assets --agent claude-codeAre you the author of Repo Readme Assets?
Add the live security badge to your README. It updates with every re-scan.
[](https://www.skillsdirectory.com/skills/bestdeejay-design-repo-readme-assets)---
name: repo-readme-assets
description: "README.md (EN) + localized mirror + local animated SVG header/footer for a repository. Generates assets/header.svg and assets/footer.svg with SMIL animation (4 presets: default/minimal/dark-first/monochrome), zero external services. Scripts: generate_assets.py, validate_svg.py, extract_context.py. Triggers: 'readme header', 'animated svg', 'waving svg', 'svg banner', 'readme assets', 'readme visual', 'smil animation', 'repo header', 'readme footer', 'readme generator', 'update readme', 'readme badges'."
license: MIT
metadata:
author: bestdeejay-design
version: "1.0.2"
compatibility: "Requires python3 (stdlib only) for generation/validation"
when_to_use: "Use when creating or updating a repo README with animated SVG header/footer: 'readme header', 'animated svg', 'waving svg', 'svg banner', 'readme assets', 'smil animation', 'update readme'. Example: 'generate a README with animated SVG header' or 'make a readme banner'."
---
# Repo Readme Assets — README + animated SVG header/footer
Use this skill to **create or update a repository README and its visual header/footer**
with local animated SVG assets. Zero external services: no capsule-render, no shields
generators, no URL banners. Animation is SMIL only (`<animate>`, `<animateTransform>`)
so it works inside `<img>` on GitHub without scripts or network requests.
## When to use
- A repository needs a README with a header/footer banner (local animated SVG).
- Major change happened and the README must reflect the current project state.
- User asks for "readme header", "animated svg", "waving svg", "svg banner",
"readme assets", "readme visual", "smil animation".
## Do NOT use
- README is already current and the user did not request changes — do not "improve".
- A single tiny fix (e.g. one badge) — edit directly, no skill needed.
- For legal/community files (LICENSE, CONTRIBUTING, SECURITY) — use `repo-community-files`.
- For description/topics/Pages/community-health — use `repo-metadata-health`.
- For the social preview PNG — use `repo-social-preview`.
## Files
- `SKILL.md` — this file
- `scripts/generate_assets.py` — deterministic generation of `assets/header.svg` + `assets/footer.svg`
- `scripts/extract_context.py` — auto-detect name/desc/stack/colors/username from git remote
- `scripts/validate_svg.py` — validate SVG against skill rules (SMIL, mask, morphing)
- `references/svg-animation.md` — full SVG animation spec + header/footer templates
- `references/svg-presets.md` — the four presets
- `references/color-tokens.md` — detected values (USERNAME/PROJECT_NAME/COLD/WARM)
- `references/canonical-patterns.md` — canonical references and gaps
## Scripts
| Script | Purpose | Call |
|---|---|---|
| `generate_assets.py` | Deterministic `assets/header.svg` + `assets/footer.svg` (presets: `--preset default\|minimal\|dark-first\|monochrome`) | `python3 scripts/generate_assets.py --name X --desc Y --user Z --cold #HEX --warm #HEX [--preset default]` |
| `extract_context.py` | Auto-detect generation context from git remote | `python3 scripts/extract_context.py [--path DIR] [--gh-repo owner/repo] [--text]` |
| `validate_svg.py` | Validate SVG rules (SMIL, mask, d-path morphing) | `python3 scripts/validate_svg.py assets/` |
Reports are JSON; exit codes 0/1 (CI-friendly).
## README — required elements
1. **Header**: project name, one-line description, live badge links (3–6, one style).
2. **Status block**: current check numbers (typecheck/contract/integration).
3. **Quick start**: install, infra, run.
4. **Repo structure**: full tree (include new dirs/services).
5. **Stack/events/checks sections** — kept in sync with real code.
6. **GitHub Pages link** (if enabled): `https://<user>.github.io/<repo>/` + homepage in About.
7. **Language switcher**: `**🌐 Versions:** [English](README.md) · [Русский](README.ru.md) · [Website](…)`.
8. **Hashtags/keywords** for search (description + topics).
Rules:
- `README.md` is **always English** (GitHub international standard).
- `README.<lang>.md` is a localized **mirror**: propagate English changes 1:1 (headings, numbers, statuses).
- Diverged localizations are a typical anti-pattern — run a programmatic heading-diff before release.
- Avoid "AI-slop" wording: "seamless", "unleash", "empower", emoji overload.
- Prefer **relative** links to repo files (absolute links break in clones).
- GitHub auto-generates TOC — no manual table of contents needed.
## Animated SVG header/footer
By default each repo gets `assets/header.svg` (start of README) and `assets/footer.svg`
(end of README), required in both language versions.
**Principle: zero external services.** Animation is SMIL only.
Key techniques: "background wave" effect (a black wave in `<mask>` cuts color → page
background shows through), `d`-path morphing across 4 frames (crest `Q`+`T`, identical
command sequence in every frame), 30% wave desync, a highlight pass once ~16s, a
twinkling speck in the footer.
- Full spec + templates → `references/svg-animation.md`
- Detected values → `references/color-tokens.md`
- Presets → `references/svg-presets.md`
Preset choice: `default` (animated gradient) by default; `minimal` (static gradient, no
waves) for docs/stable tools; `dark-first` (deep dark backdrop, GitHub dark theme);
`monochrome` (b/w, no SMIL) for books/print/specs. Ask the user, else take `default`.
### How to generate (recommended path)
By script (deterministic, then validate):
```bash
python3 scripts/generate_assets.py \
--name "Project Name" --desc "Short description" --user "username" \
--cold "#0ABAB5" --warm "#F64A8A"
python3 scripts/validate_svg.py assets/ # expect: all passed
```
Manually (when the script is unavailable): read `references/svg-animation.md`, substitute
`COLD`, `WARM`, `PROJECT_NAME`, `PROJECT_DESC`, `FONTCOLOR`, `USERNAME` into the templates,
create `assets/`, add the links (see "Insert into README.md" in the reference).
### Generation safety
- Do not generate without confirming `USERNAME` when it is not obvious.
- Do not overwrite existing `.svg` without an explicit request.
- Do not touch README content between header and footer.
- Do not add header/footer if they already exist (only on request).
- SVG: no `<script>`, no base64, SMIL only; mask with a white `<rect>` covering the canvas.
## Boundaries
- Do not use to change repository settings or legal files; use `repo-metadata-health` or `repo-community-files`.
## Evidence and completion gate
Run the documented command against the user’s actual input. Report the command, exit status, files changed or produced, and relevant stdout/stderr. Separate blocked or pre-existing failures from failures introduced by the current work. Do not call the result complete when the script was only described or when an artifact was not reopened and checked.
Files in this skill
- SKILL.md
- readme.ru.md
- references/canonical-patterns.md
- references/color-tokens.md
- references/svg-animation.md
- references/svg-presets.md
- scripts/extract_context.py
- scripts/generate_assets.py
- scripts/validate_svg.py
- skill.json
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