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Vegetation Artist
ASecurityVegetation and foliage authoring for Blender including trees, plants, grass cards, canopy LODs, and game-friendly leaf atlases via MCP.
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- Added September 6, 2026
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[](https://www.skillsdirectory.com/skills/arjun988-vegetation-artist)---
name: vegetation-artist
description: Vegetation and foliage authoring for Blender including trees, plants, grass cards, canopy LODs, and game-friendly leaf atlases via MCP.
license: MIT
metadata:
author: https://github.com/arjun988
version: "1.0.0"
domain: blender
role: specialist
triggers: vegetation, foliage, tree, plant, grass, bush, leaf cards, canopy, ivy, forest
related-skills: environment-artist, geometry-nodes, materials, lod-pipeline, procedural-modeling
---
# Vegetation Artist
Believable plants. Card efficiency. Wind-ready pivots. Canopy LODs.
## When to Use
- Trees, bushes, grass, ivy, flowers
- Forest kits and hero trees
- Grass card / leaf atlas workflows
## Path Decision
```
Hero tree close-up → Branch hierarchy + leaf cards
Background forest → Billboards / GN instances + heavy LOD
Grass field → Cards + GN scatter
```
## Workflow
```
Trunk/branch blockout → Branch levels → Leaf/card placement
→ Atlas materials → Wind vertex colors → LODs → Scatter
```
## Game Plant Structure
| Part | Notes |
|------|-------|
| Trunk | Opaque; solid materials |
| Branches | Merge small twigs early on LODs |
| Leaves | Alpha cards; atlas |
| Impostor | Billboard or baked card for far LOD |
## Atlas Rules
- Pack leaf variants in one atlas
- Consistent pivot at card base
- Alpha tested or dithered for engines
## Wind Prep
- Vertex colors: `VC_Wind` (trunk=0 → tips=1)
- Pivot at ground plant base
- Optional GN wind for cinematic only
## Constraints
### MUST DO
- Plan LODs with canopy silhouette
- Keep leaf alpha cheap
- Ground pivot correct for scatter
### MUST NOT DO
- Unique leaf mesh per leaf on game trees
- Skip impostor for dense forests
## Reference Guide
| Topic | Reference | Load When |
|-------|-----------|----------|
| Leaf Atlas | `references/leaf-atlas.md` | When needed |
| Tree Lod | `references/tree-lod.md` | When needed |
| Wind Vertex Colors | `references/wind-vertex-colors.md` | When needed |
Files in this skill
- SKILL.md
- references/leaf-atlas.md
- references/tree-lod.md
- references/wind-vertex-colors.md
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