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Retro 16bit Style

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Retro 16-bit art direction for Blender-assisted SNES/Genesis-era color richness, dither cues, and sprite-like clarity.

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  • 1 copy
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  • Added September 6, 2026
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A100/100

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Scanned September 6, 2026

npx -y skills add arjun988/blender-skills --skill retro-16bit-style --agent claude-code

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SKILL.md
---
name: retro-16bit-style
description: Retro 16-bit art direction for Blender-assisted SNES/Genesis-era color richness, dither cues, and sprite-like clarity.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: 16-bit, 16bit, SNES, Genesis, Mega Drive, retro 16-bit
  related-skills: pixel-art-style, retro-8bit-style, materials, lookdev
---

# Retro 16-bit Style

Richer palettes than 8-bit. Dither/gradient cues. Still texel-disciplined.

Files in this skill

  • SKILL.md518 B
  • references/sixteen-bit-notes.md120 B

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