Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
Scanned 9/6/2026
Install to Claude Code
npx -y skills add arjun988/blender-skills --skill pixel-art-style --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: pixel-art-style
description: Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
license: MIT
metadata:
author: https://github.com/arjun988
version: "1.0.0"
domain: blender
role: specialist
triggers: pixel art, pixel, texel, low res texture, sprite-like, pixelated
related-skills: lowpoly-style, retro-8bit-style, retro-16bit-style, hd-2d-style, materials
---
# Pixel Art Style
Texel discipline. Crisp pixels. Limited palette.
## Tenets
1. Declare target texel size / texture res
2. Nearest filtering intent
3. Limited palette
4. Avoid thin triangles that shimmer
5. Ortho or locked angles help readability
## Reference Guide
| Topic | Reference |
|-------|-----------|
| Texel rules | `references/texel-rules.md` |
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