Turn SVGs into interactive React 3D components using the 3dsvg library and visual editor
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---
name: 3dsvg-interactive-react
description: Turn SVGs into interactive React 3D components using the 3dsvg library and visual editor
triggers:
- turn my SVG into a 3D component
- add 3D effect to SVG in React
- use 3dsvg library
- make SVG spin in 3D
- embed 3D SVG in my app
- install 3dsvg npm package
- SVG3D component props
- export 3D model from SVG
---
# 3dsvg — Interactive React 3D Components from SVGs
> Skill by [ara.so](https://ara.so) — Daily 2026 Skills collection.
`3dsvg` extrudes SVG paths, text, and shapes into fully interactive 3D React components powered by Three.js and React Three Fiber. It ships as an embeddable `<SVG3D>` component (npm) plus a visual editor at [3dsvg.design](https://3dsvg.design).
## Installation
```bash
npm install 3dsvg
# or
yarn add 3dsvg
# or
pnpm add 3dsvg
```
**Peer dependencies** (install if not already present):
```bash
npm install three @react-three/fiber @react-three/drei
```
## Quick Start
```tsx
import { SVG3D } from "3dsvg";
// Spin text in 3D
<SVG3D text="Hello" animate="spin" />
// 3D logo from SVG file
<SVG3D svg="/logo.svg" material="gold" />
// Pixel editor input
<SVG3D svg="<svg>...</svg>" material="chrome" animate="float" />
```
## SVG3DProps — Full API
```tsx
import { SVG3D } from "3dsvg";
<SVG3D
// Input (choose one)
text="Hello World" // Text string (uses Google Fonts)
svg="/path/to/file.svg" // URL to SVG file
// svg="<svg>...</svg>" // Raw SVG markup string
// Font (when using text=)
font="Inter" // Google Font name (10 presets available)
// Material preset
material="default" // "default" | "plastic" | "metal" | "glass"
// "rubber" | "chrome" | "gold" | "clay"
// "emissive" | "holographic"
// Animation
animate="spin" // "spin" | "float" | "pulse" | "wobble"
// "swing" | "spin+float" | undefined (static)
// Geometry
depth={0.2} // Extrusion depth (default: 0.2)
bevelEnabled={true} // Enable bevel on edges
bevelThickness={0.02} // Bevel thickness
bevelSize={0.02} // Bevel size
bevelSegments={3} // Bevel smoothness
// Lighting
ambientIntensity={0.5} // Ambient light (0–1)
keyLightIntensity={1.0} // Key light brightness
keyLightX={5} // Key light X position
keyLightY={5} // Key light Y position
keyLightZ={5} // Key light Z position
shadows={true} // Enable shadow casting
// Camera
zoom={1} // Initial zoom level
autoRotate={false} // Auto-rotate camera (overrides animate)
// Texture
texture="none" // "none" or procedural preset name, or URL
/>
```
## Common Patterns
### Basic Logo Viewer
```tsx
import { SVG3D } from "3dsvg";
export function LogoViewer() {
return (
<div style={{ width: 400, height: 400 }}>
<SVG3D
svg="/logo.svg"
material="metal"
animate="float"
depth={0.3}
bevelEnabled={true}
bevelThickness={0.03}
/>
</div>
);
}
```
### Interactive 3D Text Badge
```tsx
import { SVG3D } from "3dsvg";
export function HeroBadge() {
return (
<SVG3D
text="LAUNCH"
font="Inter"
material="chrome"
animate="spin"
depth={0.4}
keyLightIntensity={1.5}
ambientIntensity={0.3}
/>
);
}
```
### Static Product Icon (No Animation)
```tsx
import { SVG3D } from "3dsvg";
export function ProductIcon({ svgUrl }: { svgUrl: string }) {
return (
<SVG3D
svg={svgUrl}
material="gold"
depth={0.15}
bevelEnabled={true}
shadows={true}
ambientIntensity={0.6}
keyLightX={3}
keyLightY={8}
keyLightZ={3}
/>
);
}
```
### Holographic Animated Logo
```tsx
import { SVG3D } from "3dsvg";
export function HolographicLogo() {
return (
<SVG3D
svg="/brand.svg"
material="holographic"
animate="spin+float"
depth={0.1}
ambientIntensity={0.8}
/>
);
}
```
### Inline SVG String
```tsx
import { SVG3D } from "3dsvg";
const starSvg = `
<svg viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg">
<polygon points="50,5 61,35 95,35 68,57 79,91 50,70 21,91 32,57 5,35 39,35"
fill="#FFD700"/>
</svg>
`;
export function Star3D() {
return (
<SVG3D
svg={starSvg}
material="gold"
animate="pulse"
depth={0.25}
/>
);
}
```
## Material Presets Reference
| Value | Description |
|-------|-------------|
| `"default"` | Standard PBR material |
| `"plastic"` | Smooth, slightly shiny plastic |
| `"metal"` | Matte metallic surface |
| `"glass"` | Transparent glass look |
| `"rubber"` | Soft matte rubber |
| `"chrome"` | High-gloss mirror chrome |
| `"gold"` | Warm gold PBR |
| `"clay"` | Soft diffuse clay (great for screenshots) |
| `"emissive"` | Glowing emission effect |
| `"holographic"` | Iridescent rainbow foil |
## Animation Presets Reference
| Value | Description |
|-------|-------------|
| `"spin"` | Continuous Y-axis rotation |
| `"float"` | Gentle up/down bob |
| `"pulse"` | Breathing scale animation |
| `"wobble"` | Side-to-side wobble |
| `"swing"` | Pendulum swing |
| `"spin+float"` | Spin combined with float |
| `undefined` | Static, user-draggable only |
## Monorepo Development Setup
```bash
git clone https://github.com/renatoworks/3dsvg.git
cd 3dsvg
npm install
npm run build:engine # Build the npm package
npm run dev:web # Start the visual editor at localhost:3000
```
### Engine package only
```bash
cd packages/engine
npm run build # Outputs to dist/
npm run dev # Watch mode
```
### Project Structure
```
packages/
├── engine/src/
│ ├── index.tsx # SVG3D public component
│ ├── scene.tsx # Three.js scene, ExtrudedSVG mesh
│ ├── controls.tsx # Animation logic, orbit controls
│ ├── materials.ts # PBR material preset definitions
│ ├── types.ts # SVG3DProps TypeScript types
│ └── use-font.ts # Google Font → vector path loader
└── web/src/
├── app/ # Next.js pages
├── components/ # Editor UI panels, export bar
└── lib/ # Texture generators, FFmpeg utils
```
## TypeScript Types
```tsx
import type { SVG3DProps } from "3dsvg";
const config: SVG3DProps = {
svg: "/logo.svg",
material: "chrome",
animate: "float",
depth: 0.3,
};
export function MyComponent() {
return <SVG3D {...config} />;
}
```
## Next.js Integration
Because `SVG3D` uses Three.js (browser-only), use dynamic import with `ssr: false`:
```tsx
// components/Logo3D.tsx
"use client";
import dynamic from "next/dynamic";
const SVG3D = dynamic(
() => import("3dsvg").then((m) => m.SVG3D),
{ ssr: false, loading: () => <div>Loading 3D...</div> }
);
export function Logo3D() {
return (
<SVG3D
svg="/logo.svg"
material="gold"
animate="spin"
/>
);
}
```
## Vite / React Integration
```tsx
// No special config needed — just import and use
import { SVG3D } from "3dsvg";
function App() {
return (
<div style={{ height: "100vh" }}>
<SVG3D text="Vite + 3D" material="plastic" animate="float" />
</div>
);
}
```
## Visual Editor Workflow
1. Go to [3dsvg.design](https://3dsvg.design)
2. Choose an input method: **Text**, **Pixel Editor**, **SVG Code**, or **File Upload**
3. Pick a material, animation, and lighting configuration
4. Use the **Embed** export to copy a ready-to-paste `<SVG3D>` JSX snippet
5. Export as **PNG** (up to 4K), **Video** (MP4/WebM), or **3D Model** (GLB/STL/OBJ/PLY)
Drag and drop an SVG file anywhere on the editor to load it instantly.
## Troubleshooting
**Component renders blank / white screen**
- Ensure `three`, `@react-three/fiber`, and `@react-three/drei` are installed
- In Next.js, confirm you're using `dynamic` with `ssr: false`
- Wrap in a container with explicit `width` and `height`
**SVG not extruding correctly**
- Use simple, closed SVG paths; complex compound paths may not extrude
- Inline `fill` attributes on paths are respected — avoid CSS-only fills
- Try increasing `bevelSegments` for smoother curves
**Text not loading**
- The `font` prop loads from Google Fonts — ensure network access or host fonts locally
- Supported fonts are the 10 presets defined in `use-font.ts`
**Performance issues**
- Reduce `bevelSegments` (try `1` or `2`)
- Disable `shadows` for lower-end devices
- Use `animate={undefined}` for static display
**FFmpeg/video export fails in dev**
- Video export uses FFmpeg WASM and requires `SharedArrayBuffer`
- Add these headers to your dev server: `Cross-Origin-Opener-Policy: same-origin` and `Cross-Origin-Embedder-Policy: require-corp`
## License
MIT — [Renato Costa](https://renato.works) / [Blueberry](https://meetblueberry.com)
Scanned 9/8/2026
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