Skip to content
Back to skills

Skill Vit Patch And Pos Embed Inspector

ASecurity

Verify a ViT's patch embedding and positional embedding shapes match the model's expected sequence length. Use when you need help with skill vit patch and pos embed inspector.

  • 9 stars
  • 0 votes
  • 0 copies
  • 0 views
  • Added September 8, 2026
developmentdebugging

Security analysis

A100/100

Scanned September 8, 2026

npx -y skills add anubhavg-icpl/vibe --skill skill-vit-patch-and-pos-embed-inspector --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Skill Vit Patch And Pos Embed Inspector?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Skill Vit Patch And Pos Embed Inspector
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/anubhavg-icpl-skill-vit-patch-and-pos-embed-inspector/badge)](https://www.skillsdirectory.com/skills/anubhavg-icpl-skill-vit-patch-and-pos-embed-inspector)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: skill-vit-patch-and-pos-embed-inspector
description: "Verify a ViT's patch embedding and positional embedding shapes match the model's expected sequence length. Use when you need help with skill vit patch and pos embed inspector."
license: CC-BY-NC-SA-4.0
phase: 4
lesson: 14
metadata:
  version: 1.0.0
  tags: [vision-transformer, debugging, pytorch]
---

# ViT Patch and Positional Embedding Inspector

The most common ViT porting bug: loading a checkpoint pretrained at 224x224 into a model configured for 384x384 (or vice versa). The positional embedding has the wrong sequence length and the model silently produces garbage.

## When to use

- Fine-tuning a pretrained ViT at a non-default resolution.
- Auditing why a weight port between ViT-B/16 and ViT-B/32 fails; the inspector will flag the patch-size mismatch so the caller knows to swap architectures rather than force a port.
- Debugging a ViT that loads without error but trains poorly.

## Inputs

- `model`: an instantiated ViT `nn.Module`.
- `expected_image_size`: H x W the model will see in production.
- `patch_size`: expected patch size.

## Steps

1. Locate the patch embedding conv inside the model. Report its `kernel_size`, `stride`, `in_channels`, `out_channels`.
2. Compute the expected number of patches. For a square image: `(image_size / patch_size)^2`. For a rectangle: `(H / patch_size) * (W / patch_size)`. Require `H % patch_size == 0` and `W % patch_size == 0`; otherwise flag and refuse.
3. Locate the learned positional embedding. Report its shape `(1, N, dim)`.
4. Compare `N` against `num_patches + 1` (with CLS) or `num_patches` (without CLS). Mismatch means the checkpoint was pretrained at a different resolution or patch size.
5. Check that `out_channels` of the patch conv equals `dim` of the positional embedding.
6. If the model is supposed to interpolate positional embeddings for new resolutions, verify the interpolation utility exists (most `timm` ViTs do this automatically via `resize_pos_embed`).

## Report

```
[vit-inspector]
  image_size:         HxW
  patch_size:         <int>
  num_patches (computed): <int>
  patch_conv:         k=<int>  s=<int>  in=<int>  out=<int>
  pos_embed shape:    (1, N, dim)
  has CLS token:      yes | no
  pos_embed N:        <int>    expected: <int>
  verdict:            ok | mismatch

[if mismatch]
  action:  reinitialise pos_embed for new sequence length
  tool:    timm.models.vision_transformer.resize_pos_embed
```

## Rules

- Never silently interpolate without warning; surface the action so the user knows the pretrained positional structure may have shifted.
- If patch_size mismatches, refuse to recommend interpolation — swap to the correct architecture.
- Do not try to fix the model in place; report and suggest.

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.