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Docs, README files, API references, tutorials, specs, and changelogs
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- DocsSet physical parameters for each WSIMOD node: surface areas, storage capacities, residence times, pollutant loads, treatment efficiencies, and soil properties. Incorrect parameters produce silent errors because the model runs regardless.Votes: 0GitHub stars: 200
- DocsConfigure the WSIMOD simulation: define the study period, select pollutants to track, design the node-arc graph topology, and choose execution mode (CLI vs Python API). This stage produces the structural blueprint that all downstream stages depend on.Votes: 0GitHub stars: 200
- Docs> **Stage ID**: s3_rainfall_forcing > **Pipeline order**: 3 of 7 > **Depends on**: none (can run in parallel with S1 and S2)Votes: 0GitHub stars: 200
- Docs> **Stage ID**: s2_drainage_network > **Pipeline order**: 2 of 7 > **Depends on**: none (can run in parallel with S1 and S3)Votes: 0GitHub stars: 200
- DocsConvert external meteorological data (CMFD, MSWX, or other sources) to the SWAP .met file format with correct units and structure.Votes: 0GitHub stars: 200
- DocsExtract flood results from SFINCS NetCDF output, compute flood statistics, generate GeoTIFF rasters and publication-quality flood maps.Votes: 0GitHub stars: 200
- Docs**Stage:** s7_scenario_assembly **Pipeline Order:** 7 **Depends On:** s2_met_prep, s3_brk_generation, s4_soil_setup, s5_node_discretization, s6_initial_conditions **Tools:** `initialize_scenario`, `update_ipnames_paths`, `update_rzx_paths` ---Votes: 0GitHub stars: 200
- HydroTrend> **MANDATORY EXECUTION POLICY** — READ BEFORE PROCEEDING > > You MUST run the **actual model binary or package** described in this document. > If the model fails to import, compile, or execute, you MUST: > 1. Check `diagnostics/triplets.yaml` for a matching error pattern > 2. Try the fix suggested in the triplet's `remedy` section > 3. If still failing, report the error to the user with full details > > You MUST NOT substitute a simplified Python formula, regression equation, > or hand-coded apVotes: 0GitHub stars: 200
- GR4J AirGR**Package**: `hydrocraft-gr4j-airgr` v1.0.0 **Model**: GR4J daily lumped rainfall-runoff model via airGR R package v1.7.8 **Created by**: Jianyun Zhang Research Group, Hohai University **Last updated**: 2026-03-25 **Stats**: 4 tools | 5 skill documents | 15+ diagnostic triplets | ~1,500 lines of validated Python **Validation status**: `production_validated` (airGR L0123001 built-in dataset) ---Votes: 0GitHub stars: 200
- DocsRun the EPIC crop model binary for one or more sites using the Geo-EPIC workspace framework. This stage handles workspace assembly, EPICCONT.DAT configuration, parallel execution, and output collection.Votes: 0GitHub stars: 200
- DocsCompile the DSSAT-CSM model from Fortran source code, create a batch file specifying which experiments and treatments to run, execute the model, and diagnose any runtime errors that occur. - [ ] A Fortran compiler is installed (gfortran recommended, version >= 7.0). - [ ] CMake is installed (version >= 3.10.0, as required by `CMakeLists.txt` line 7). - [ ] S3-S7 completed: a valid FileX experiment file exists with all required sections. - [ ] All referenced data files exist: `.SOL` soiVotes: 0GitHub stars: 200
- DocsSelect, configure, and validate the genotype parameter files (.CUL, .ECO, .SPE) that define the physiological and morphological characteristics of the crop cultivar being simulated in DSSAT v4.8.5. This document specifies the file structure, coefficient definitions, cross-referencing rules, and validation checks for every step of genotype configuration. - [ ] The crop model to be used has been identified (e.g., MZCER for CERES-Maize, MZIXM for IXIM-Maize, CRGRO for CROPGRO-Soybean). - [ Votes: 0GitHub stars: 200
- DocsPrepare, format, and validate a DSSAT weather file (.WTH) from raw meteorological data so that it conforms to DSSAT v4.8.5 input requirements for daily weather-driven crop simulation. This document specifies every formatting rule, unit conversion, and quality check needed to produce a valid .WTH file. - [ ] Raw daily weather data is available (from station records, reanalysis, or gridded products). - [ ] The data contains at minimum: date, solar radiation, maximum temperature, minimum teVotes: 0GitHub stars: 200
- DocsDefine and construct a DSSAT FileX (experimental file) that serves as the central orchestration document linking weather, soil, genotype, management, and simulation control inputs into a single, machine-readable experiment specification. This document provides exact step-by-step instructions for creating, populating, and validating a FileX so that no decision point is left to inference. - [ ] DSSAT v4.8.5 installation directory is known and accessible. - [ ] The target crop has been idenVotes: 0GitHub stars: 200
- DocsInitialize a DNDCv.CAN v9.6.0 simulation by defining the site identity, geographic location, simulation duration, climate input format, and atmospheric boundary conditions. This stage produces the header portion of the `.dnd` input file and determines how the model interprets all subsequent climate data.Votes: 0GitHub stars: 200
- DocsConfigure the CLASSIC job options file and select the appropriate run parameters namelist. The job options file is the master control file that determines what the model simulates, which input files it reads, and what output it produces.Votes: 0GitHub stars: 200
- Yuwen Publish Precheck国内自媒体发布前风险自审与保意修复:审口播稿、文章、图文笔记、字幕、封面文字能不能发抖音/小红书/微信视频号,给出具体位置、依据和可直接替换的改稿;被限流/删除/处罚后帮你复盘归因;你的行业敏感词、误报白名单和踩坑案例会沉淀成个人规则库,越用越准。Use when 用户说"能不能发""审一下稿子""查违禁词/敏感词""会不会限流/被限流了""帮我改成能发的版本""发布前检查""被平台处罚/删除了""帮我盯着这个词""导入违禁词表"。Not for 海外平台(X/YouTube)内容审核、起号涨粉策略、写稿创作本身。Votes: 0GitHub stars: 47
- Video ProductionPlan and route programmable or automated video production across code-first, template-first, and hybrid content pipelines. Use when the user needs repeatable video generation, branded short-form content, personalized videos, social clip batches, captioned/localized variants, video APIs, or video creation from data and templates — even if they only say video production. Also the direct owner of explicit Remotion requests (React video compositions, scenes, render workers) and of the retired `re...Votes: 0GitHub stars: 47
- Unity Technologies SkillsAudit, selectively install, route, and maintain the official Unity-Technologies/skills collection for Unity Editor, CLI, UI, rendering, physics, localization, multiplayer, UGS, IAP, and LevelPlay workflows. Use when the user explicitly names Unity-Technologies/skills, Unity Skills, or the official Unity agent-skill pack; wants its real inventory; needs a pinned selective install or refresh; must choose the correct upstream sub-skill; or needs to validate the pack before adoption. Inspect actu...Votes: 0GitHub stars: 47
- TriageMove issues and external PRs through a state machine of triage roles, categorise, verify, grill if needed, and write agent-ready briefs. Use when issues or external PRs need categorising, verifying, and turning into agent-ready briefs. Triggers on: triage, triage the backlog, review these issues.Votes: 0GitHub stars: 47
- Threejs TexturesLoad, configure, and optimize Three.js textures: color space, wrapping, filtering, mipmaps, UV transforms, normal/AO/PBR maps, cube and HDR environments, data/canvas/video textures, render targets, texture memory, and disposal. Use when images look wrong, UVs repeat incorrectly, HDR/IBL is needed, or texture quality and GPU memory need tuning. Triggers on: Three.js texture, TextureLoader, UV mapping, color space, sRGB, mipmap, anisotropy, normal map, environment map, cubemap, HDR texture, ren...Votes: 0GitHub stars: 47
- Threejs ShadersCreate and debug Three.js shaders with ShaderMaterial, RawShaderMaterial, uniforms, varyings, GLSL vertex and fragment programs, texture sampling, procedural effects, onBeforeCompile extensions, shader chunks, instancing, and GPU performance checks. Use when writing custom GLSL, extending a built-in material, animating shader uniforms, or diagnosing shader compile, coordinate-space, and rendering issues. Triggers on: Three.js shader, ShaderMaterial, RawShaderMaterial, GLSL, uniforms, varyings...Votes: 0GitHub stars: 47
- Threejs PostprocessingBuild and optimize Three.js post-processing with EffectComposer, RenderPass, bloom, anti-aliasing, SSAO, depth of field, outlines, color correction, custom ShaderPasses, render targets, resize handling, and frame-budget controls. Use when adding or fixing screen-space effects, composer pass order, render target sizing, or visual-effect cost. Triggers on: Three.js postprocessing, EffectComposer, RenderPass, UnrealBloomPass, FXAA, SMAA, SSAO, depth of field, bloom, ShaderPass, render target, sc...Votes: 0GitHub stars: 47
- Threejs MaterialsChoose, configure, and optimize Three.js mesh materials: basic, Lambert, Phong, Standard, Physical, toon, points, lines, and shader-backed surfaces; PBR maps, transparency, environment reflections, cloning, and disposal. Use when styling meshes, tuning PBR, fixing transparency or material sharing bugs, or reducing material cost. Triggers on: Three.js material, MeshStandardMaterial, MeshPhysicalMaterial, PBR, roughness, metalness, transparency, environment map, mesh surface, material clone.Votes: 0GitHub stars: 47