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Claude Skills by zombico
github.com/zombico10 skills0 installs28 views
- Figure StudyRender the protoform human figure (male/female) as multi-view vexar studies — the whole body, or a focused piece like the bust — for visual analysis. Two modes: filled (lit mesh) and golden-ratio ring-wave wireframe (verify a region's construction before filling it). Also renders PROPORTION CASTS (figure-cast.js: heroic / brute / lithe / stout / child / chibi, or your own dials) as a contact sheet with a measurements table — use that after touching figure-cast.js, a cast preset, or any limb/s...Votes: 0GitHub stars: 3
- Find Unused Locale KeysFind and (on confirmation) delete i18n message keys in control/messages/en.json that are no longer referenced anywhere in control/**. Uses deterministic, conservative static analysis of next-intl translator usage — zero false positives by design (never deletes a live key), at the cost of retaining a few dead keys that sit under dynamically-built key prefixes. Reports first; only deletes after you approve, and deletes from en.json ONLY — run /sync-locales afterward to propagate the removals to...Votes: 0GitHub stars: 3
- Head StudyRender the protoform HUMAN head (male and/or female) as a skull-shape turntable — an azimuth sweep (front → ¾ → lateral → back) plus top-down and under views, cropped to the head, filled and as the blueprint ring-wave wireframe — so the head reads correctly from EVERY angle. Use before/after tuning the head field (figure-head.js), the sex pole (`DIMORPH.head`), a head knob (browRidge, jawWidth, chinPoint, noseSize, cheekbone, foreheadSlope, earSize, eyeSize, neckGirth), the `face` dials (jaw,...Votes: 0GitHub stars: 3
- SketchMint a diagram via the control plane's `create_sketch` MCP tool, returning a `/sketches/<ref>` URL the user can open. Use for quick visuals ("draw me X", "show how Y works", "diagram of Z") — flow charts (boxes + arrows) AND data charts (stacked bar, donut/ring, KPI tiles, etc.). The chart vocabulary is retrieved on demand from `semantic_search` (kinds: ['sketch_vocab']), not memorized. Push back if the request needs a real diagram editor (sequence/UML, swimlanes) or an interactive/spreadshee...Votes: 0GitHub stars: 3
- Skull StudyRender an animal HEAD as a skull-shape turntable — an azimuth sweep (front → ¾ → lateral → back) plus top-down and under views, cropped to the head — so a skull reads correctly from EVERY angle, not just one. Catches the failure modes a single view hides (a hollow/open-tube face that only shows head-on, a pale interior scoop that only shows at ¾, a lopsided or over-long muzzle that only shows from above). Use before/after tuning any animal head, when adding a new species' skull, or after edit...Votes: 0GitHub stars: 3
- Sync LocalesSync or regenerate control/messages/<locale>.json from en.json via the deterministic locale-sync helper — extract the unique-string todo, translate it (inline or one worker subagent at a time), mint and validate. One locale at a time, never parallel. Invoke as `/sync-locales <locale> [<locale> ...]` for an incremental sync, `/sync-locales --fresh <locale> ...` for full regeneration, and also to bootstrap brand-new locales (supersedes the old /translate-messages).Votes: 0GitHub stars: 3
- View SvgRasterize SVG file(s) to PNG so they can be visually evaluated with the Read tool. Use whenever you need to *see* an SVG — illustration-experiment outputs under lite-template/integration/**/spike-output/, a stored sketch's SVG, or any .svg path. The Read tool renders PNG/JPG but not SVG; this bridges that gap. Invoke as `/view-svg <path|dir|glob>...`.Votes: 0GitHub stars: 3
- Write CatalystDraft a new mojulo catalyst (a curated workflow recipe shipped via MCP) into control/lib/mcp/catalysts/. Push back when the request isn't catalyst-shaped — when it's actually a mojulo code change, a one-off user skill, a write back into the workflow's own source, or too thin on mapping insight to earn a shelf spot. Invoke as `/write-catalyst` (the skill prompts for intent) or `/write-catalyst <one-line intent>`.Votes: 0GitHub stars: 3
- MojuloCreate, edit, export and resume Mojulo 3D objects, worlds and games in ChatGPT through connected Mojulo tools or a shell-enabled Work box. Use for Mojulo requests and procedural 3D recipe workflows; not for generic image generation or unrelated coding.Votes: 0GitHub stars: 3
- MojuloBuild and export 3D objects, walkable worlds and games with the mojulo tools. Use when the user asks to model or 3D-print an object, compose a city, room or world, make a game or a game level, export STL, 3MF, GLB, HTML or a Godot project, or asks what mojulo is.Votes: 0GitHub stars: 3