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Claude Skills by youlianvr
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- Ai Image Prompts SkillRecommend curated prompts from a 10,000+ real-world image generation prompt library. Works with ANY AI image model — Nano Banana Pro, Nano Banana 2, Seedream 5.0, GPT Image 1.5, Midjourney, DALL-E 3, Flux, Stable Diffusion, and more. Use this skill when users want to: - Find proven image generation prompts (any model) - Get prompt inspiration for portraits, products, social media, posters, etc. - Create illustrations for articles, videos, podcasts, or marketing content - Browse categorized p...Votes: 0GitHub stars: 15
- Ai PromptingEffective communication with the assistant: context-first prompting, phased work from requirements to design to tasks, iterative refinement, examples, explicit constraints, role framing, validation and trade-off exploration. Use when a request needs a prompt built or repaired — "how do I prompt for this", "the answer ignores my instructions", "make it produce a spec" — or when a previous answer came back generic and the next attempt has to be better.Votes: 0GitHub stars: 15
- AntislopAnti-slop filter for AI work: rejects technique without purpose and demands liveliness, for UI, copy and code comments. Use whenever generating or editing an interface, a landing page, product copy, headlines or prose, and when auditing existing output for the usual AI tells.Votes: 0GitHub stars: 15
- Delivery GateThe mandatory gate before delivery: hard-gate checklist, purpose-gate justifications and consistency locks, with the evidence required to claim the work is done.Votes: 0GitHub stars: 15
- LivelinessThe liveliness toolkit — three dials, the levers that turn them into visual decisions, how to set the dials from a design read — plus the functional patterns list. Load when the output is correct but lifeless.Votes: 0GitHub stars: 15
- PatternsAI slop patterns to audit for — colour, layout, components, copy, decoration, functionality, identity, accessibility. Load when reviewing generated UI for the usual tells.Votes: 0GitHub stars: 15
- RulesThe mandatory rules R-01 to R-38 in three groups: hard gate (absolute), purpose-gate (technique allowed, reason required), quality locks (consistency). Load before building UI that must not read as generated.Votes: 0GitHub stars: 15
- BroRestate the last message in plain human language with no jargon, or explain a topic simply to a non-technical listener. Use on "bro", "объясни по-простому", "explain like I'm five", when the previous answer was too dense, or when the listener is lost. Terminal skill: it re-says, it never replaces the work.Votes: 0GitHub stars: 15
- Explain FingersExplain in simple terms — mode of maximum simplicity for a NON-technical audience. Use when: asked to "explain in simple terms", "like to a dinosaur/mammoth", "explain simply", "ELI5", "I don't understand", "try explaining again", or when context shows the person is lost (complex topic, lots of jargon, repeated "what?"). Mandatory: everyday analogy first line, steps one at a time, real example, short summary, comprehension check at the end. NOT for: technical breakdown for a developer (normal...Votes: 0GitHub stars: 15
- BrowserBrowser and device automation: pick the right engine (the host's preview panel first, an anti-detect browser over MCP for hard targets, CDP CLI or Playwright for test suites), test local web apps, capture full-page screenshots, and drive Android over adb (including a mobile signup without the QR wall). One contract; the parts under parts/ carry the methods.Votes: 0GitHub stars: 15
- Android Adb AutomationDump+parse UI hierarchy, tap/type/swipe, handle MIUI security restrictions, read SMS from inbox, open incognito tabs. Use when the user wants to automate, control, or drive an Android phone/tablet via USB (form filling, app flows, SMS codes, signup flows), or when adb shell input fails with SecurityException/INJECT_EVENTS on MIUI/Xiaomi devices.Votes: 0GitHub stars: 15
- Browser AutomationDrive browsers and desktop GUIs — choose the right tool for the job. Covers agent-browser (standalone CDP), browser-skill (user's real browser via bsk), and computer-use (desktop GUI via cua-driver). Use when interacting with websites, web apps, native apps, or the desktop.Votes: 0GitHub stars: 15
- Browsermcp AutomationFull browsing through BrowserMCP — an MCP server for browser automation that acts "as a human" on the anti-detect browser Camoufox. Navigation, snapshots with refs, clicks and forms, signups and logins with 2FA (TOTP), content extraction, screenshots, network and console, cookies and persistent sessions. How to prepare call sequences, read statuses, fix stale_ref/timeouts/captchas and save tokens. Use for any task of the form "do it on the site", "sign up", "log in", "open the page", "fill th...Votes: 0GitHub stars: 15
- Full Page ScreenshotUse when the user asks to capture a full-page screenshot, long screenshot, or complete page capture of a web page. Handles SPA scroll containers, lazy-loaded images, and very tall pages via Chrome DevTools Protocol with zero external dependencies.Votes: 0GitHub stars: 15
- Playwright ProProduction-grade Playwright testing toolkit. Use when the user mentions Playwright tests, end-to-end testing, browser automation, fixing flaky tests, test migration, CI/CD testing, test suites, test report, results summary, test status, test coverage, coverage gaps, what's not tested, browserstack, cross-browser, cloud testing, testrail, test management, or sync test cases. Generate tests, fix flaky failures, migrate from Cypress/Selenium, sync with TestRail, run on BrowserStack, analyze cove...Votes: 0GitHub stars: 15
- Universal Scraping ArchitectUse for web scraping, crawling, document extraction, API parsing, or building validation-heavy data pipelines using Firecrawl or local Python scripts.Votes: 0GitHub stars: 15
- DecksPresentations and slide decks: HTML decks edited in the browser, markdown-to- slides conversion, Bento decks, themed presets and chart-and-report templates. Use when the deliverable is a deck, a slide, a talk or a defence presentation. One contract; the engines live under parts/.Votes: 0GitHub stars: 15
- Bento SlidesCreate and edit Bento presentations — single-file .bento.html decks whose document is plain JSON in a "#bento-doc" script block. Use whenever the user wants a slide deck or presentation: starting from NOTHING (it downloads the latest Bento app from bento.page automatically), from source material, or by improving an existing .bento.html. Maps content to the right feature (charts, morph transitions, state slides, ken-burns, motion paths) instead of static text slides, then writes the document J...Votes: 0GitHub stars: 15
- Dashi Ppt制作 PPT、演示文稿、幻灯片、汇报材料时使用。Dashi PPT 基于预置视觉主题组合页面,生成可离线打开、可在浏览器编辑的 HTML 演示,支持导出 PPTX / PDF 文件。Votes: 0GitHub stars: 15
- Md SlidesConverts a markdown deck (slides separated by `---` HR boundaries or by `# ` H1 headings, with optional `<!-- notes: ... -->` presenter notes blocks) into a single-file HTML presentation with arrow-key / space / PgDn / PgUp / Home / End / P / Esc keyboard navigation, presenter mode (split view with current slide + speaker notes + clock + next-slide preview), URL-hash deep linking, and `@media print` page-per-slide for PDF export. Triggers when the markdown-html-orchestrator classifies an inpu...Votes: 0GitHub stars: 15
- SlidesCreate strategic HTML presentations with Chart.js, design tokens, responsive layouts, copywriting formulas, and contextual slide strategies.Votes: 0GitHub stars: 15
- DesignUI, UX and visual design work: direction and brand language, layout and information architecture, components and states, data on screen, flows and accessibility, design systems and craft tooling. Use when building or reshaping an interface, a landing page, a brand language or a design system. One contract with the parts under parts/ — open the one the task needs.Votes: 0GitHub stars: 15
- A11y AuditAccessibility audit skill for scanning, fixing, and verifying WCAG 2.2 Level A and AA compliance across React, Next.js, Vue, Angular, Svelte, and plain HTML codebases. Use when auditing accessibility, fixing a11y violations, checking color contrast, generating compliance reports, or integrating accessibility checks into CI/CD pipelines.Votes: 0GitHub stars: 15
- Agent DesignerUse when the user asks to design a multi-agent system, pick an orchestration pattern (supervisor/swarm/pipeline), generate tool schemas for agents, or evaluate agent execution logs for cost, latency, and failure bottlenecks. Examples: 'design an agent architecture for research automation', 'generate Anthropic tool schemas from these tool descriptions', 'analyze these agent run logs for bottlenecks'.Votes: 0GitHub stars: 15
- Algorithmic Color PaletteDerive a full UI colour palette algorithmically from one or two brand colours. Darker and lighter variants for interactive states, desaturated greys from the brand hue for borders and backgrounds, and semantic colours that feel coherent with the brand rather than generic. Use when building a colour system from scratch or expanding a limited brand palette for UI use.Votes: 0GitHub stars: 15
- Banner DesignDesign banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with AI-generated visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter/X, LinkedIn, YouTube, Instagram, Google Display, website hero, print. Styles: minimalist, gradient, bold typography, photo-based, illustrated, geometric, retro, glassmorphism, 3D, neon, duotone, editorial, collage. Uses the `ui-ux-pro-max` and `frontend-design` parts, and the `media` s...Votes: 0GitHub stars: 15
- Brand Visual LanguageA brand's visual tone — playful or serious, rounded or angular — should be consistent across all UI elements. Shape language in typography, border-radius, and iconography communicates personality before a single word is read. Use when establishing a design system, choosing icon libraries, setting border-radius tokens, or reviewing visual consistency.Votes: 0GitHub stars: 15
- BrandBrand voice, visual identity, messaging frameworks, asset management, brand consistency. Activate for branded content, tone of voice, marketing assets, brand compliance, style guides.Votes: 0GitHub stars: 15
- Button StatesEvery interactive element needs a complete set of visual states — rest, hover, active/pressed, focus, disabled, and loading. States should be derived algorithmically from the base colour, not chosen arbitrarily. Use when designing buttons, links, inputs, or any clickable component.Votes: 0GitHub stars: 15
- Color Mode And ThemeChoose light, dark, or combined color mode deliberately based on brand tone and user context. Offer a theme selector only when user control genuinely matters — enterprise tools, data-heavy UIs, or extended-use applications. Use when defining the base color palette, designing a design system, or deciding whether to build dark mode support.Votes: 0GitHub stars: 15
- Component Family ConsistencyButtons, inputs, pills, badges, calendars, and other interactive components form a visual family — they share the same border-radius, colour logic, shadow scale, border style, and spacing rhythm. Inconsistency between them breaks the sense of a coherent product. Use when building or reviewing a component library, design system, or any set of UI components.Votes: 0GitHub stars: 15
- Coordinated Data ViewsWhen data has both a tabular/list representation and a visual representation, show both simultaneously and keep them synchronized. Clicking a row highlights the corresponding element in the visual view, and vice versa. Applies to maps, diagrams, timelines, and charts that accompany a data table. Use when designing any UI where data appears in two different representations at once.Votes: 0GitHub stars: 15
- Data Display And SelectionComplex data deserves multiple view modes — grid, list, table — chosen by the user based on their task. Row and item selection should use large hit areas (the whole row or card, not just a checkbox). Selected state is communicated through a subtle background colour shift. Mass actions appear when items are selected. Use when designing data tables, product listings, file browsers, or any multi-item collection.Votes: 0GitHub stars: 15
- DembrandtOrchestrator for the full dembrandt UX pipeline. Routes a UI/UX task through six ordered stages — brand foundation → design tokens → layout → components → UX polish → accessibility gate — loading the right sub-skill at each stage. Use when the task spans multiple design concerns: "design review", "build UI", "audit interface", "from brand to UI". For single-concern tasks (e.g. "review my colour palette") go directly to the relevant sub-skill instead.Votes: 0GitHub stars: 15
- Design SystemCaptures the user's brand identity once via a 10-question onboarding wizard (primary/accent HEX + heading + body Google Fonts + design style editorial/technical/minimal/playful + default output directory + syntax theme + TOC behavior + optional logo/company), validates body-text and link contrast against WCAG 2.2 AA, derives 12 CSS custom properties in HSL space, and stores the result for every markdown-html converter to consume. Use before any markdown-html conversion. Triggers on first-run ...Votes: 0GitHub stars: 15
- Domain Expert ConfigurationConfiguration UIs for domain experts — users who understand their field deeply but are not software developers — require domain language, sensible defaults, and grouping by professional concept rather than technical parameter. Use when designing settings panels, solver or algorithm configuration, constraint editors, or any UI where the user needs to tune the behaviour of a complex system without understanding its internals.Votes: 0GitHub stars: 15
- Elevation And DepthElevation — subtle shadows and layering — communicates visual hierarchy by lifting elements above the surface. Combined with border-radius, it creates the tactile quality of cards, modals, and interactive surfaces. Use when designing cards, dropdowns, modals, tooltips, or any floating UI element.Votes: 0GitHub stars: 15
- Epic DesignBuild immersive, cinematic 2.5D interactive websites using scroll storytelling, parallax depth, text animations, and premium scroll effects — no WebGL required. Use for CINEMATIC web design: scroll storytelling, parallax depth, text animations, hero sections, sticky sections, section overlaps, floating products, clip-path reveals, text that flies in from sides, words that light up on scroll, curtain drops, iris opens, card stacks, bleed typography, and any site that should feel cinematic or p...Votes: 0GitHub stars: 15
- Extract DesignExtract a complete design system — colors, typography, spacing, components, shadows, and W3C design tokens — from any live website using Dembrandt. Runs a headless browser against the URL and returns real computed values from the DOM. Use when you need a site's actual design tokens, want to reverse-engineer a visual design, or need to seed a design system from an existing product.Votes: 0GitHub stars: 15
- Form DesignForms have three layers of guidance: helper text below the input explains what to enter, placeholder shows the expected format, and validation confirms correctness. Real-time validation for complex inputs. Submit enables only when the form is valid. Use when designing or reviewing any form, input field, or data entry UI.Votes: 0GitHub stars: 15
- Frontend DesignGuidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.Votes: 0GitHub stars: 15
- Generate Ui From BrandPipeline skill — turns a URL or DESIGN.md into a concrete UI structure with decisions already made. Extracts live design tokens, normalizes them into a semantic system, applies UX principles, and outputs an actionable UI spec. Use when building UI for an existing brand from scratch, auditing a design system, or refactoring visual inconsistency.Votes: 0GitHub stars: 15
- Gestalt Ui OrganisationUI layout and grouping should follow Gestalt principles so users immediately understand which controls, commands, and elements belong together. Use when designing or reviewing component layout, navigation, toolbars, forms, dashboards, or any UI where visual grouping communicates relationships.Votes: 0GitHub stars: 15
- Global Toolbar ControlsQuick global settings — currency, language, region, units — belong in a persistent, low-profile location such as a header toolbar or footer. These controls are frequent but not primary, so they use small typography and stay out of the main content hierarchy. Use when designing global selectors, locale switchers, or user preference controls that apply across the whole product.Votes: 0GitHub stars: 15
- ImpeccableUse when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing,...Votes: 0GitHub stars: 15
- Information ArchitectureIn large applications, information architecture determines whether users can find, understand, and act on data. Naming matters. The UI should mirror the data model and signal how data can be transformed. Dangerous or irreversible changes always require a confirm dialog. Use when designing navigation, naming entities, structuring large feature sets, or modelling data-driven UI.Votes: 0GitHub stars: 15
- LandingGenerates a premium single-page HTML landing page with 3D CSS animations, GSAP scroll effects, and mouse-parallax depth. Forcing intake (product + elevator pitch, audience register, brand overrides, tone) locks down positioning before any copy or markup is written, so the page reflects the actual product rather than generic boilerplate. Use whenever the user says 'landing for X', 'create a premium HTML landing page', 'build a single-file landing', 'make a landing page for X', 'one-pager', 'I ...Votes: 0GitHub stars: 15
- Layout Paradigms And ConsistencyA layout is not a neutral container — choosing the right layout paradigm (feed, board, table, canvas, master-detail, dashboard, gallery, timeline, map, single-focus, narrative long-scroll) is a design decision that shapes how content is understood. Landing and marketing pages get a product narrative framework — hook, problem, USP, value props, proof points, how it works, stakes, CTA — used to review whether the page carries a visitor to a decision. Once chosen, the same paradigm and page skel...Votes: 0GitHub stars: 15
- Loading States And Perceived PerformanceManage user expectations during wait times with appropriate loading states — from simple spinners to complex skeleton screens and staggered animations. Perceived performance is often more important than actual load time. Use when designing data-heavy components, handling API calls, building hero sections, or improving the feel of a slow interface.Votes: 0GitHub stars: 15
- Micro InteractionsMicro-interactions are small, purposeful animations and responses that reward the user and make the interface feel alive — an animated icon, a satisfying toggle, a subtle reveal. Borrowed from the natural world, they add delight without distraction. Use when designing interactive components, success states, toggles, loaders, or any moment worth celebrating.Votes: 0GitHub stars: 15