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Claude Skills by thedixitjain

github.com/thedixitjain
12,712 skillsA× 12,102B× 480C× 79D× 30F× 210 installs6,287 views
Storybook Source ShapeA

Storybook is the fidelity oracle, not the runtime. The converter bundles the package's compiled dist/ into dsbundle.js — the same bundle the claude.ai/design agent builds with — and generates each preview by compiling the story source module itself (hooks, fixtures, local helpers — the whole closure comes along), with every component import resolved to that shipped bundle (lib/story-imports.mjs redirects package and relative component imports to window.<Global>). The repo's own storybook rend...

ai-agentsrustgo
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3
Styled Components HelperA

'Configure with styled components helper operations. Auto-activating skill for Frontend Development. Triggers on: styled components helper, styled components helper Part of the Frontend Development skill category. Use when working with styled components helper functionality. Trigger with phrases like \"styled components helper\", \"styled helper\", \"styled\". '

ai-agentsgobash
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StylesA

Use this skill to integrate the Jetpack Compose Styles API into an Android project. This skill guides you through upgrading dependencies, setting up component themes, making custom components styleable, and migrating existing layout properties to use unified styles. Migrate custom design system components, replace hard coded parameters with Style attributes, and use Modifier.styleable for interaction states.

ai-agentsgokotlin
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Styleseed Design Judgment EngineA

- Color discipline — #2A2A2A as refined black, 5-level grayscale, one accent color maximum - Spatial rhythm — alternating section heights, 2:1 number-to-unit ratios - Information hierarchy — card/background separation, progressive density - Shadow & elevation — 4% opacity ceiling, dark mode border substitution - Component variance — never 4 identical KPI cards, stagger content types

ai-agentsgobash
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3
Styleseed Design ReviewA

Reviews UI/frontend code and tells you exactly why it \"looks AI-generated\" — then how to fix it. Use it when a React/Tailwind/HTML interface looks off, generic, or unfinished, when you want a design score before shipping, or when asked to make UI look more professional, polished, or...

ai-agentsgoreact
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3
Superloopy FrontendA

Use only after explicit Codex `$superloopy:superloopy-frontend` or Claude Code `/superloopy:superloopy-frontend` invocation for supported screen-based application UI across browser-hosted Web, interactive deployed content-led Web, desktop, mobile/tablet, embedded/hybrid, Qt, custom-rendered, or mixed targets, such a task started with a leading `loopy` or `루피`, or an active Superloopy loop explicitly routing it here. Do not activate from UI, frontend, desktop, mobile, or framework vocabulary a...

ai-agentsgoswift
0
3
Svg Icon GeneratorA

'Generate svg icon generator operations. Auto-activating skill for Visual Content. Triggers on: svg icon generator, svg icon generator Part of the Visual Content skill category. Use when working with svg icon generator functionality. Trigger with phrases like \"svg icon generator\", \"svg generator\", \"svg\". '

ai-agentsgobash
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3
Svg VisualsA

SVG generation via DAX measures and extension measures with ImageUrl data category for inline visualizations in PBIR reports. Automatically invoke when the user mentions \"SVG visual\", \"DAX sparkline\", \"SVG measure\", \"inline graphics with DAX\", \"ImageUrl data category\", \"extension measure\", or asks to create any DAX-generated chart (progress bars, bullet charts, KPI indicators, data bars, gauges, donut charts, lollipop charts, dumbbell charts, status pills, overlapping bars, boxplo...

ai-agentsjavascriptpython
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3
Swiftui Ui Patterns DimillianA

Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack, managing @State or @Binding, building declarative iOS interfaces, or needing component-specific patterns and examples.

ai-agentsgoswift
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3
Swiftui Ui PatternsA

Apply proven SwiftUI UI patterns for navigation, sheets, async state, and reusable screens.

ai-agentsgoswift
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3
Swiss DesignA

Web and App implementation guide for Swiss Design (International Typographic Style). Trigger when user wants strict grid systems, strong typography, and clean, asymmetrical alignment.

ai-agentsgoswift
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3
SynthwaveA

Web and App implementation guide for Synthwave. Trigger when user wants 80s-inspired neon, dark backgrounds, outrun grids, and Miami Vice aesthetics.

ai-agentsgoswift
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3
Tailwind Class OptimizerA

'Optimize tailwind class optimizer operations. Auto-activating skill for Frontend Development. Triggers on: tailwind class optimizer, tailwind class optimizer Part of the Frontend Development skill category. Use when working with tailwind class optimizer functionality. Trigger with phrases like \"tailwind class optimizer\", \"tailwind optimizer\", \"tailwind\". '

ai-agentsgobash
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3
Tailwind Design System WshobsonA

Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.

ai-agentsgogit
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3
Tailwind Design SystemA

Build production-ready design systems with Tailwind CSS, including design tokens, component variants, responsive patterns, and accessibility.

ai-agentsgotesting
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3
Tailwind PatternsA

Tailwind CSS v4 principles. CSS-first configuration, container queries, modern patterns, design token architecture.

ai-agentsjavascriptrust
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3
Tanstack Query ExpertA

Expert in TanStack Query (React Query) — asynchronous state management. Covers data fetching, stale time configuration, mutations, optimistic updates, and Next.js App Router (SSR) integration.

ai-agentstypescriptgo
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3
Team UiA

Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio UX templates.

ai-agentsgobash
0
3
Technical Book Lab DesignA

Design hands-on technical nonfiction chapters as runnable labs, worked examples, exercises, checkpoints, troubleshooting paths, and reader outcomes. Use when turning technical book sections, tutorials, self-hosting chapters, DevOps guides, programming lessons, or infrastructure explanations into practical labs that readers can complete and verify.

ai-agentsgogit
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3
Technology Stack Blueprint GeneratorA

Comprehensive technology stack blueprint generator that analyzes codebases to create detailed architectural documentation. Automatically detects technology stacks, programming languages, and implementation patterns across multiple platforms (.NET, Java, JavaScript, React, Python). Generates configurable blueprints with version information, licensing details, usage patterns, coding conventions, and visual diagrams. Provides implementation-ready templates and maintains architectural consistency...

developmentjavascripttypescript
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Theme FactoryA

Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.

ai-agentsgogit
0
3
Threejs 3d GeneratorB

Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games using the Tripo API. Use for text-to-3D, image-to-3D, 2D concept to 3D conversion, game-ready GLB/FBX assets, characters, creatures, buildings, props, weapons, terrain pieces, auto-rigging, animation retargeting, model texturing, LEGO/voxel/Minecraft-style stylization, low-poly/quad conversion, and browser asset pipelines. Pair with threejs-image-generator for concepts, texture references, sky/backgro...

ai-agentspythongo
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3
Threejs Aaa Graphics BuilderA

Upgrade Three.js games from basic/prototype visuals to premium AAA-inspired browser graphics. Combines art-direction critique, procedural model building, technical art, mandatory external asset sourcing decisions, threejs-3d-generator assets, threejs-image-generator concept/texture workflows, scene visual polish, material/texture libraries, world prop kits, shaders, VFX readability, render budgets, LOD/instancing, render pipeline, and visual scorecard gates. For premium games with characters,...

ai-agentsgogit
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3
Threejs AnimationA

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

ai-agentsjavascriptrust
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3
Threejs Audio GeneratorB

Generate, convert, clean, and prepare audio assets for Three.js browser games using ElevenLabs. Use for sound effects, looping ambience, UI sounds, impact/weapon/vehicle audio, creature or boss stingers, announcer/dialogue TTS, scratch-performance voice conversion, voice cleanup/isolation, audio manifests, and game-ready web audio integration.

ai-agentspythongo
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Threejs FundamentalsA

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

ai-agentsjavascriptrust
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Threejs Game DirectorA

Primary entrypoint for complete Three.js browser game creation and premium iteration. Use by default for build-a-game, upgrade, polish, premium, AAA, high-fidelity, showcase, from-scratch, endless runner, arcade, action, or release-ready requests. Orchestrates sibling skills for gameplay, AAA graphics, UI, debug/profile, and QA/release, plus 3D/image/audio generators for characters, vehicles, weapons, buildings, props, skies, textures, logos, icons, GUI art, and SFX/voice. Keeps skill-loading...

ai-agentspythongo
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Threejs Game Ui DesignerA

Design premium Three.js game UI. Use for HUDs, menus, overlays, pause/win/lose screens, settings, icon controls, touch UI, typography, responsive layout, safe areas, text fit, and UI/world cohesion.

ai-agentsgogit
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3
Threejs Gameplay SystemsA

Build and iterate playable Three.js game systems. Combines starter scaffold creation, architecture, game design, level design, gameplay implementation, combat/encounter design, and game-feel tuning (hitstop, screenshake, easing, impact feedback). Use for first playable slices, new Vite/TypeScript/Three.js game setup, design briefs, core loops, level/arena/track/wave/hole/puzzle design, game loops, entity systems, input, collision/physics, scoring, objectives, audio hooks, camera, controls, di...

ai-agentstypescriptpython
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3
Threejs GeometryA

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

ai-agentsjavascriptgo
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3
Threejs Image GeneratorB

Generate and edit 2D image assets for Three.js games using Google's Gemini image API. Use for concept sheets, image-to-3D inputs, texture references, sky/background plates, decals, logos, icons, GUI art, title/menu art, thumbnails, marketing stills, and source images that feed threejs-3d-generator. Also use for direct image editing when the user provides an image path.

ai-agentsgoshell
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Threejs InteractionA

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

ai-agentsjavascriptgo
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Threejs LightingA

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

ai-agentsjavascriptrust
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Threejs LoadersA

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

ai-agentsjavascriptgo
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Threejs MaterialsA

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

ai-agentsjavascriptgo
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Threejs PostprocessingA

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

ai-agentsjavascriptgo
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Threejs ShadersA

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

ai-agentsjavascriptgo
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Threejs SkillsA

Create 3D scenes, interactive experiences, and visual effects using Three.js. Use when user requests 3D graphics, WebGL experiences, 3D visualizations, animations, or interactive 3D elements.

ai-agentsjavascriptgo
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3
Threejs TexturesA

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

ai-agentsjavascriptgo
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3
Tile DesignA

Web and App implementation guide for Tile Design. Trigger when user wants Microsoft Metro style, sharp square information units, and horizontal scrolling grids.

ai-agentsgoswift
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Tmux LayoutA

Use this skill when the operator wants a prepared tmux visualization layout for the session's side-channels (STATE.md tail, CI-watch, events.jsonl tail). Renders a 4-pane default layout or debug layout. Read-only side-channel observability — the coordinator chat stays in the operator's original terminal. Trigger phrases: \"tmux layout\", \"split panes for ci watch\", \"visualize session side-channels\", \"show me state-md tail and ci\".

ai-agentsgoshell
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Tool DesignA

Build tools that agents can use effectively, including architectural reduction patterns. Use when creating new tools for agent systems, debugging tool-related failures or misuse, or optimizing existing tool sets for better agent performance.

ai-agentspythongo
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Top DesignA

Create award-winning, immersive web experiences at the level of Awwwards-featured agencies. Use when the user mentions \"Awwwards quality\", \"make my site stunning\", \"scroll animations\", \"parallax storytelling\", \"cinematic web design\", \"portfolio site\", or \"brand experience\". Also trigger when elevating a standard landing page into a memorable digital experience. Covers dramatic typography, purposeful motion, scroll-based composition, and performance-optimized animation. For found...

ai-agentsgoaws
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Touch UiA

| Use when asked about mobile UI guidelines, touch targets, platform-specific UI rules, or mobile interaction patterns. Examples: \"iOS touch targets\", \"Android UI guidelines\", \"mobile form design\"

ai-agentspythongo
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Trend ResearcherA

Research latest UI/UX trends from Dribbble and design communities. Use when starting a design project to understand current visual trends, color palettes, and layout patterns.

ai-agentsgogit
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Trpc FullstackA

Build end-to-end type-safe APIs with tRPC — routers, procedures, middleware, subscriptions, and Next.js/React integration patterns.

ai-agentstypescriptrust
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3
Typography FirstA

Web and App implementation guide for Typography First Design. Trigger when user wants text as the absolute main visual element, with minimal UI chroming.

ai-agentsgoswift
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3
Typography SelectorA

Browse and select fonts from Google Fonts or curated pairings. Use to find the perfect typography for a design project.

ai-agentsjavascriptgo
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Ui A11yA

Audit a component or page for accessibility issues and fix them

ai-agentsgotesting
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Ui ComponentA

Generate a new UI component following the StyleSeed design conventions

ai-agentsgoreact
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3