
Claude Skills by thedixitjain
github.com/thedixitjainCozy cafe-inspired interface with warm tones, soft typography, and clean layouts for a relaxed browsing experience.
Automate Canvas tasks via Rube MCP (Composio). Always search tools first for current schemas.
These are instructions for creating design philosophies - aesthetic movements that are then EXPRESSED VISUALLY. Output only .md files, .pdf files, and .png files.
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
Fetch Canvas LMS courses and assignments via API token.
Web and App implementation guide for Card-Based Design. Trigger when user wants information cards, Pinterest-style layouts, and bite-sized content containers.
Universal coding standards, best practices, and patterns for TypeScript, JavaScript, React, and Node.js development.
Frontend development patterns for React, Next.js, state management, performance optimization, and UI best practices.
Use when designing or auditing the experimental plan for a Cancer Cell (Cell Press) study — orthogonal validation across in vitro, in vivo, and human tumor systems, with controls, replicates, power, randomization, and blinding. It plans design; it does not run statistics or write figures.
Use when preparing an accepted ACM CHI paper for publication — the TAPS source upload, the PCS publication-ready package, mandatory accessibility work (alt text, screen-reader-friendly PDFs, table headers), video previews, ACM's open-access model, e-rights, and registration deadlines.
Use Chrome DevTools MCP to inspect live pages, reproduce browser issues, automate user flows, inspect console and network activity, and verify frontend fixes in a real Chrome session. Trigger when the user mentions browser bugs, client-side errors, broken forms, flaky UI behavior, or asks to interact with a site directly.
Frontend design entry point: direction, design system, visual philosophy. Use whenever building or touching the look of any web UI (components, pages, dashboards, React/Vue/HTML-CSS) or when the user says \\\"make this look better\\\", \\\"fix the spacing/layout\\\", or mentions styling, color, type, or polish.
Design one-off HTML artifacts (landing, deck, prototype).
Web and App implementation guide for Claymorphism. Trigger when user wants soft 3D elements, rounded shapes, and a playful, tactile appearance.
Simplicity-focused design with ample whitespace, legible typography, and a limited color palette to reduce visual clutter.
Expert UX evaluator for CLIs, terminal tools, and developer APIs. Use when reviewing command usability, error messages, help systems, or developer experience.
Use when a val needs to ship JavaScript that runs in the browser — React apps, vanilla DOM scripts, canvas/games, htmx/Alpine, or any client-side module beyond a single inline snippet. Explains how Val Town serves transpiled .ts/.tsx/.jsx modules with no build step, how the browser resolves their imports, and how to load third-party deps.
Recognize when closure is the wrong choice — when the perceptual completion work it asks of the user is too costly, ambiguous, or risky. Use when designing for accessibility audiences, novice users, high-stakes interfaces (medical, financial, safety), small rendering sizes that strain perception, or any context where the user shouldn''t have to do completion work to understand the form. The skill is judging when explicit forms serve the user better than suggested ones, even at the cost of vis...
Design forms that exploit closure — suggesting shapes through partial outlines, negative space, or strategic gaps so the user''s perception completes them. Use when designing icons that need to read at small sizes, logos that need memorability, illustrations with restraint, card layouts with implied containment, or charts with implied structure. The art is suggesting just enough that the user perceives the whole, without leaving so little that they perceive nothing.
Apply the Gestalt principle of Closure — the perceptual tendency to see incomplete shapes as whole. Use when designing icons (a few strokes can imply a closed shape), illustrations (negative space defines forms), logos (the IBM stripes, the WWF panda, the FedEx arrow), card layouts (cards don''t need full borders to feel like containers), or any visual that benefits from suggested rather than fully drawn shapes. Closure lets you communicate more with less; the user''s perception completes the...
Core component library and design system patterns. Use when building UI, using design tokens, or working with the component library.
Modern React UI patterns for loading states, error handling, and data fetching. Use when building UI components, handling async data, or managing UI states.
'Configure with code splitting helper operations. Auto-activating skill for Frontend Development. Triggers on: code splitting helper, code splitting helper Part of the Frontend Development skill category. Use when working with code splitting helper functionality. Trigger with phrases like \"code splitting helper\", \"code helper\", \"code\". '
Universal coding standards, best practices, and patterns for TypeScript, JavaScript, React, and Node.js development.
> Universal coding standards, best practices, and patterns for TypeScript, JavaScript, React, and Node.js development.
Use this skill whenever a design task involves cognition, mental models, learnability, complexity reduction, defaults, memory, scanning, or comprehension — regardless of framework or platform. Trigger when the user is designing forms, settings, onboarding, dashboards with many widgets, complex tables, navigation IA, search experiences, or any flow that has many options or asks the user to learn something new. Trigger when the user mentions \"too complex,\" \"too many options,\" \"users keep g...
Use when designing the experiments for a Cognitive Psychology (Elsevier) manuscript so they tightly control confounds, discriminate competing models, and have adequate power across a multi-experiment program. Hardens stimulus construction, counterbalancing, design logic, and sample-size justification; it does not write analysis or modeling code.
Expert guidance on using Coil for image loading in Jetpack Compose. Use this when asked about loading images from URLs, handling image states, or optimizing image performance in Compose.
Use this skill when designing color systems that must satisfy accessibility requirements, work in both light and dark modes, support high-contrast preferences, and remain meaningful for users with color blindness or low vision. Trigger when picking text colors, designing for global compliance (WCAG, EAA, ADA), supporting dark mode, or auditing an existing palette for accessibility. Sub-aspect of `color`; read that first.
Web and App implementation guide for Color Blocking. Trigger when user wants large color sections, striking layout divisions, and Mondrian-style grids.
'Validate color contrast checker operations. Auto-activating skill for Frontend Development. Triggers on: color contrast checker, color contrast checker Part of the Frontend Development skill category. Use when working with color contrast checker functionality. Trigger with phrases like \"color contrast checker\", \"color checker\", \"color\". '
Browse and select color palettes from Coolors or curated fallbacks. Use to find the perfect color palette for a design project.
Choose presentation-ready color palettes and font pairings for PPT/design tasks. Use when users ask for visual theme choices, brand-safe palettes, or font recommendations. Triggers include: 配色, 色板, 字体, color palette, font, PPT配色, 字体搭配.
Calculate, review, and generate web color systems using RGB, HSL, LAB, OKLCH, contrast ratios, luminance, opacity, blend modes, and light/dark mode transformations. Use when auditing accessible colors, converting color models, deriving palettes, checking WCAG contrast, building theme tokens, or debugging opacity and CSS blend math.
Use this skill when building or auditing a color system that encodes meaning — status colors (success / warning / error), category colors (department, product line, user segment), brand-role colors (primary, secondary, tertiary). Trigger when designing status badges, picking chart palettes, building a design-system color spec, or fixing inconsistent color use across surfaces. Sub-aspect of `color`; read that first.
Use this skill whenever color decisions matter — picking the brand primary, defining a neutral ramp, designing status semantics (success/warning/error), choosing chart palettes, selecting accent hues, supporting dark mode, ensuring colorblind-safe contrast, or auditing an existing UI for color noise. Trigger when stakeholders argue about palette, when WCAG contrast is in scope, when designing for global audiences (where color symbolism varies), or when a UI feels \"too colorful\" or \"too mon...
Web and App implementation guide for Command Center UI. Trigger when user wants monitoring systems, enterprise dashboards, NOCs, and global maps.
Use when designing or auditing onboarding, activation flows, habit loops, pledges, public commitments, progressive profiling, retention programs, behavior-change plans, pricing flows, or lowball-risk funnels where consistency pressure may shape user decisions.
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI.
Implement navigation in Jetpack Compose using Navigation Compose. Use when asked to set up navigation, pass arguments between screens, handle deep links, or structure multi-screen apps.
Best practices for building UI with Jetpack Compose, focusing on state hoisting, detailed performance optimizations, and theming. Use this when writing or refactoring Composable functions.
Use when defending the study design of a Conservation Biology manuscript — ecological sampling and inference (detection, spatial structure, pseudoreplication), comparative/observational and quasi-experimental designs (BACI), modeling and synthesis design, and human-dimensions methods. The journal judges each appropriate method on its own terms. Strengthens the design; it does not write code.
Generate flat, minimal educational SVG visuals as HTML.
Apply external consistency — honoring conventions from outside your product (platform conventions, category conventions, established interaction patterns) so users can transfer their learning into your product. Use when designing for a specific platform (iOS, Android, web), entering an established product category (calendar, email, file manager), choosing icons or gestures, or deciding when to follow vs. lead a convention. External consistency reduces the learning cost for new users; deviatin...
Apply the principle of Consistency — making similar things look and behave similarly so users can transfer learning across the interface. Use when designing component libraries, defining naming conventions, choosing whether to invent or borrow patterns, auditing across surfaces (web, mobile, email, support docs), or evaluating whether two features should share or diverge in their interaction model. Strong consistency reduces cognitive load and learnability cost; aggressive consistency can fla...
Use this skill when designing structural constraints that prevent invalid actions through the shape, layout, or behavior of the design itself — paths (channels of motion), axes (rotary controls), barriers (blocks). Trigger when designing input controls, drag-and-drop affordances, modal dialogs, or hardware-style structural prevention. Sub-aspect of `constraint`; read that first.
Use this skill when designing constraints that work through perception, expectation, and learned convention — symbols, conventions, mappings. Trigger when designing iconography, picking control conventions, or designing for behavioral predictability. Sub-aspect of `constraint`; read that first.
Use this skill whenever the design must structurally prevent invalid actions — input validation, disabled states, required fields, type-restricted inputs, mode locks, role-based gates, hardware lockouts. Trigger when designing forms, picking input types, designing destructive flows, gating multi-step procedures, or thinking about how to prevent a class of errors from being possible at all. Constraint is one of the foundational principles in ''Universal Principles of Design'' (Lidwell, Holden,...
Current-era minimalist design with bento grids, dark mode support, and high-performance accessible layouts.
Apply locus of control — the design choice between making the system appear to act on the user''s behalf (external locus) and making the user appear to direct the system (internal locus). Use when designing AI-assisted features, autocorrect/autocomplete behaviors, recommendation surfaces, automated workflows, and any feature where the system could either do things automatically or wait for user instruction. Internal locus produces higher engagement, learning, and satisfaction; external locus ...