Expert guidance on using Coil for image loading in Jetpack Compose. Use this when asked about loading images from URLs, handling image states, or optimizing image performance in Compose.
Scanned 9/12/2026
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---
name: coil-compose
description: "Expert guidance on using Coil for image loading in Jetpack Compose. Use this when asked about loading images from URLs, handling image states, or optimizing image performance in Compose."
category: frontend-and-design
source_repo: new-silvermoon/awesome-android-agent-skills
source_path: ".github/skills/ui/coil-compose/SKILL.md"
source_url: https://github.com/new-silvermoon/awesome-android-agent-skills/blob/HEAD/.github/skills/ui/coil-compose/SKILL.md
---
# Coil for Jetpack Compose
## Instructions
When implementing image loading in Jetpack Compose, use **Coil** (Coroutines Image Loader). It is the recommended library for Compose due to its efficiency and seamless integration.
### 1. Primary Composable: `AsyncImage`
Use `AsyncImage` for most use cases. It handles size resolution automatically and supports standard `Image` parameters.
```kotlin
AsyncImage(
model = ImageRequest.Builder(LocalContext.current)
.data("https://example.com/image.jpg")
.crossfade(true)
.build(),
placeholder = painterResource(R.drawable.placeholder),
error = painterResource(R.drawable.error),
contentDescription = stringResource(R.string.description),
contentScale = ContentScale.Crop,
modifier = Modifier.clip(CircleShape)
)
```
### 2. Low-Level Control: `rememberAsyncImagePainter`
Use `rememberAsyncImagePainter` only when you need a `Painter` instead of a composable (e.g., for `Canvas` or `Icon`) or when you need to observe the loading state manually.
> [!WARNING]
> `rememberAsyncImagePainter` does not detect the size your image is loaded at on screen and always loads the image with its original dimensions by default. Use `AsyncImage` unless a `Painter` is strictly required.
```kotlin
val painter = rememberAsyncImagePainter(
model = ImageRequest.Builder(LocalContext.current)
.data("https://example.com/image.jpg")
.size(Size.ORIGINAL) // Explicitly define size if needed
.build()
)
```
### 3. Slot API: `SubcomposeAsyncImage`
Use `SubcomposeAsyncImage` when you need a custom slot API for different states (Loading, Success, Error).
> [!CAUTION]
> Subcomposition is slower than regular composition. Avoid using `SubcomposeAsyncImage` in performance-critical areas like `LazyColumn` or `LazyRow`.
```kotlin
SubcomposeAsyncImage(
model = "https://example.com/image.jpg",
contentDescription = null,
loading = {
CircularProgressIndicator()
},
error = {
Icon(Icons.Default.Error, contentDescription = null)
}
)
```
### 4. Performance & Best Practices
* **Singleton ImageLoader**: Use a single `ImageLoader` instance for the entire app to share the disk/memory cache.
* **Main-Safe**: Coil executes image requests on a background thread automatically.
* **Crossfade**: Always enable `crossfade(true)` in `ImageRequest` for a smoother transition from placeholder to success.
* **Sizing**: Ensure `contentScale` is set appropriately to avoid loading larger images than necessary.
### 5. Checklist for implementation
- [ ] Prefer `AsyncImage` over other variants.
- [ ] Always provide a meaningful `contentDescription` or set it to `null` for decorative images.
- [ ] Use `crossfade(true)` for better UX.
- [ ] Avoid `SubcomposeAsyncImage` in lists.
- [ ] Configure `ImageRequest` for specific needs like transformations (e.g., `CircleCropTransformation`).
---
**Source:** [`new-silvermoon/awesome-android-agent-skills`](https://github.com/new-silvermoon/awesome-android-agent-skills) → `.github/skills/ui/coil-compose/SKILL.md`
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