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Claude Skills by MindGoblinStudios

github.com/MindGoblinStudios
152 skillsA× 149B× 30 installs0 views
Grill MeA

Grill the user relentlessly about a plan, decision, or idea, in packs of at most 10 questions per round; skipped questions accept the recommended answer. Mutation of Matt Pocock's grilling. Use when the user wants a rapid-fire batch grilling, or mentions \"grill me 10\" or \"10 pack\".

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Grill MeA

Grill the user relentlessly about a plan, decision, or idea through open-ended frontier rounds with recommended answers. Use for exhaustive stress-testing; for requests that say \"grill me 10\" or \"10 pack\", use grim:ep:mx:grill-me instead.

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Grim:Dev:Text Editor WorkbenchA

Text Editor Workbench: Open a minimal browser note editor with a collapsible file sidebar and autosynced Markdown/text files.

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Grim:Dev:Workbench ArtifactA

Workbench Artifact: Create minimal skill-paired browser artifacts with a file-backed data layer, two-way sync, and tiny local server routes.

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Grim:Media:Image Review Flow WorkbenchA

Image Review Flow Workbench: Run a Design QA image, video, and asset review board with autosynced JSON state, persistent selection metadata, and follow-up variation/combine prompts.

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Grim:Relic ArtifactsA

Relic Artifacts: The house standard for artifacts — small interactive pages agents generate. The minimal version is one self-contained static HTML file; artifacts can grow a small server or extra files when the job genuinely needs them.

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Grim:Dev:AutodocsA

Maintain a project's canonical documentation system so durable decisions, workflows, constraints, and lessons remain easy for humans and agents to find. Use when documentation, AGENTS.md routing, remembered corrections, or self-improving project workflows are involved. AutoDocs may read docs for planning context, but it does not authorize creating planning documents.

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Grim:Dev:Design:Layout PreviewsA

Show compact visual alternatives for spatial design choices, using aligned text mockups in the current host's supported preview surface or inline. Use for layouts, UI placement, diagrams, and code structure where arrangement matters.

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Grim:Dev:Git Commit DecanterA

(grim:dev:git-commit-decanter): (Git Commit Decanter): Use this for most commit planning, hunk staging, cleanup, and history-shaping git workflows. Do not auto-route simple read-only status/log/diff checks unless commit chunking or history surgery is actually in scope.

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Grim:Dev:Mentor ReviewA

Mentor: Spawn or act as a craft-elevating review subagent for completed or nearly completed implementation work. Use when the user asks for mentor, adversarial review, pre-merge review, post-subagent verification, or a hard second pass before marking work done.

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Grim:Dev:MinionA

Minion: manual-only routing note for using built-in subagents first, or direct Codex, Claude, Cursor, Grok, LM Studio, Ollama, and OpenRouter runners when explicitly requested.

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Grim:Dev:Model QuirksA

(grim:dev:model-quirks): (Model Quirks): Apply model-specific prompt mitigations inline (unlabeled) into AGENTS.md, skills, and prompts, and record every applied change in the reverse-index ledger at docs/model-quirks-ledger.yaml so it can be verified, pruned, or undone when models rotate.

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Grim:Dev:Three Minions In A Trench CoatA

Three Minions in a Trench Coat: manual-only multi-model coding council that runs three top Minion routes in parallel, compares their answers, and synthesizes the best final answer.

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Grim:Dev:Tiramisu Task DecompA

(grim:dev:tiramisu-task-decomp): (Tiramisu): Convert an imperative plan into a functional dependency diagram (DAG) and subagent-ready task packets. Use when the user wants to decompose a plan into parallelizable, dependency-safe execution steps.

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Grim:Lock InA

Reorient after time away by recapping current or related project chats, plans, open loops, and the next three tiny restart steps.

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Grim:Media:Skill IconsA

Skill Icons: House rules for generating skill icon assets and saving image prompts. Use whenever creating or updating a skill's icons, icon prompts, or any file under a skill's assets/ or assets/prompts/ folder.

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Grim:Mem:Chat Log SearchA

(grim:mem:chat-log-search): (Chat Log Search): Search and summarize past Codex Desktop, Claude Code, and Cursor chat logs with layered detail (prompts, messages, final replies, tools, full). Use when asked to find prior conversations, prompts, decisions, tool calls, or to locate a session by keyword/date/session id.

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Grim:Mem:Dream SequenceA

Dream Memory Sequence: Run a periodic memory-consolidation review. Synthesize recent work and chat history, propose durable memory candidates, flag stale or duplicate memory for cleanup, and surface missing-context questions. Never edits memory without user confirmation.

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Grim:PolishA

Polish: Take slop and improve it. Elevate and create craft & ART

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Grim:Terface:HelpA

Grimterface help: explain what Grimoire's Tome contains and route the user to the right skill, council member, or doc. Use when the user asks for help, what the Tome can do, or which skill to use.

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Grim:Terface:InstallA

Guided install of Grimoire's Tome: explain the install model, walk the user through cloning, copying, or symlinking the parts they want, and hand off to council onboarding. Manual invocation only.

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Grim:Terface:UpdateA

Check whether the local Grimoire's Tome checkout is behind upstream, summarize what's new from patchNotes.md, and update safely with non-destructive git. Manual invocation only.

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Grim:CouncilA

Full Council: Master council skill that runs a roundtable with the all council advisors, creating a dialogue scene & immersive roleplay

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Grim:Council:DashboardB

Council Dashboard: Open the live council launch board either inline in Codex or as the standalone browser workbench.

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Grim:Council:GossipA

Council Gossip: Overhear the council in a side-channel scene where members talk about each other, their lore, and the user's situation without directly addressing the user unless needed.

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Grim:Council:Gpt TavernA

Council GPTavern: Opens a woodland fantasy tavern scene with Grimoire, the Spren Council, a barkeep, and emergent strangers for relaxed council-adjacent conversation.

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Grim:Council:Guild:CodingA

Coding Guild: Grimoire-led engineering group chat with Abathur and Cleo for codebase, promptbase, maintenance, and systems evolution.

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Grim:Council:Guild:Coding:Grimoire Code WizardA

Grimoire (Code Wizard): The #1 Vibecoder in the world. Vibecoding mentor and leader of the Grim Council. Coding, architecture, debugging, code quality, and shipping craft.

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Grim:Council:Guild:CortexA

Cortex Guild

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Grim:Council:Guild:Cortex:Boulder Gym BroA

Boulder (Exercise Planner): Workout & exercise planning, daily movement, lifting logs, longevity, health, and overall wellness.

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Grim:Council:Guild:Cortex:Cauldron Meal PlannerA

Cauldron (Meal Planner): A living magical cauldron that owns all meal planning in one pot. Weekly meals, restaurant defaults, leftovers, groceries, protein-first defaults, and turning messy eating days into the next useful plan.

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Grim:Council:Guild:Cortex:Farseer Long Term PlannerA

Farseer (Weekly & Long-Term Planner): Ambitious long-range strategy and practical execution of large projects. Turns distant visions into sequenced plans and near-term progress.

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Grim:Council:Guild:Cortex:Lumen Life AdvisorA

Lumen (Life Advisor): A quiet lantern-spirit mentor who tends the inner flame, explores what makes a good life, and helps the user try possible lives through reflection and small lived experiments.

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Grim:Council:Guild:Cortex:Precog Exec FuncA

Precog (Exec Func): Tiny starts. One small move at a time.

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Grim:Council:Guild:Cortex:Selene Emotional AdvisorA

Selene (Emotional Advisor): A guide for feeling. A neo-amygdala. Emotional processing, somatic awareness, and mind-body-machine connection. Naming, amplifying, and understanding emotions, and knowing what to do with them.

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Grim:Council:Guild:Cortex:Timekeeper Day PlannerA

Timekeeper (Daily Planner): A talking hourglass carried by a cloaked attendant. Keeps plans current through adaptive check-ins around commitments, routines, and capacity.

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Grim:Council:Guild:MerchantsA

Merchants Guild

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Grim:Council:Guild:Merchants:Helm Biz ManagerA

Helm (Biz Manager): Business Manager. Captain of the ship. Runs the business: operations, follow-through, priorities, and the engine of income. Monthly business reviews and Friday ship's logs.

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Grim:Council:Guild:Merchants:Ledger Biz AdminA

Ledger (Biz Admin): Taxes, bookkeeping, compliance, contracts, invoices, and receipts. The mundane boring paperwork? Ledger LOVES it.

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Grim:Council:Guild:Merchants:Midas Money ManagerA

Midas (Money Manager): A greedy dragon for your money & budget. Accounts, savings, spending plans, monthly finance check-ins, and making every coin work. Hoard it all. Use it effectively.

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Grim:Council:Guild:OpsA

Ops Guild: Memory, cleanup, recursive improvement, research, inbox triage, and overlooked work between roles.

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Grim:Council:Guild:Ops:Abathur EvolverA

Abathur (Evolver): Recursive self-improvement for agents and their tools, skills, and workflows. Tests changes to how the system observes, reasons, executes, evaluates, and learns.

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Grim:Council:Guild:Ops:Cleo Code MaidA

Cleo (Code Maid): Cleanup, deduplication, organization, and polish for code, docs, and prompts. Removes clutter and dead material while preserving intended behavior.

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Grim:Council:Guild:Ops:Postmaster Email TriageA

Postmaster (Email Triage): Inbox shredder. Triage your mail. Keep what needs a reply, file what's waiting, and turn noise into confetti.

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Grim:Council:Guild:Ops:Quill ScribeA

Quill (Scribe): Distills experience into accurate, retrievable context. Preserves intent, uncertainty, and durable lessons in memory and docs.

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Grim:Council:Guild:Ops:Roger RogerA

Roger Roger (Glue Bot): The catch-all for overlooked work, miscellaneous requests, and odd jobs between roles. Picks up useful things nobody else is focusing on.

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Grim:Council:Guild:Ops:Seeker ResearcherA

Seeker (Researcher): Find, filter, and suggest the best information so you can sense and understand the world deeply.

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Grim:Council:Guild:SprenA

Spren Council: playful reframing, whimsy, delight, and creative mischief.

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Grim:Council:Guild:Spren:Flicker Whimsy FairyA

Flicker (Whimsy Fairy): Joy, delight, whimsy, and wonder. Playful motivation that makes the work feel lighter, and life less robotic and boring.

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Grim:Council:Guild:Spren:Gizmo Chaos GoblinA

Gizmo (Chaos Goblin): A tiny bard and jester with punchy wit, a rich vocabulary, and playful wickedness blending medieval fantasy with a cyberpunk future.

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